Home
last modified time | relevance | path

Searched refs:vVec (Results 1 – 25 of 138) sorted by relevance

123456

/dports/cad/abc/abc-a4518e6f833885c905964f1233d11e5b941ec24c/src/misc/vec/
H A DvecWec.h216 Vec_Int_t * vVec; in Vec_WecSizeSize() local
224 Vec_Int_t * vVec; in Vec_WecSizeUsed() local
232 Vec_Int_t * vVec; in Vec_WecSizeUsedLimits() local
252 Vec_Int_t * vVec; int i; in Vec_WecShrink() local
272 Vec_Int_t * vVec; in Vec_WecClear() local
275 Vec_IntClear( vVec ); in Vec_WecClear()
423 Vec_Int_t * vVec; in Vec_WecDup() local
557 Vec_Int_t * vVec; in Vec_WecPrint() local
571 Vec_Int_t * vVec; in Vec_WecPrintLits() local
685 static inline int Vec_WecIntHasMark( Vec_Int_t * vVec ) { return (vVec->nCap >> 30) & 1; } in Vec_WecIntHasMark() argument
[all …]
H A DvecVec.h349 Vec_Ptr_t * vVec; in Vec_VecFree() local
351 Vec_VecForEachLevel( p, vVec, i ) in Vec_VecFree()
352 if ( vVec ) Vec_PtrFree( vVec ); in Vec_VecFree()
357 Vec_Ptr_t * vVec; in Vec_VecErase() local
360 if ( vVec ) Vec_PtrFree( vVec ); in Vec_VecErase()
396 Vec_Ptr_t * vNew, * vVec; in Vec_VecDup() local
406 Vec_Int_t * vVec; in Vec_VecDupInt() local
427 Vec_Ptr_t * vVec; in Vec_VecSizeSize() local
430 Counter += vVec->nSize; in Vec_VecSizeSize()
447 Vec_Ptr_t * vVec; in Vec_VecClear() local
[all …]
H A DvecBit.h54 #define Vec_BitForEachEntry( vVec, Entry, i ) \ argument
55 for ( i = 0; (i < Vec_BitSize(vVec)) && (((Entry) = Vec_BitEntry(vVec, i)), 1); i++ )
56 #define Vec_BitForEachEntryStart( vVec, Entry, i, Start ) \ argument
57 for ( i = Start; (i < Vec_BitSize(vVec)) && (((Entry) = Vec_BitEntry(vVec, i)), 1); i++ )
58 #define Vec_BitForEachEntryStop( vVec, Entry, i, Stop ) \ argument
59 for ( i = 0; (i < Stop) && (((Entry) = Vec_BitEntry(vVec, i)), 1); i++ )
60 #define Vec_BitForEachEntryStartStop( vVec, Entry, i, Start, Stop ) \ argument
61 for ( i = Start; (i < Stop) && (((Entry) = Vec_BitEntry(vVec, i)), 1); i++ )
62 #define Vec_BitForEachEntryReverse( vVec, pEntry, i ) \ argument
63 for ( i = Vec_BitSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_BitEntry(vVec, i)), 1); i-- )
H A DvecFlt.h54 #define Vec_FltForEachEntry( vVec, Entry, i ) \ argument
55 for ( i = 0; (i < Vec_FltSize(vVec)) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ )
56 #define Vec_FltForEachEntryStart( vVec, Entry, i, Start ) \ argument
57 for ( i = Start; (i < Vec_FltSize(vVec)) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ )
58 #define Vec_FltForEachEntryStartStop( vVec, Entry, i, Start, Stop ) \ argument
59 for ( i = Start; (i < Stop) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ )
60 #define Vec_FltForEachEntryReverse( vVec, pEntry, i ) \ argument
61 for ( i = Vec_FltSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_FltEntry(vVec, i)), 1); i-- )
745 static inline void Vec_FltPrint( Vec_Flt_t * vVec ) in Vec_FltPrint() argument
748 printf( "Vector has %d entries: {", Vec_FltSize(vVec) ); in Vec_FltPrint()
[all …]
H A DvecInt.h55 for ( i = 0; (i < Vec_IntSize(vVec)) && (((Entry) = Vec_IntEntry(vVec, i)), 1); i++ )
57 for ( i = Start; (i < Vec_IntSize(vVec)) && (((Entry) = Vec_IntEntry(vVec, i)), 1); i++ )
