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Searched refs:update_fades (Results 1 – 4 of 4) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/
H A Dfades.h114 bool update_fades(bool game_in_progress = false);
H A Dfades.cpp274 bool update_fades( in update_fades() function
444 while (update_fades()) in full_fade()
/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dmarathon2.cpp531 update_fades(true); in update_world()
/dports/games/alephone/alephone-release-20190331/Source_Files/Misc/
H A Dinterface.cpp2843 still_fading= update_fades(); in update_interface_fades()
2904 while (update_fades()) in interface_fade_out()