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Searched refs:use_built_in_font (Results 1 – 4 of 4) sorted by relevance

/dports/emulators/quasi88/quasi88-0.6.4/src/
H A Dmemory.c29 int use_built_in_font = FALSE; /* ��¢�ե���Ȥ�Ȥ� */ variable
421 if( use_built_in_font ){ in memory_allocate()
456 if( use_built_in_font ){ in memory_allocate()
490 if( use_built_in_font ){ in memory_allocate()
H A Dmemory.h10 extern int use_built_in_font; /* ��¢�ե���Ȥ�Ȥ� */
H A Dgetconf.c550 { 281, "nofont", X_FIX, &use_built_in_font,TRUE, 0,0, 0 },
551 { 281, "font", X_FIX, &use_built_in_font,FALSE, 0,0, 0 },
/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/dialogs/
H A Dinformation.lua33 function UIInformation:UIInformation(ui, text, use_built_in_font)
42 if not use_built_in_font then