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Searched refs:update_asset_paths (Results 1 – 23 of 23) sorted by relevance

/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/project/
H A Dproject.cpp355 void Project::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::Project
358 impl->m_scene->update_asset_paths(mappings); in update_asset_paths()
361 impl->m_frame->update_asset_paths(mappings); in update_asset_paths()
364 config.update_asset_paths(mappings); in update_asset_paths()
H A Dassethandler.cpp162 m_project.update_asset_paths(mappings); in handle_assets()
H A Dproject.h164 void update_asset_paths(const foundation::StringDictionary& mappings) override;
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/scene/
H A Dscene.cpp294 void Scene::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::Scene
296 BaseGroup::update_asset_paths(mappings); in update_asset_paths()
301 impl->m_environment->update_asset_paths(mappings); in update_asset_paths()
H A Darchiveassembly.h72 void update_asset_paths(const foundation::StringDictionary& mappings) override;
H A Dbasegroup.h91 void update_asset_paths(const foundation::StringDictionary& mappings);
H A Dassembly.cpp229 void Assembly::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::Assembly
231 BaseGroup::update_asset_paths(mappings); in update_asset_paths()
H A Darchiveassembly.cpp91 void ArchiveAssembly::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::ArchiveAssembly
H A Dscene.h114 void update_asset_paths(const foundation::StringDictionary& mappings) override;
H A Dassembly.h136 void update_asset_paths(const foundation::StringDictionary& mappings) override;
H A Dbasegroup.cpp171 void BaseGroup::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::BaseGroup
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/entity/
H A Dentity.h118 virtual void update_asset_paths(const foundation::StringDictionary& mappings);
271 entity.update_asset_paths(mappings); in invoke_update_asset_paths()
H A Dentity.cpp134 void Entity::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::Entity
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/object/
H A Dcurveobject.h100 void update_asset_paths(const foundation::StringDictionary& mappings) override;
H A Dmeshobject.h177 void update_asset_paths(const foundation::StringDictionary& mappings) override;
H A Dcurveobject.cpp240 void CurveObject::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::CurveObject
H A Dmeshobject.cpp384 void MeshObject::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::MeshObject
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/material/
H A Ddisneymaterial.h122 void update_asset_paths(const foundation::StringDictionary& mappings) override;
H A Ddisneymaterial.cpp653 void DisneyMaterial::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::DisneyMaterial
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/texture/
H A Ddisktexture2d.cpp141 void update_asset_paths(const StringDictionary& mappings) override in update_asset_paths() function in renderer::__anon23f29d930111::DiskTexture2d
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/frame/
H A Dframe.h136 void update_asset_paths(const foundation::StringDictionary& mappings) override;
H A Dframe.cpp413 void Frame::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::Frame
416 aov.update_asset_paths(mappings); in update_asset_paths()
419 stage.update_asset_paths(mappings); in update_asset_paths()
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/postprocessingstage/
H A Dcolormappostprocessingstage.cpp117 void update_asset_paths(const StringDictionary& mappings) override in update_asset_paths() function in renderer::__anon86b827db0111::ColorMapPostProcessingStage