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Searched refs:useGlow (Results 1 – 9 of 9) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DStates.cpp494 buy->useGlow("particles/glow", 480, 128); in applyState()
505 exit->useGlow("particles/glow", 128, 64); in applyState()
H A DAquariaMenuItem.h85 void useGlow(const std::string &tex, int w, int h);
H A DGame.cpp3677 cook->useGlow("particles/glow", 128, 40); in createInGameMenu()
3688 foodSort->useGlow("particles/glow", 32,32); in createInGameMenu()
3705 use->useGlow("particles/glow", 128, 64); in createInGameMenu()
3911 eYes->useGlow("particles/glow", 100, 32); in createInGameMenu()
3920 eNo->useGlow("particles/glow", 100, 32); in createInGameMenu()
3957 menu[3]->useGlow("particles/glow", 64, 64); in createInGameMenu()
3973 menu[5]->useGlow("particles/glow", gs, gs); in createInGameMenu()
3987 menu[6]->useGlow("particles/glow", gs, gs); in createInGameMenu()
3993 menu[7]->useGlow("particles/glow", gs, gs); in createInGameMenu()
3999 menu[8]->useGlow("particles/glow", gs, gs); in createInGameMenu()
[all …]
H A DModSelector.cpp223 arrowUp.useGlow("particles/glow", 128, 64); in init()
236 arrowDown.useGlow("particles/glow", 128, 64); in init()
H A DDSQ.cpp2948 cancel->useGlow("glow", 200, 50); in createSaveSlots()
2963 arrowUp->useGlow("glow", 100, 50); in createSaveSlots()
2976 arrowDown->useGlow("glow", 100, 50); in createSaveSlots()
3401 yes->useGlow("glow", 64, 50); in confirm()
3417 yes->useGlow("glow", 64, 50); in confirm()
3427 no->useGlow("glow", 64, 50); in confirm()
H A DAquariaMenuItem.cpp863 void AquariaMenuItem::useGlow(const std::string &tex, int w, int h) in useGlow() function in AquariaMenuItem
H A DWorldMapRender.cpp859 helpButton->useGlow("particles/glow", 40, 40); in WorldMapRender()
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_program.c1192 uniform int useGlow;
1269 if(useGlow > 0)
1312 if(useGlow > 0)
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_program.c1192 uniform int useGlow;
1269 if(useGlow > 0)
1312 if(useGlow > 0)