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/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/
H A Dcolortools.c1036 const float v0in = vecin[channel_offset[0]]; in curvemapping_evaluateRGBF_filmlike() local
1040 const float v0 = BKE_curvemap_evaluateF(cumap, &cumap->cm[channel_offset[0]], v0in); in curvemapping_evaluateRGBF_filmlike()
1042 const float v1 = v2 + ((v0 - v2) * (v1in - v2in) / (v0in - v2in)); in curvemapping_evaluateRGBF_filmlike()