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Searched refs:use_fsaa (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/gpu-gles/
H A DgpuDraw.c248 int use_fsaa = 0; variable
325 if (use_fsaa) in initEGL()
/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/gpu-gles/
H A DgpuDraw.c248 int use_fsaa = 0; variable
325 if (use_fsaa) in initEGL()