/dports/games/scummvm/scummvm-2.5.1/engines/ngi/fullpipe/ |
H A D | sceneFinal.cpp | 126 void updateMusic() { in updateMusic() function 183 updateMusic(); in sceneHandlerFinal()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/scenes/ |
H A D | sceneFinal.cpp | 126 void updateMusic() { in updateMusic() function 180 updateMusic(); in sceneHandlerFinal()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/queen/ |
H A D | sound.h | 78 virtual void updateMusic() {} in updateMusic() function 165 void updateMusic();
|
/dports/games/scummvm/scummvm-2.5.1/engines/queen/ |
H A D | sound.h | 78 virtual void updateMusic() {} in updateMusic() function 165 void updateMusic() override;
|
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/ |
H A D | node_updatemusic.lua | 31 updateMusic()
|
H A D | node_seahorserace.lua | 116 updateMusic() 127 updateMusic()
|
H A D | node_13encounter.lua | 103 updateMusic()
|
H A D | node_priestbrain.lua | 85 updateMusic()
|
H A D | node_sleep.lua | 125 updateMusic()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/modules/ |
H A D | module2900.h | 42 void updateMusic(bool halfVolume);
|
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/modules/ |
H A D | module2900.h | 42 void updateMusic(bool halfVolume);
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/qtfred/src/ui/dialogs/ |
H A D | MissionSpecDialog.h | 46 void updateMusic();
|
/dports/games/manaplus/manaplus-2.1.3.17/src/resources/ |
H A D | mapreader.h | 110 static void updateMusic(Map *const map) A_NONNULL(1);
|
/dports/games/manaplus/manaplus-2.1.3.17/src/progs/manaplus/actions/ |
H A D | statusbar.cpp | 131 localPlayer->updateMusic(); in impHandler0()
|
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/game_scripts/_mods/guert_mod/scripts/ |
H A D | nautilusprime.lua | 162 updateMusic() 326 updateMusic()
|
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/ |
H A D | nautilusprime.lua | 167 updateMusic() 343 updateMusic()
|
H A D | licage.lua | 226 updateMusic()
|
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/ |
H A D | neverhood.cpp | 194 _audioResourceMan->updateMusic(); in mainLoop()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/ |
H A D | neverhood.cpp | 200 _audioResourceMan->updateMusic(); in mainLoop()
|
/dports/games/scummvm/scummvm-2.5.1/engines/asylum/views/ |
H A D | scene.h | 256 void updateMusic();
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/ |
H A D | player_ad.h | 100 void updateMusic();
|
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/ |
H A D | player_ad.h | 100 void updateMusic();
|
/dports/games/scummvm/scummvm-2.5.1/engines/griffon/ |
H A D | sound.cpp | 191 void GriffonEngine::updateMusic() { in updateMusic() function in Griffon::GriffonEngine
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/drascula/ |
H A D | sound.cpp | 191 void DrasculaEngine::updateMusic() { in updateMusic() function in Drascula::DrasculaEngine
|
/dports/games/scummvm/scummvm-2.5.1/engines/drascula/ |
H A D | sound.cpp | 191 void DrasculaEngine::updateMusic() { in updateMusic() function in Drascula::DrasculaEngine
|