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Searched refs:uw_max_base (Results 1 – 2 of 2) sorted by relevance

/dports/games/freeciv-nox11/freeciv-2.6.6/ai/threaded/
H A Dtaicity.c82 int uw_max_base; /* Value for the city working the tile */ member
172 state->uw_max_base = value; in tai_tile_worker_task_select()
295 state->uw_max_base = base_value; in tai_tile_worker_task_select()
321 struct tai_tile_state state = { .uw_max = 0, .uw_max_base = 0, .worst_worked = FC_INFINITY, in tai_city_worker_task_select()
340 || (state.uw_max - state.uw_max_base * TWMP > worked.want)) { in tai_city_worker_task_select()
/dports/games/freeciv/freeciv-2.6.6/ai/threaded/
H A Dtaicity.c82 int uw_max_base; /* Value for the city working the tile */ member
172 state->uw_max_base = value; in tai_tile_worker_task_select()
295 state->uw_max_base = base_value; in tai_tile_worker_task_select()
321 struct tai_tile_state state = { .uw_max = 0, .uw_max_base = 0, .worst_worked = FC_INFINITY, in tai_city_worker_task_select()
340 || (state.uw_max - state.uw_max_base * TWMP > worked.want)) { in tai_city_worker_task_select()