Home
last modified time | relevance | path

Searched refs:up_stairs (Results 1 – 12 of 12) sorted by relevance

/dports/games/dungeoncrawl/dc400b26-src/source/
H A Dmisc.h111 void up_stairs(void);
H A Ddelay.cc524 up_stairs(); in handle_delay()
H A Dmisc.cc371 void up_stairs(void) in up_stairs() function
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dstairs.h21 void up_stairs(dungeon_feature_type force_stair = DNGN_UNSEEN, bool update_travel_cache = true);
H A Dl-debug.cc92 LUAWRAP(debug_up_stairs, up_stairs(DNGN_STONE_STAIRS_UP_I)) in LUAWRAP()
H A Dwiz-dgn.cc113 up_stairs(stairs, false); in wizard_level_travel()
H A Dstairs.cc963 void up_stairs(dungeon_feature_type force_stair, bool update_travel_cache) in up_stairs() function
H A Ddelay.cc763 up_stairs(); in finish()
H A Ddungeon.cc1817 static list<coord_def> _find_stone_stairs(bool up_stairs) in _find_stone_stairs() argument
1829 && up_stairs == feat_is_stone_stair_up(feat)) in _find_stone_stairs()
/dports/games/zangband/zangband/src/
H A Dgrid.c66 bool up_stairs = TRUE; in place_random_stairs() local
76 up_stairs = FALSE; in place_random_stairs()
80 up_stairs = FALSE; in place_random_stairs()
91 if (down_stairs && up_stairs) in place_random_stairs()
95 up_stairs = FALSE; in place_random_stairs()
101 if (up_stairs) in place_random_stairs()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/des/builder/
H A Dlayout.des355 local up_stairs = {"{", "(", "["}
357 full_stair_set = {[up_loc] = up_stairs, [down_loc] = down_stairs}
/dports/games/dungeoncrawl/dc400b26-src/docs/
H A Dchanges.400850 >> Fixed. up_stairs() was not correctly setting was_a_labyrinth in
891 - And, finally, in up_stairs() in misc.cc, the case for