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Searched refs:v16_wall_read (Results 1 – 6 of 6) sorted by relevance

/dports/games/d2x/d2x-0.2.5/main/
H A Dwall.h262 #define v16_wall_read(w, fp) cfread(w, sizeof(v16_wall), 1, fp) macro
276 extern void v16_wall_read(v16_wall *w, CFILE *fp);
H A Dgamesave.c1004 v16_wall_read(&w, LoadFile); in load_game_data()
H A Dwall.c1600 extern void v16_wall_read(v16_wall *w, CFILE *fp) in v16_wall_read() function
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dfwd-wall.h247 void v16_wall_read(PHYSFS_File *fp, v16_wall &w);
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dgamesave.cpp1044 v16_wall_read(LoadFile, w); in load_game_data()
H A Dwall.cpp1690 void v16_wall_read(PHYSFS_File *fp, v16_wall &w) in v16_wall_read() function