Searched refs:use_lock_interface (Results 1 – 3 of 3) sorted by relevance
464 const bool is_interface_locked = b_engine.render() && b_engine.render().use_lock_interface(); in sync_images()743 const bool is_interface_locked = b_engine.render() && b_engine.render().use_lock_interface(); in free_data_after_sync()
991 if (scene->r.use_lock_interface) { in screen_render_invoke()
656 char use_lock_interface; member