/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/particles/shaders/ |
H A D | imageparticle_core.vert | 19 in vec3 vRotation; // x = radians of rotation, y = rotation velocity, z = bool autoRotate 98 float rotation = vRotation.x + vRotation.y * t * vData.y; 99 if (vRotation.z == 1.0) {
|
H A D | imageparticle.vert | 19 attribute highp vec3 vRotation; // x = radians of rotation, y = rotation velocity, z = bool autoRo… 98 highp float rotation = vRotation.x + vRotation.y * t * vData.y; 99 if (vRotation.z == 1.0){
|
/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/particles/shaders/ |
H A D | imageparticle_core.vert | 19 in vec3 vRotation; // x = radians of rotation, y = rotation velocity, z = bool autoRotate 98 float rotation = vRotation.x + vRotation.y * t * vData.y; 99 if (vRotation.z == 1.0) {
|
H A D | imageparticle.vert | 19 attribute highp vec3 vRotation; // x = radians of rotation, y = rotation velocity, z = bool autoRo… 98 highp float rotation = vRotation.x + vRotation.y * t * vData.y; 99 if (vRotation.z == 1.0){
|
/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/particles/shaders_ng/ |
H A D | imageparticle.vert | 18 layout(location = 5) in vec3 vRotation; // x = radians of rotation, y = rotation velocity, z = boo… 102 float rotation = vRotation.x + vRotation.y * t * vData.y; 103 if (vRotation.z == 1.0) {
|
/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/particles/shaders_ng/ |
H A D | imageparticle.vert | 18 layout(location = 5) in vec3 vRotation; // x = radians of rotation, y = rotation velocity, z = boo… 102 float rotation = vRotation.x + vRotation.y * t * vData.y; 103 if (vRotation.z == 1.0) {
|
/dports/games/gtkradiant/GPL/GtkRadiant/contrib/bobtoolz/ |
H A D | DBrush.h | 41 void Rotate(vec3_t vOrigin, vec3_t vRotation); 42 void RotateAboutCentre(vec3_t vRotation);
|
H A D | DBrush.cpp | 704 void DBrush::Rotate(vec3_t vOrigin, vec3_t vRotation) in Rotate() argument 709 VectorRotate((*rotPlane)->points[i], vRotation, vOrigin); in Rotate() 715 void DBrush::RotateAboutCentre(vec3_t vRotation) in RotateAboutCentre() argument 722 Rotate(centre, vRotation); in RotateAboutCentre()
|
/dports/games/netradiant/netradiant-20150621-src/contrib/bobtoolz/ |
H A D | DBrush.h | 57 void Rotate( vec3_t vOrigin, vec3_t vRotation ); 58 void RotateAboutCentre( vec3_t vRotation );
|
H A D | DBrush.cpp | 717 void DBrush::Rotate( vec3_t vOrigin, vec3_t vRotation ){ in Rotate() argument 721 VectorRotate( ( *rotPlane )->points[i], vRotation, vOrigin ); in Rotate() 727 void DBrush::RotateAboutCentre( vec3_t vRotation ){ in RotateAboutCentre() argument 733 Rotate( centre, vRotation ); in RotateAboutCentre()
|
/dports/games/gtkradiant/GPL/GtkRadiant/libs/mathlib/ |
H A D | mathlib.c | 176 void VectorRotate (vec3_t vIn, vec3_t vRotation, vec3_t out) in VectorRotate() argument 190 if (vRotation[i] != 0) in VectorRotate() 192 float dAngle = vRotation[i] * Q_PI / 180.0f; in VectorRotate() 203 void VectorRotateOrigin (vec3_t vIn, vec3_t vRotation, vec3_t vOrigin, vec3_t out) in VectorRotateOrigin() argument 208 VectorRotate(vTemp, vRotation, vTemp2); in VectorRotateOrigin()
|
/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/src/ |
H A D | example4.cpp | 150 void setRotation(nanogui::Vector3f vRotation) { in setRotation() argument 151 mRotation = vRotation; in setRotation()
|
/dports/games/netradiant/netradiant-20150621-src/libs/mathlib/ |
H A D | mathlib.c | 242 void VectorRotate( vec3_t vIn, vec3_t vRotation, vec3_t out ){ in VectorRotate() argument 255 if ( vRotation[i] != 0 ) { in VectorRotate() 256 float dAngle = vRotation[i] * Q_PI / 180.0f; in VectorRotate() 267 void VectorRotateOrigin( vec3_t vIn, vec3_t vRotation, vec3_t vOrigin, vec3_t out ){ in VectorRotateOrigin() argument 271 VectorRotate( vTemp, vRotation, vTemp2 ); in VectorRotateOrigin()
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/ |
H A D | SELECT.CPP | 701 void VectorRotate3( const idVec3 &vIn, const idVec3 &vRotation, idVec3 &out) { in VectorRotate3() argument 713 if ( vRotation[i] != 0.0f ) { in VectorRotate3() 714 double dAngle = DEG2RAD( vRotation[i] ); in VectorRotate3() 726 angles.pitch = vRotation[1]; in VectorRotate3() 727 angles.yaw = vRotation[2]; in VectorRotate3() 728 angles.roll = vRotation[0]; in VectorRotate3() 739 void VectorRotate3Origin( const idVec3 &vIn, const idVec3 &vRotation, const idVec3 &vOrigin, idVec3… in VectorRotate3Origin() argument 741 VectorRotate3( out, vRotation, out ); in VectorRotate3Origin()
|
H A D | EditorBrush.cpp | 3388 extern void VectorRotate3Origin( const idVec3 &vIn, const idVec3 &vRotation, const idVec3 &vOrigin,…
|
/dports/games/gtkradiant/GPL/GtkRadiant/libs/ |
H A D | mathlib.h | 124 void VectorRotate (vec3_t vIn, vec3_t vRotation, vec3_t out); 125 void VectorRotateOrigin (vec3_t vIn, vec3_t vRotation, vec3_t vOrigin, vec3_t out);
|
/dports/games/netradiant/netradiant-20150621-src/libs/ |
H A D | mathlib.h | 139 void VectorRotate( vec3_t vIn, vec3_t vRotation, vec3_t out ); 140 void VectorRotateOrigin( vec3_t vIn, vec3_t vRotation, vec3_t vOrigin, vec3_t out );
|
/dports/games/gtkradiant/GPL/GtkRadiant/libs/splines/ |
H A D | q_shared.h | 472 void VectorRotate3( vec3_c vIn, vec3_c vRotation, vec3_p out); 473 void VectorRotate3Origin(vec3_c vIn, vec3_c vRotation, vec3_c vOrigin, vec3_p out);
|
/dports/games/netradiant/netradiant-20150621-src/libs/splines/ |
H A D | q_shared.h | 476 void VectorRotate3( vec3_c vIn, vec3_c vRotation, vec3_p out ); 477 void VectorRotate3Origin( vec3_c vIn, vec3_c vRotation, vec3_c vOrigin, vec3_p out );
|
/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/View/ |
H A D | EntityBrowserView.cpp | 67 const Quatf vRotation = Quatf(Vec3f::PosY, Math::radians(20.0f)); in EntityBrowserView() local 68 m_rotation = vRotation * hRotation; in EntityBrowserView()
|