63 for ( i = Vec_IntSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_IntEntry(vVec, i)), 1); i-- )
67 …for ( i = 0; (i+1 < Vec_IntSize(vVec)) && (((Entry1) = Vec_IntEntry(vVec, i)), 1) && (((Entry2) = …
69 …or ( i = Start; (i+1 < Vec_IntSize(vVec)) && (((Entry1) = Vec_IntEntry(vVec, i)), 1) && (((Entry2)…
71 …Vec_IntSize(vVec)) && (((Entry1) = Vec_IntEntry(vVec, i)), 1) && (((Entry2) = Vec_IntEntry(vVec, i…
73 …his) = (Next) = (Vec_IntSize(vVec) ? Vec_IntEntry(vVec, 0) : -1); (i+1 < Vec_IntSize(vVec)) && (((…
75 …for ( i = 0; (i < Vec_IntSize(vVec)) && (((Entry) = Vec_IntEntry(vVec2, Vec_IntEntry(vVec, i))), 1…
1989 static inline void Vec_IntPrint( Vec_Int_t * vVec ) in Vec_IntPrint() argument
1993 Vec_IntForEachEntry( vVec, Entry, i ) in Vec_IntPrint()
[all …]
H A DvecPtr.h55 #define Vec_PtrForEachEntry( Type, vVec, pEntry, i ) \ argument
56 for ( i = 0; (i < Vec_PtrSize(vVec)) && (((pEntry) = (Type)Vec_PtrEntry(vVec, i)), 1); i++ )
57 #define Vec_PtrForEachEntryStart( Type, vVec, pEntry, i, Start ) \ argument
58 for ( i = Start; (i < Vec_PtrSize(vVec)) && (((pEntry) = (Type)Vec_PtrEntry(vVec, i)), 1); i++ )
59 #define Vec_PtrForEachEntryStop( Type, vVec, pEntry, i, Stop ) \ argument
60 for ( i = 0; (i < Stop) && (((pEntry) = (Type)Vec_PtrEntry(vVec, i)), 1); i++ )
61 #define Vec_PtrForEachEntryStartStop( Type, vVec, pEntry, i, Start, Stop ) \ argument
62 for ( i = Start; (i < Stop) && (((pEntry) = (Type)Vec_PtrEntry(vVec, i)), 1); i++ )
63 #define Vec_PtrForEachEntryReverse( Type, vVec, pEntry, i ) \ argument
64 … for ( i = Vec_PtrSize(vVec) - 1; (i >= 0) && (((pEntry) = (Type)Vec_PtrEntry(vVec, i)), 1); i-- )
[all …]
/dports/math/stp/stp-2.3.3/lib/extlib-abc/
H A DvecVec.h69 #define Vec_VecForEachLevel( vGlob, vVec, i ) \ argument
71 #define Vec_VecForEachLevelStart( vGlob, vVec, i, LevelStart ) \ argument
219 Vec_Ptr_t * vVec; in Vec_VecFree() local
221 Vec_VecForEachLevel( p, vVec, i ) in Vec_VecFree()
222 Vec_PtrFree( vVec ); in Vec_VecFree()
239 Vec_Ptr_t * vVec; in Vec_VecSizeSize() local
241 Vec_VecForEachLevel( p, vVec, i ) in Vec_VecSizeSize()
242 Counter += vVec->nSize; in Vec_VecSizeSize()
259 Vec_Ptr_t * vVec; in Vec_VecClear() local
261 Vec_VecForEachLevel( p, vVec, i ) in Vec_VecClear()
[all …]
H A DvecFlt.h68 #define Vec_FltForEachEntry( vVec, Entry, i ) \ argument
69 for ( i = 0; (i < Vec_FltSize(vVec)) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ )
70 #define Vec_FltForEachEntryStart( vVec, Entry, i, Start ) \ argument
71 for ( i = Start; (i < Vec_FltSize(vVec)) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ )
72 #define Vec_FltForEachEntryStartStop( vVec, Entry, i, Start, Stop ) \ argument
73 for ( i = Start; (i < Stop) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ )
74 #define Vec_FltForEachEntryReverse( vVec, pEntry, i ) \ argument
75 for ( i = Vec_FltSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_FltEntry(vVec, i)), 1); i-- )
H A DvecPtr.h69 #define Vec_PtrForEachEntry( vVec, pEntry, i ) \ argument
70 for ( i = 0; (i < Vec_PtrSize(vVec)) && (((pEntry) = Vec_PtrEntry(vVec, i)), 1); i++ )
