/dports/cad/abc/abc-a4518e6f833885c905964f1233d11e5b941ec24c/src/misc/vec/ |
H A D | vecWec.h | 216 Vec_Int_t * vVec; in Vec_WecSizeSize() local 224 Vec_Int_t * vVec; in Vec_WecSizeUsed() local 232 Vec_Int_t * vVec; in Vec_WecSizeUsedLimits() local 252 Vec_Int_t * vVec; int i; in Vec_WecShrink() local 272 Vec_Int_t * vVec; in Vec_WecClear() local 275 Vec_IntClear( vVec ); in Vec_WecClear() 423 Vec_Int_t * vVec; in Vec_WecDup() local 557 Vec_Int_t * vVec; in Vec_WecPrint() local 571 Vec_Int_t * vVec; in Vec_WecPrintLits() local 685 static inline int Vec_WecIntHasMark( Vec_Int_t * vVec ) { return (vVec->nCap >> 30) & 1; } in Vec_WecIntHasMark() argument [all …]
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H A D | vecVec.h | 349 Vec_Ptr_t * vVec; in Vec_VecFree() local 351 Vec_VecForEachLevel( p, vVec, i ) in Vec_VecFree() 352 if ( vVec ) Vec_PtrFree( vVec ); in Vec_VecFree() 357 Vec_Ptr_t * vVec; in Vec_VecErase() local 360 if ( vVec ) Vec_PtrFree( vVec ); in Vec_VecErase() 396 Vec_Ptr_t * vNew, * vVec; in Vec_VecDup() local 406 Vec_Int_t * vVec; in Vec_VecDupInt() local 427 Vec_Ptr_t * vVec; in Vec_VecSizeSize() local 430 Counter += vVec->nSize; in Vec_VecSizeSize() 447 Vec_Ptr_t * vVec; in Vec_VecClear() local [all …]
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H A D | vecBit.h | 54 #define Vec_BitForEachEntry( vVec, Entry, i ) \ argument 55 for ( i = 0; (i < Vec_BitSize(vVec)) && (((Entry) = Vec_BitEntry(vVec, i)), 1); i++ ) 56 #define Vec_BitForEachEntryStart( vVec, Entry, i, Start ) \ argument 57 for ( i = Start; (i < Vec_BitSize(vVec)) && (((Entry) = Vec_BitEntry(vVec, i)), 1); i++ ) 58 #define Vec_BitForEachEntryStop( vVec, Entry, i, Stop ) \ argument 59 for ( i = 0; (i < Stop) && (((Entry) = Vec_BitEntry(vVec, i)), 1); i++ ) 60 #define Vec_BitForEachEntryStartStop( vVec, Entry, i, Start, Stop ) \ argument 61 for ( i = Start; (i < Stop) && (((Entry) = Vec_BitEntry(vVec, i)), 1); i++ ) 62 #define Vec_BitForEachEntryReverse( vVec, pEntry, i ) \ argument 63 for ( i = Vec_BitSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_BitEntry(vVec, i)), 1); i-- )
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H A D | vecFlt.h | 54 #define Vec_FltForEachEntry( vVec, Entry, i ) \ argument 55 for ( i = 0; (i < Vec_FltSize(vVec)) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ ) 56 #define Vec_FltForEachEntryStart( vVec, Entry, i, Start ) \ argument 57 for ( i = Start; (i < Vec_FltSize(vVec)) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ ) 58 #define Vec_FltForEachEntryStartStop( vVec, Entry, i, Start, Stop ) \ argument 59 for ( i = Start; (i < Stop) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ ) 60 #define Vec_FltForEachEntryReverse( vVec, pEntry, i ) \ argument 61 for ( i = Vec_FltSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_FltEntry(vVec, i)), 1); i-- ) 745 static inline void Vec_FltPrint( Vec_Flt_t * vVec ) in Vec_FltPrint() argument 748 printf( "Vector has %d entries: {", Vec_FltSize(vVec) ); in Vec_FltPrint() [all …]
