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Searched refs:updateFPS (Results 1 – 19 of 19) sorted by relevance

/dports/audio/mumble/mumble-1.3.3/src/mumble/
H A DOverlayClient.h82 void updateFPS();
H A DOverlayClient.cpp103 void OverlayClient::updateFPS() { in updateFPS() function in OverlayClient
558 updateFPS(); in setupScene()
589 updateFPS(); in update()
/dports/audio/murmur/mumble-1.3.3/src/mumble/
H A DOverlayClient.h82 void updateFPS();
H A DOverlayClient.cpp103 void OverlayClient::updateFPS() { in updateFPS() function in OverlayClient
558 updateFPS(); in setupScene()
589 updateFPS(); in update()
/dports/graphics/cegui/cegui-0.8.7/samples_framework/src/
H A DCEGuiBaseApplication.cpp93 updateFPS(elapsed); in renderSingleFrame()
305 void CEGuiBaseApplication::updateFPS(const float elapsed) in updateFPS() function in CEGuiBaseApplication
/dports/games/traingame/traingame-cb6513e/src/
H A DSDLWindow.cpp89 static Uint32 updateFPS(Uint32 an_interval, void* thread) in updateFPS() function
108 my_timer = SDL_AddTimer(1000, updateFPS, this); in FrameTimerThread()
/dports/astro/kstars/kstars-3.5.6/kstars/indi/
H A Dstreamwg.h82 void updateFPS(double instantFPS, double averageFPS);
H A Dstreamwg.cpp174 connect(currentCCD, SIGNAL(newFPS(double, double)), this, SLOT(updateFPS(double, double))); in StreamWG()
420 void StreamWG::updateFPS(double instantFPS, double averageFPS) in updateFPS() function in StreamWG
/dports/graphics/cegui/cegui-0.8.7/samples_framework/include/
H A DCEGuiBaseApplication.h173 void updateFPS(const float elapsed);
/dports/games/ecwolf/ecwolf-1.3.3-src/android-libs/launcher/src/com/beloko/idtech/
H A DOptionsFragment.java233 updateFPS(); in onCreateView()
237 updateFPS(); in onCreateView()
447 private void updateFPS() in updateFPS() method in OptionsFragment
/dports/x11-toolkits/ctk/CTK-2018-10-29/Libs/Visualization/VTK/Widgets/
H A DctkVTKAbstractView.cpp91 q, SLOT(updateFPS())); in init()
506 void ctkVTKAbstractView::updateFPS() in updateFPS() function in ctkVTKAbstractView
H A DctkVTKAbstractView.h227 void updateFPS();
/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/test/opengl/awt/
H A DDemoBox.java165 public void updateFPS(float fps) { in updateFPS() method in DemoBox
244 parent.updateFPS(-1); in paintGL()
266 parent.updateFPS((fps / (timeUsed / 1000f))); in paintGL()
/dports/cad/ldview/ldview-4.4/QT/
H A DModelViewerWidget.h248 void updateFPS(void);
H A DModelViewerWidget.cpp504 updateFPS(); in paintGL()
1714 void ModelViewerWidget::updateFPS(void) in updateFPS() function in ModelViewerWidget
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/type_instances/
H A Dunit.h769 int64 getSpeedDenominator(int64 updateFPS);
842 …int64 getUpdatedProgress(int64 currentProgress, int64 updateFPS, int64 speed, int64 diagonalFactor…
H A Dunit.cpp2356 int64 Unit::getSpeedDenominator(int64 updateFPS) { in getSpeedDenominator() argument
2357 int64 speedDenominator = (speedDivider * updateFPS) * PROGRESS_SPEED_MULTIPLIER; in getSpeedDenominator()
2360 int64 Unit::getUpdatedProgress(int64 currentProgress, int64 updateFPS, int64 speed, in getUpdatedProgress() argument
2363 int64 speedDenominator = getSpeedDenominator(updateFPS); in getUpdatedProgress()
2393 …currentProgress,updateFPS,speed,diagonalFactor,heightFactor,speedDenominator,progressIncrease,((sp… in getUpdatedProgress()
/dports/cad/ldview/ldview-4.4/
H A DModelWindow.h177 virtual void updateFPS(void);
H A DModelWindow.cpp2711 void ModelWindow::updateFPS(void) in updateFPS() function in ModelWindow
2885 updateFPS(); in doPaint()