71 #define Vec_PtrForEachEntryStart( vVec, pEntry, i, Start ) \ argument
72 for ( i = Start; (i < Vec_PtrSize(vVec)) && (((pEntry) = Vec_PtrEntry(vVec, i)), 1); i++ )
73 #define Vec_PtrForEachEntryStop( vVec, pEntry, i, Stop ) \ argument
74 for ( i = 0; (i < Stop) && (((pEntry) = Vec_PtrEntry(vVec, i)), 1); i++ )
75 #define Vec_PtrForEachEntryStartStop( vVec, pEntry, i, Start, Stop ) \ argument
76 for ( i = Start; (i < Stop) && (((pEntry) = Vec_PtrEntry(vVec, i)), 1); i++ )
77 #define Vec_PtrForEachEntryReverse( vVec, pEntry, i ) \ argument
78 for ( i = Vec_PtrSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_PtrEntry(vVec, i)), 1); i-- )
H A DvecInt.h68 #define Vec_IntForEachEntry( vVec, Entry, i ) \ argument
69 for ( i = 0; (i < Vec_IntSize(vVec)) && (((Entry) = Vec_IntEntry(vVec, i)), 1); i++ )
70 #define Vec_IntForEachEntryStart( vVec, Entry, i, Start ) \ argument
71 for ( i = Start; (i < Vec_IntSize(vVec)) && (((Entry) = Vec_IntEntry(vVec, i)), 1); i++ )
72 #define Vec_IntForEachEntryStartStop( vVec, Entry, i, Start, Stop ) \ argument
73 for ( i = Start; (i < Stop) && (((Entry) = Vec_IntEntry(vVec, i)), 1); i++ )
74 #define Vec_IntForEachEntryReverse( vVec, pEntry, i ) \ argument
75 for ( i = Vec_IntSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_IntEntry(vVec, i)), 1); i-- )
/dports/math/dsdp/DSDP5.8/pdsdp/PLAPPACK/
H A Dpdsdpplapack.c36 PLA_Obj AMat, vVec, wVec; member
71 ctx->vVec=NULL; in PDSDPUsePLAPACKLinearSolver()
177 info=PLA_Obj_API_open(ctx->vVec);DSDPCHKERR(info); in pmatmult()
179 ctx->vVec, 0); DSDPCHKERR(info); in pmatmult()
181 info=PLA_Obj_API_close(ctx->vVec); DSDPCHKERR(info); in pmatmult()
356 info=PLA_Obj_API_open(ctx->vVec);DSDPCHKERR(info); in pmatreduce()
363 info=PLA_Obj_API_open(ctx->vVec);DSDPCHKERR(info); in pmatreduce()
385 info=PLA_Obj_API_open(ctx->vVec);DSDPCHKERR(info); in pmatsolve()
387 ctx->vVec, 0); DSDPCHKERR(info); in pmatsolve()
399 info=PLA_Obj_API_open(ctx->vVec); in pmatsolve()
[all …]
/dports/cad/abc/abc-a4518e6f833885c905964f1233d11e5b941ec24c/src/proof/abs/
H A DabsRefJ.c143 Vec_IntClear( vVec ); in Rf2_ObjStart()
145 Vec_IntPush( vVec, 0 ); in Rf2_ObjStart()
147 Vec_IntPush( vVec, ~0 ); in Rf2_ObjStart()
478 Vec_Int_t * vVec; in Rf2_ManGatherFanins() local
486 Vec_IntPush( vVec, 0 ); in Rf2_ManGatherFanins()
505 if ( Vec_IntSize(vVec) > 1 ) in Rf2_ManGatherFanins()
509 Vec_IntClear( vVec ); in Rf2_ManGatherFanins()
517 if ( Vec_IntSize(vVec) > 1 ) in Rf2_ManGatherFanins()
519 if ( Vec_IntSize(vVec) > 1 ) in Rf2_ManGatherFanins()
522 Vec_IntClear( vVec ); in Rf2_ManGatherFanins()
[all …]
/dports/cad/abc/abc-a4518e6f833885c905964f1233d11e5b941ec24c/src/aig/gia/
H A DgiaSplit.c85 Vec_WecForEachLevel( vMap, vVec, i ) in Spl_ManFromWecMapping()
86 if ( Vec_IntSize(vVec) > 0 ) in Spl_ManFromWecMapping()
90 Vec_IntForEachEntry( vVec, Obj, k ) in Spl_ManFromWecMapping()
186 Vec_Int_t * vVec; in Spl_ManWinFindLeavesRoots() local
230 Vec_IntForEachEntry( vVec, iFan, k ) in Spl_ManWinFindLeavesRoots()
236 Vec_IntForEachEntry( vVec, iFan, k ) in Spl_ManWinFindLeavesRoots()
