/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/project/ |
H A D | project.cpp | 355 void Project::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::Project 358 impl->m_scene->update_asset_paths(mappings); in update_asset_paths() 361 impl->m_frame->update_asset_paths(mappings); in update_asset_paths() 364 config.update_asset_paths(mappings); in update_asset_paths()
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H A D | assethandler.cpp | 162 m_project.update_asset_paths(mappings); in handle_assets()
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H A D | project.h | 164 void update_asset_paths(const foundation::StringDictionary& mappings) override;
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/scene/ |
H A D | scene.cpp | 294 void Scene::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::Scene 296 BaseGroup::update_asset_paths(mappings); in update_asset_paths() 301 impl->m_environment->update_asset_paths(mappings); in update_asset_paths()
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H A D | archiveassembly.h | 72 void update_asset_paths(const foundation::StringDictionary& mappings) override;
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H A D | basegroup.h | 91 void update_asset_paths(const foundation::StringDictionary& mappings);
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H A D | assembly.cpp | 229 void Assembly::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::Assembly 231 BaseGroup::update_asset_paths(mappings); in update_asset_paths()
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H A D | archiveassembly.cpp | 91 void ArchiveAssembly::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::ArchiveAssembly
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H A D | scene.h | 114 void update_asset_paths(const foundation::StringDictionary& mappings) override;
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H A D | assembly.h | 136 void update_asset_paths(const foundation::StringDictionary& mappings) override;
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H A D | basegroup.cpp | 171 void BaseGroup::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::BaseGroup
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/entity/ |
H A D | entity.h | 118 virtual void update_asset_paths(const foundation::StringDictionary& mappings); 271 entity.update_asset_paths(mappings); in invoke_update_asset_paths()
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H A D | entity.cpp | 134 void Entity::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::Entity
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/object/ |
H A D | curveobject.h | 100 void update_asset_paths(const foundation::StringDictionary& mappings) override;
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H A D | meshobject.h | 177 void update_asset_paths(const foundation::StringDictionary& mappings) override;
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H A D | curveobject.cpp | 240 void CurveObject::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::CurveObject
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H A D | meshobject.cpp | 384 void MeshObject::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::MeshObject
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/material/ |
H A D | disneymaterial.h | 122 void update_asset_paths(const foundation::StringDictionary& mappings) override;
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H A D | disneymaterial.cpp | 653 void DisneyMaterial::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::DisneyMaterial
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/texture/ |
H A D | disktexture2d.cpp | 141 void update_asset_paths(const StringDictionary& mappings) override in update_asset_paths() function in renderer::__anon23f29d930111::DiskTexture2d
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/frame/ |
H A D | frame.h | 136 void update_asset_paths(const foundation::StringDictionary& mappings) override;
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H A D | frame.cpp | 413 void Frame::update_asset_paths(const StringDictionary& mappings) in update_asset_paths() function in renderer::Frame 416 aov.update_asset_paths(mappings); in update_asset_paths() 419 stage.update_asset_paths(mappings); in update_asset_paths()
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/postprocessingstage/ |
H A D | colormappostprocessingstage.cpp | 117 void update_asset_paths(const StringDictionary& mappings) override in update_asset_paths() function in renderer::__anon86b827db0111::ColorMapPostProcessingStage
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