Searched refs:useDefaultEquipment (Results 1 – 1 of 1) sorted by relevance
368 bool useDefaultEquipment = true; member in MonsterStatCustomManager::StatEntry591 if ( !useDefaultEquipment ) in setItems()1241 …statEntry->useDefaultEquipment = d["properties"]["populate_empty_equipped_items_with_default"].Get… in readFromFile()