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Searched refs:update_gravity (Results 1 – 16 of 16) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/platform/iphone/
H A Dos_iphone.h134 void update_gravity(float p_x, float p_y, float p_z);
H A Dapp_delegate.mm554 OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x,
565 OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x,
576 OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y,
587 OSIPhone::get_singleton()->update_gravity(gravity.x, gravity.y,
H A Dos_iphone.cpp280 void OSIPhone::update_gravity(float p_x, float p_y, float p_z) { in update_gravity() function in OSIPhone
/dports/devel/godot2-tools/godot-2.1.6-stable/platform/iphone/
H A Dos_iphone.h152 void update_gravity(float p_x, float p_y, float p_z);
H A Dapp_delegate.mm489 OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x,
500 OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x,
511 OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y,
522 OSIPhone::get_singleton()->update_gravity(gravity.x, gravity.y,
H A Dos_iphone.cpp322 void OSIPhone::update_gravity(float p_x, float p_y, float p_z) { in update_gravity() function in OSIPhone
/dports/devel/godot2/godot-2.1.6-stable/platform/iphone/
H A Dos_iphone.h152 void update_gravity(float p_x, float p_y, float p_z);
H A Dapp_delegate.mm489 OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x,
500 OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x,
511 OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y,
522 OSIPhone::get_singleton()->update_gravity(gravity.x, gravity.y,
H A Dos_iphone.cpp322 void OSIPhone::update_gravity(float p_x, float p_y, float p_z) { in update_gravity() function in OSIPhone
/dports/devel/godot/godot-3.2.3-stable/platform/iphone/
H A Dos_iphone.h134 void update_gravity(float p_x, float p_y, float p_z);
H A Dapp_delegate.mm554 OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x,
565 OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x,
576 OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y,
587 OSIPhone::get_singleton()->update_gravity(gravity.x, gravity.y,
H A Dos_iphone.cpp280 void OSIPhone::update_gravity(float p_x, float p_y, float p_z) { in update_gravity() function in OSIPhone
/dports/devel/godot/godot-3.2.3-stable/modules/bullet/
H A Dspace_bullet.h181 void update_gravity();
H A Dspace_bullet.cpp390 update_gravity(); in set_param()
394 update_gravity(); in set_param()
651 update_gravity(); in create_empty_world()
885 void SpaceBullet::update_gravity() { function in SpaceBullet
/dports/devel/godot-tools/godot-3.2.3-stable/modules/bullet/
H A Dspace_bullet.h181 void update_gravity();
H A Dspace_bullet.cpp390 update_gravity(); in set_param()
394 update_gravity(); in set_param()
651 update_gravity(); in create_empty_world()
885 void SpaceBullet::update_gravity() { function in SpaceBullet