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H A D | vecInt.h | 55 for ( i = 0; (i < Vec_IntSize(vVec)) && (((Entry) = Vec_IntEntry(vVec, i)), 1); i++ ) 57 for ( i = Start; (i < Vec_IntSize(vVec)) && (((Entry) = Vec_IntEntry(vVec, i)), 1); i++ ) 63 for ( i = Vec_IntSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_IntEntry(vVec, i)), 1); i-- ) 67 …for ( i = 0; (i+1 < Vec_IntSize(vVec)) && (((Entry1) = Vec_IntEntry(vVec, i)), 1) && (((Entry2) = … 69 …or ( i = Start; (i+1 < Vec_IntSize(vVec)) && (((Entry1) = Vec_IntEntry(vVec, i)), 1) && (((Entry2)… 71 …Vec_IntSize(vVec)) && (((Entry1) = Vec_IntEntry(vVec, i)), 1) && (((Entry2) = Vec_IntEntry(vVec, i… 73 …his) = (Next) = (Vec_IntSize(vVec) ? Vec_IntEntry(vVec, 0) : -1); (i+1 < Vec_IntSize(vVec)) && (((… 75 …for ( i = 0; (i < Vec_IntSize(vVec)) && (((Entry) = Vec_IntEntry(vVec2, Vec_IntEntry(vVec, i))), 1… 1989 static inline void Vec_IntPrint( Vec_Int_t * vVec ) in Vec_IntPrint() argument 1993 Vec_IntForEachEntry( vVec, Entry, i ) in Vec_IntPrint() [all …]
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H A D | vecPtr.h | 55 #define Vec_PtrForEachEntry( Type, vVec, pEntry, i ) \ argument 56 for ( i = 0; (i < Vec_PtrSize(vVec)) && (((pEntry) = (Type)Vec_PtrEntry(vVec, i)), 1); i++ ) 57 #define Vec_PtrForEachEntryStart( Type, vVec, pEntry, i, Start ) \ argument 58 for ( i = Start; (i < Vec_PtrSize(vVec)) && (((pEntry) = (Type)Vec_PtrEntry(vVec, i)), 1); i++ ) 59 #define Vec_PtrForEachEntryStop( Type, vVec, pEntry, i, Stop ) \ argument 60 for ( i = 0; (i < Stop) && (((pEntry) = (Type)Vec_PtrEntry(vVec, i)), 1); i++ ) 61 #define Vec_PtrForEachEntryStartStop( Type, vVec, pEntry, i, Start, Stop ) \ argument 62 for ( i = Start; (i < Stop) && (((pEntry) = (Type)Vec_PtrEntry(vVec, i)), 1); i++ ) 63 #define Vec_PtrForEachEntryReverse( Type, vVec, pEntry, i ) \ argument 64 … for ( i = Vec_PtrSize(vVec) - 1; (i >= 0) && (((pEntry) = (Type)Vec_PtrEntry(vVec, i)), 1); i-- ) [all …]
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/dports/math/stp/stp-2.3.3/lib/extlib-abc/ |
H A D | vecVec.h | 69 #define Vec_VecForEachLevel( vGlob, vVec, i ) \ argument 71 #define Vec_VecForEachLevelStart( vGlob, vVec, i, LevelStart ) \ argument 219 Vec_Ptr_t * vVec; in Vec_VecFree() local 221 Vec_VecForEachLevel( p, vVec, i ) in Vec_VecFree() 222 Vec_PtrFree( vVec ); in Vec_VecFree() 239 Vec_Ptr_t * vVec; in Vec_VecSizeSize() local 241 Vec_VecForEachLevel( p, vVec, i ) in Vec_VecSizeSize() 242 Counter += vVec->nSize; in Vec_VecSizeSize() 259 Vec_Ptr_t * vVec; in Vec_VecClear() local 261 Vec_VecForEachLevel( p, vVec, i ) in Vec_VecClear() [all …]
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H A D | vecFlt.h | 68 #define Vec_FltForEachEntry( vVec, Entry, i ) \ argument 69 for ( i = 0; (i < Vec_FltSize(vVec)) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ ) 70 #define Vec_FltForEachEntryStart( vVec, Entry, i, Start ) \ argument 71 for ( i = Start; (i < Vec_FltSize(vVec)) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ ) 72 #define Vec_FltForEachEntryStartStop( vVec, Entry, i, Start, Stop ) \ argument 73 for ( i = Start; (i < Stop) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ ) 74 #define Vec_FltForEachEntryReverse( vVec, pEntry, i ) \ argument 75 for ( i = Vec_FltSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_FltEntry(vVec, i)), 1); i-- )
