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Searched refs:usecKeepAlive (Results 1 – 1 of 1) sorted by relevance

/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/
H A Dsteamnetworking_statsutils.h861 SteamNetworkingMicroseconds usecKeepAlive = m_usecTimeLastRecv + k_usecKeepAliveInterval; in BInternalNeedToSendKeepAlive() local
862 if ( usecKeepAlive <= usecNow ) in BInternalNeedToSendKeepAlive()
864 if ( usecKeepAlive < inOutNextThinkTime ) in BInternalNeedToSendKeepAlive()
865 inOutNextThinkTime = usecKeepAlive; in BInternalNeedToSendKeepAlive()