338 Vec_Int_t * vVec; in Spl_ManFindOne() local
344 Vec_IntForEachEntry( vVec, iFan, k ) in Spl_ManFindOne()
371 Vec_IntForEachEntry( vVec, iFan, k ) in Spl_ManFindOne()
385 Vec_IntForEachEntry( vVec, iFan, k ) in Spl_ManFindOne()
[all …]
H A DgiaStg.c49 Vec_Int_t * vVec; in Gia_ManPrintStateEncoding() local
53 Vec_VecForEachLevelInt( vCodes, vVec, i ) in Gia_ManPrintStateEncoding()
57 Vec_IntForEachEntry( vVec, Bit, k ) in Gia_ManPrintStateEncoding()
218 Vec_Int_t * vInMints, * vCurs, * vVec; in Gia_ManStgKHot() local
247 Vec_VecForEachLevelInt( vCodes, vVec, i ) in Gia_ManStgKHot()
250 Vec_IntForEachEntry( vVec, b, k ) in Gia_ManStgKHot()
276 Vec_IntForEachEntry( vVec, b, k ) in Gia_ManStgKHot()
288 Vec_VecForEachLevelInt( vLitsOuts, vVec, b ) in Gia_ManStgKHot()
293 Vec_VecForEachLevelInt( vLitsNext, vVec, b ) in Gia_ManStgKHot()
320 Vec_Int_t * vInMints, * vCurs, * vVec; in Gia_ManStgOneHot() local
[all …]
H A DgiaIso2.c381 void Gia_Iso2ManCollectOrder2_rec( Gia_Man_t * p, int Id, Vec_Int_t * vVec ) in Gia_Iso2ManCollectOrder2_rec() argument
392 Gia_Iso2ManCollectOrder2_rec( p, Gia_ObjFaninId0(pObj, Id), vVec ); in Gia_Iso2ManCollectOrder2_rec()
403 Gia_Iso2ManCollectOrder2_rec( p, Gia_ObjFaninId0(pObj, Id), vVec ); in Gia_Iso2ManCollectOrder2_rec()
409 Vec_IntPush( vVec, Id ); in Gia_Iso2ManCollectOrder2_rec()
413 Vec_Int_t * vVec; in Gia_Iso2ManCollectOrder2() local
415 vVec = Vec_IntAlloc( 1000 ); in Gia_Iso2ManCollectOrder2()
419 return vVec; in Gia_Iso2ManCollectOrder2()
463 Vec_IntWriteEntry( vMap, Id, Vec_IntSize(vVec) ); in Gia_Iso2ManCollectOrder_rec()
464 Vec_IntPush( vVec, Id ); in Gia_Iso2ManCollectOrder_rec()
472 Vec_IntClear( vVec ); in Gia_Iso2ManCollectOrder()
[all …]
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthDrivers/sky_simple/
H A DSimpleSky.Atmosphere.vert.glsl33 vec3 vVec;
52 vec3 v3Ray = v3Pos - vVec;
58 float B = 2.0 * dot(vVec, v3Ray);
64 vec3 v3Start = vVec + v3Ray * fNear;
95 atmos_v3Direction = vVec - v3Pos;
103 vec3 v3Ray = v3Pos - vVec;
108 vec3 v3Start = vVec;
139 atmos_v3Direction = vVec - v3Pos;
147 vVec = osg_ViewMatrixInverse[3].xyz;
148 atmos_fCameraHeight = length(vVec);
/dports/science/mcstas-comps/mcstas-comps-2.5-src/optics/
H A DPol_guide_mirror.comp210 Coords vVec, xVec;
215 vVec = coords_set(vx, vy, vz);
218 coords_sp(normalTop, vVec),
222 coords_sp(normalBot, vVec),
226 coords_sp(normalRight, vVec),
230 coords_sp(normalLeft, vVec),
234 coords_sp(normalInOut, vVec),
238 coords_sp(normalInOut, vVec),
294 coords_print(vVec);
334 vVec = coords_add(vVec, coords_scale(*normalPointer, -Q*K2V));
[all …]
H A DPol_guide_vmirror.comp214 Coords vVec, xVec;
219 vVec = coords_set(vx, vy, vz);
222 coords_sp(normalTop, vVec),
226 coords_sp(normalBot, vVec),
230 coords_sp(normalRight, vVec),
234 coords_sp(normalLeft, vVec),
238 coords_sp(normalInOut, vVec),
242 coords_sp(normalInOut, vVec),
298 coords_print(vVec);
338 vVec = coords_add(vVec, coords_scale(*normalPointer, -Q*K2V));
[all …]
/dports/science/opensim-core/opensim-core-4.1/OpenSim/Tools/
H A DCMC_Point.cpp135 SimTK::Vec3 pVec,vVec; in updateWorkVariables() local
