Searched refs:use_subsurf (Results 1 – 5 of 5) sorted by relevance
/dports/graphics/blender/blender-2.91.0/source/blender/nodes/shader/nodes/ |
H A D | node_shader_bsdf_principled.c | 117 bool use_subsurf = socket_not_zero(1) && use_diffuse && node->sss_id > 0; in node_shader_gpu_bsdf_principled() local 122 if (use_subsurf) { in node_shader_gpu_bsdf_principled() 140 if (!use_subsurf && use_diffuse && !use_refract && !use_clear) { in node_shader_gpu_bsdf_principled() 145 else if (!use_subsurf && !use_diffuse && !use_refract && !use_clear) { in node_shader_gpu_bsdf_principled() 150 else if (!use_subsurf && !use_diffuse && !use_refract && use_clear) { in node_shader_gpu_bsdf_principled() 155 else if (use_subsurf && use_diffuse && !use_refract && !use_clear) { in node_shader_gpu_bsdf_principled() 160 else if (!use_subsurf && !use_diffuse && use_refract && !use_clear && !socket_not_zero(4)) { in node_shader_gpu_bsdf_principled() 171 if (use_subsurf) { in node_shader_gpu_bsdf_principled()
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/uvedit/ |
H A D | uvedit_unwrap_ops.c | 1140 bool use_subsurf; in ED_uvedit_live_unwrap_begin() local 1142 modifier_unwrap_state(obedit, scene, &use_subsurf); in ED_uvedit_live_unwrap_begin() 1156 if (use_subsurf) { in ED_uvedit_live_unwrap_begin() 1641 bool use_subsurf; in uvedit_unwrap() local 1642 modifier_unwrap_state(obedit, scene, &use_subsurf); in uvedit_unwrap() 1645 if (use_subsurf) { in uvedit_unwrap() 1705 const bool use_subsurf = RNA_boolean_get(op->ptr, "use_subsurf_data"); in unwrap_exec() local 1709 bool subsurf_error = use_subsurf; in unwrap_exec() 1811 if (use_subsurf) { in unwrap_exec()
|
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_scene_fbx/ |
H A D | __init__.py | 140 use_subsurf: BoolProperty( 472 use_subsurf: BoolProperty(
|
H A D | export_fbx_bin.py | 872 if scene_data.settings.use_subsurf: 2286 … if settings.use_subsurf and mod.type == 'SUBSURF' and mod.subdivision_type == 'CATMULL_CLARK': 2292 if settings.use_subsurf and last_subsurf: 2983 use_subsurf=False, argument 3065 mesh_smooth_type, use_subsurf, use_mesh_edges, use_tspace,
|
H A D | import_fbx.py | 2358 use_subsurf=False, argument 2501 use_subsurf, 2903 if settings.use_subsurf:
|