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Searched refs:uvMul (Results 1 – 4 of 4) sorted by relevance

/dports/games/stuntrally/stuntrally-2.6.1/data/materials/
H A Dterrain.shader189 … shUniform(float4, uvMul@shIterator) @shUniformProperty4f(uvMul@shIterator, uv_mul_@shIterator)
344 float uvMul;
359 coord1 = wPos.yz * uvMul@shPropertyString(uv_component_@shIterator);
360 coord2 = wPos.zx * uvMul@shPropertyString(uv_component_@shIterator);
361 coord3 = wPos.xy * uvMul@shPropertyString(uv_component_@shIterator);
388 uvMul = uvMul@shPropertyString(uv_component_@shIterator);
392 …float2 layerUV@shIterator = UV * uvMul + TSeyeDir.xy * ( shSample(normalMap@shIterator, UV * uvMul
394 float2 layerUV@shIterator = UV * uvMul;
406 uvMul = uvMul@shPropertyString(uv_component_@shIterator);
410 …float2 layerUV@shIterator = UV * uvMul + TSeyeDir.xy * ( shSample(normalMap@shIterator, UV * uvMul
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/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/
H A DTerrainMaterial.cpp151 sh::Vector4* uvMul = new sh::Vector4( in createMaterial() local
160 p->mShaderProperties.setProperty("uv_mul_" + toStr(i), sh::makeProperty<sh::Vector4>(uvMul)); in createMaterial()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/
H A DOgreTerrainMaterialGeneratorA.cpp709 Vector4 uvMul( in updateVpParams() local
715 params->setNamedConstant("uvMul_" + StringConverter::toString(i), uvMul); in updateVpParams()
/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/
H A DOgreTerrainMaterialGeneratorA.cpp705 Vector4 uvMul( in updateVpParams() local
711 params->setNamedConstant("uvMul_" + StringConverter::toString(i), uvMul); in updateVpParams()