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H A D | vecPtr.h | 69 #define Vec_PtrForEachEntry( vVec, pEntry, i ) \ argument 70 for ( i = 0; (i < Vec_PtrSize(vVec)) && (((pEntry) = Vec_PtrEntry(vVec, i)), 1); i++ ) 71 #define Vec_PtrForEachEntryStart( vVec, pEntry, i, Start ) \ argument 72 for ( i = Start; (i < Vec_PtrSize(vVec)) && (((pEntry) = Vec_PtrEntry(vVec, i)), 1); i++ ) 73 #define Vec_PtrForEachEntryStop( vVec, pEntry, i, Stop ) \ argument 74 for ( i = 0; (i < Stop) && (((pEntry) = Vec_PtrEntry(vVec, i)), 1); i++ ) 75 #define Vec_PtrForEachEntryStartStop( vVec, pEntry, i, Start, Stop ) \ argument 76 for ( i = Start; (i < Stop) && (((pEntry) = Vec_PtrEntry(vVec, i)), 1); i++ ) 77 #define Vec_PtrForEachEntryReverse( vVec, pEntry, i ) \ argument 78 for ( i = Vec_PtrSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_PtrEntry(vVec, i)), 1); i-- )
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H A D | vecInt.h | 68 #define Vec_IntForEachEntry( vVec, Entry, i ) \ argument 69 for ( i = 0; (i < Vec_IntSize(vVec)) && (((Entry) = Vec_IntEntry(vVec, i)), 1); i++ ) 70 #define Vec_IntForEachEntryStart( vVec, Entry, i, Start ) \ argument 71 for ( i = Start; (i < Vec_IntSize(vVec)) && (((Entry) = Vec_IntEntry(vVec, i)), 1); i++ ) 72 #define Vec_IntForEachEntryStartStop( vVec, Entry, i, Start, Stop ) \ argument 73 for ( i = Start; (i < Stop) && (((Entry) = Vec_IntEntry(vVec, i)), 1); i++ ) 74 #define Vec_IntForEachEntryReverse( vVec, pEntry, i ) \ argument 75 for ( i = Vec_IntSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_IntEntry(vVec, i)), 1); i-- )
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/dports/math/dsdp/DSDP5.8/pdsdp/PLAPPACK/ |
H A D | pdsdpplapack.c | 36 PLA_Obj AMat, vVec, wVec; member 71 ctx->vVec=NULL; in PDSDPUsePLAPACKLinearSolver() 177 info=PLA_Obj_API_open(ctx->vVec);DSDPCHKERR(info); in pmatmult() 179 ctx->vVec, 0); DSDPCHKERR(info); in pmatmult() 181 info=PLA_Obj_API_close(ctx->vVec); DSDPCHKERR(info); in pmatmult() 356 info=PLA_Obj_API_open(ctx->vVec);DSDPCHKERR(info); in pmatreduce() 363 info=PLA_Obj_API_open(ctx->vVec);DSDPCHKERR(info); in pmatreduce() 385 info=PLA_Obj_API_open(ctx->vVec);DSDPCHKERR(info); in pmatsolve() 387 ctx->vVec, 0); DSDPCHKERR(info); in pmatsolve() 399 info=PLA_Obj_API_open(ctx->vVec); in pmatsolve() [all …]
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/dports/cad/abc/abc-a4518e6f833885c905964f1233d11e5b941ec24c/src/proof/abs/ |
H A D | absRefJ.c | 143 Vec_IntClear( vVec ); in Rf2_ObjStart() 145 Vec_IntPush( vVec, 0 ); in Rf2_ObjStart() 147 Vec_IntPush( vVec, ~0 ); in Rf2_ObjStart() 478 Vec_Int_t * vVec; in Rf2_ManGatherFanins() local 486 Vec_IntPush( vVec, 0 ); in Rf2_ManGatherFanins() 505 if ( Vec_IntSize(vVec) > 1 ) in Rf2_ManGatherFanins() 509 Vec_IntClear( vVec ); in Rf2_ManGatherFanins() 517 if ( Vec_IntSize(vVec) > 1 ) in Rf2_ManGatherFanins() 519 if ( Vec_IntSize(vVec) > 1 ) in Rf2_ManGatherFanins() 522 Vec_IntClear( vVec ); in Rf2_ManGatherFanins() [all …]
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/dports/cad/abc/abc-a4518e6f833885c905964f1233d11e5b941ec24c/src/aig/gia/ |