144 vVec = body.findStationVelocityInGround(s, com); in updateWorkVariables()
145 …if(vVec[0] != vVec[0]) throw Exception("CMC_Point.computeAccelerations: ERROR- point task '" + get… in updateWorkVariables()
150 _v += body.get_mass() * vVec; in updateWorkVariables()
289 SimTK::Vec3 pVec,vVec,origin; in computeErrors() local
299 vVec(i) = _vTrk[i]->calcValue(SimTK::Vector(1,aT)); in computeErrors()
302 …_inertialVTrk += vVec; // _vTrk is velocity in _expressBody, so it is simply added to velocity of … in computeErrors()
436 SimTK::Vec3 pVec,vVec,aVec,com; in computeAccelerations() local
/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/particles/shaders/
H A Dimageparticle_core.vert10 in vec4 vVec; // x,y = constant velocity, z,w = acceleration
100 vec2 curVel = vVec.zw * t * vData.y + vVec.xy;
121 + vVec.xy * t * vData.y // apply velocity
122 + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration
125 + vVec.xy * t * vData.y // apply velocity vector..
126 + 0.5 * vVec.zw * pow(t * vData.y, 2.);
H A Dimageparticle.vert10 attribute highp vec4 vVec; // x,y = constant velocity, z,w = acceleration
100 highp vec2 curVel = vVec.zw * t * vData.y + vVec.xy;
121 + vVec.xy * t * vData.y // apply velocity
122 + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration
125 + vVec.xy * t * vData.y // apply velocity vector..
126 + 0.5 * vVec.zw * pow(t * vData.y, 2.);
/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/particles/shaders/
H A Dimageparticle_core.vert10 in vec4 vVec; // x,y = constant velocity, z,w = acceleration
100 vec2 curVel = vVec.zw * t * vData.y + vVec.xy;
121 + vVec.xy * t * vData.y // apply velocity
122 + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration
125 + vVec.xy * t * vData.y // apply velocity vector..
126 + 0.5 * vVec.zw * pow(t * vData.y, 2.);
H A Dimageparticle.vert10 attribute highp vec4 vVec; // x,y = constant velocity, z,w = acceleration
100 highp vec2 curVel = vVec.zw * t * vData.y + vVec.xy;
121 + vVec.xy * t * vData.y // apply velocity
122 + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration
125 + vVec.xy * t * vData.y // apply velocity vector..
126 + 0.5 * vVec.zw * pow(t * vData.y, 2.);
/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/particles/shaders_ng/
H A Dimageparticle.vert4 layout(location = 2) in vec4 vVec; // x,y = constant velocity, z,w = acceleration
104 vec2 curVel = vVec.zw * t * vData.y + vVec.xy;
125 + vVec.xy * t * vData.y // apply velocity
126 + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration
129 + vVec.xy * t * vData.y // apply velocity vector..
130 + 0.5 * vVec.zw * pow(t * vData.y, 2.);
/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/particles/shaders_ng/
H A Dimageparticle.vert4 layout(location = 2) in vec4 vVec; // x,y = constant velocity, z,w = acceleration
104 vec2 curVel = vVec.zw * t * vData.y + vVec.xy;
125 + vVec.xy * t * vData.y // apply velocity
126 + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration
129 + vVec.xy * t * vData.y // apply velocity vector..
130 + 0.5 * vVec.zw * pow(t * vData.y, 2.);

123456