/dports/audio/mumble/mumble-1.3.3/src/mumble/ |
H A D | OverlayClient.h | 82 void updateFPS();
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H A D | OverlayClient.cpp | 103 void OverlayClient::updateFPS() { in updateFPS() function in OverlayClient 558 updateFPS(); in setupScene() 589 updateFPS(); in update()
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/dports/audio/murmur/mumble-1.3.3/src/mumble/ |
H A D | OverlayClient.h | 82 void updateFPS();
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H A D | OverlayClient.cpp | 103 void OverlayClient::updateFPS() { in updateFPS() function in OverlayClient 558 updateFPS(); in setupScene() 589 updateFPS(); in update()
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/dports/graphics/cegui/cegui-0.8.7/samples_framework/src/ |
H A D | CEGuiBaseApplication.cpp | 93 updateFPS(elapsed); in renderSingleFrame() 305 void CEGuiBaseApplication::updateFPS(const float elapsed) in updateFPS() function in CEGuiBaseApplication
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/dports/games/traingame/traingame-cb6513e/src/ |
H A D | SDLWindow.cpp | 89 static Uint32 updateFPS(Uint32 an_interval, void* thread) in updateFPS() function 108 my_timer = SDL_AddTimer(1000, updateFPS, this); in FrameTimerThread()
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/dports/astro/kstars/kstars-3.5.6/kstars/indi/ |
H A D | streamwg.h | 82 void updateFPS(double instantFPS, double averageFPS);
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H A D | streamwg.cpp | 174 connect(currentCCD, SIGNAL(newFPS(double, double)), this, SLOT(updateFPS(double, double))); in StreamWG() 420 void StreamWG::updateFPS(double instantFPS, double averageFPS) in updateFPS() function in StreamWG
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/dports/graphics/cegui/cegui-0.8.7/samples_framework/include/ |
H A D | CEGuiBaseApplication.h | 173 void updateFPS(const float elapsed);
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/dports/games/ecwolf/ecwolf-1.3.3-src/android-libs/launcher/src/com/beloko/idtech/ |
H A D | OptionsFragment.java | 233 updateFPS(); in onCreateView() 237 updateFPS(); in onCreateView() 447 private void updateFPS() in updateFPS() method in OptionsFragment
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/dports/x11-toolkits/ctk/CTK-2018-10-29/Libs/Visualization/VTK/Widgets/ |
H A D | ctkVTKAbstractView.cpp | 91 q, SLOT(updateFPS())); in init() 506 void ctkVTKAbstractView::updateFPS() in updateFPS() function in ctkVTKAbstractView
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H A D | ctkVTKAbstractView.h | 227 void updateFPS();
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/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/test/opengl/awt/ |
H A D | DemoBox.java | 165 public void updateFPS(float fps) { in updateFPS() method in DemoBox 244 parent.updateFPS(-1); in paintGL() 266 parent.updateFPS((fps / (timeUsed / 1000f))); in paintGL()
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/dports/cad/ldview/ldview-4.4/QT/ |
H A D | ModelViewerWidget.h | 248 void updateFPS(void);
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H A D | ModelViewerWidget.cpp | 504 updateFPS(); in paintGL() 1714 void ModelViewerWidget::updateFPS(void) in updateFPS() function in ModelViewerWidget
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/type_instances/ |
H A D | unit.h | 769 int64 getSpeedDenominator(int64 updateFPS); 842 …int64 getUpdatedProgress(int64 currentProgress, int64 updateFPS, int64 speed, int64 diagonalFactor…
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H A D | unit.cpp | 2356 int64 Unit::getSpeedDenominator(int64 updateFPS) { in getSpeedDenominator() argument 2357 int64 speedDenominator = (speedDivider * updateFPS) * PROGRESS_SPEED_MULTIPLIER; in getSpeedDenominator() 2360 int64 Unit::getUpdatedProgress(int64 currentProgress, int64 updateFPS, int64 speed, in getUpdatedProgress() argument 2363 int64 speedDenominator = getSpeedDenominator(updateFPS); in getUpdatedProgress() 2393 …currentProgress,updateFPS,speed,diagonalFactor,heightFactor,speedDenominator,progressIncrease,((sp… in getUpdatedProgress()
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/dports/cad/ldview/ldview-4.4/ |
H A D | ModelWindow.h | 177 virtual void updateFPS(void);
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H A D | ModelWindow.cpp | 2711 void ModelWindow::updateFPS(void) in updateFPS() function in ModelWindow 2885 updateFPS(); in doPaint()
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