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Searched refs:use2UV (Results 1 – 2 of 2) sorted by relevance

/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/sp/
H A Dsp_mesh_buffer.cpp142 bool use_2_uv = std::get<2>(m_stk_material[0])->use2UV(); in uploadGLMesh()
227 bool use_2_uv = std::get<2>(m_stk_material[0])->use2UV(); in recreateVAO()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/
H A Dmaterial.hpp366 bool use2UV() const { return !m_uv_two_tex.empty(); } in use2UV() function in Material