Searched refs:useResolution (Results 1 – 2 of 2) sorted by relevance
67 useResolution = true; in init()106 if(!useResolution){ in setGraphicSize()116 RS_SETTINGS->writeEntry("/UseResolution", (int)useResolution); in ok()149 useResolution = false; in sizeChanged()165 useResolution = true; in resolutionChanged()
59 bool useResolution; variable