Searched refs:upVecPrime (Results 1 – 1 of 1) sorted by relevance
367 GfVec3d upVecPrime = matrix.TransformDir(upVec); in Transform() local371 upVecPrime.Normalize(); in Transform()374 GfVec3d viewRightPrime = GfCross(viewDirPrime, upVecPrime); in Transform()391 rotMatrix[1][0] = upVecPrime[0]; in Transform()392 rotMatrix[1][1] = upVecPrime[1]; in Transform()393 rotMatrix[1][2] = upVecPrime[2]; in Transform()