H A D | giaSplit.c | 85 Vec_WecForEachLevel( vMap, vVec, i ) in Spl_ManFromWecMapping() 86 if ( Vec_IntSize(vVec) > 0 ) in Spl_ManFromWecMapping() 90 Vec_IntForEachEntry( vVec, Obj, k ) in Spl_ManFromWecMapping() 186 Vec_Int_t * vVec; in Spl_ManWinFindLeavesRoots() local 230 Vec_IntForEachEntry( vVec, iFan, k ) in Spl_ManWinFindLeavesRoots() 236 Vec_IntForEachEntry( vVec, iFan, k ) in Spl_ManWinFindLeavesRoots() 338 Vec_Int_t * vVec; in Spl_ManFindOne() local 344 Vec_IntForEachEntry( vVec, iFan, k ) in Spl_ManFindOne() 371 Vec_IntForEachEntry( vVec, iFan, k ) in Spl_ManFindOne() 385 Vec_IntForEachEntry( vVec, iFan, k ) in Spl_ManFindOne() [all …]
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H A D | giaStg.c | 49 Vec_Int_t * vVec; in Gia_ManPrintStateEncoding() local 53 Vec_VecForEachLevelInt( vCodes, vVec, i ) in Gia_ManPrintStateEncoding() 57 Vec_IntForEachEntry( vVec, Bit, k ) in Gia_ManPrintStateEncoding() 218 Vec_Int_t * vInMints, * vCurs, * vVec; in Gia_ManStgKHot() local 247 Vec_VecForEachLevelInt( vCodes, vVec, i ) in Gia_ManStgKHot() 250 Vec_IntForEachEntry( vVec, b, k ) in Gia_ManStgKHot() 276 Vec_IntForEachEntry( vVec, b, k ) in Gia_ManStgKHot() 288 Vec_VecForEachLevelInt( vLitsOuts, vVec, b ) in Gia_ManStgKHot() 293 Vec_VecForEachLevelInt( vLitsNext, vVec, b ) in Gia_ManStgKHot() 320 Vec_Int_t * vInMints, * vCurs, * vVec; in Gia_ManStgOneHot() local [all …]
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H A D | giaIso2.c | 381 void Gia_Iso2ManCollectOrder2_rec( Gia_Man_t * p, int Id, Vec_Int_t * vVec ) in Gia_Iso2ManCollectOrder2_rec() argument 392 Gia_Iso2ManCollectOrder2_rec( p, Gia_ObjFaninId0(pObj, Id), vVec ); in Gia_Iso2ManCollectOrder2_rec() 403 Gia_Iso2ManCollectOrder2_rec( p, Gia_ObjFaninId0(pObj, Id), vVec ); in Gia_Iso2ManCollectOrder2_rec() 409 Vec_IntPush( vVec, Id ); in Gia_Iso2ManCollectOrder2_rec() 413 Vec_Int_t * vVec; in Gia_Iso2ManCollectOrder2() local 415 vVec = Vec_IntAlloc( 1000 ); in Gia_Iso2ManCollectOrder2() 419 return vVec; in Gia_Iso2ManCollectOrder2() 463 Vec_IntWriteEntry( vMap, Id, Vec_IntSize(vVec) ); in Gia_Iso2ManCollectOrder_rec() 464 Vec_IntPush( vVec, Id ); in Gia_Iso2ManCollectOrder_rec() 472 Vec_IntClear( vVec ); in Gia_Iso2ManCollectOrder() [all …]
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/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthDrivers/sky_simple/ |
H A D | SimpleSky.Atmosphere.vert.glsl | 33 vec3 vVec; 52 vec3 v3Ray = v3Pos - vVec; 58 float B = 2.0 * dot(vVec, v3Ray); 64 vec3 v3Start = vVec + v3Ray * fNear; 95 atmos_v3Direction = vVec - v3Pos; 103 vec3 v3Ray = v3Pos - vVec; 108 vec3 v3Start = vVec; 139 atmos_v3Direction = vVec - v3Pos; 147 vVec = osg_ViewMatrixInverse[3].xyz; 148 atmos_fCameraHeight = length(vVec);
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/dports/science/mcstas-comps/mcstas-comps-2.5-src/optics/ |
H A D | Pol_guide_mirror.comp | 210 Coords vVec, xVec; 215 vVec = coords_set(vx, vy, vz); 218 coords_sp(normalTop, vVec), 222 coords_sp(normalBot, vVec), 226 coords_sp(normalRight, vVec), 230 coords_sp(normalLeft, vVec), 234 coords_sp(normalInOut, vVec), 238 coords_sp(normalInOut, vVec), 294 coords_print(vVec); 334 vVec = coords_add(vVec, coords_scale(*normalPointer, -Q*K2V)); [all …]
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H A D | Pol_guide_vmirror.comp | 214 Coords vVec, xVec; 219 vVec = coords_set(vx, vy, vz); 222 coords_sp(normalTop, vVec), 226 coords_sp(normalBot, vVec), 230 coords_sp(normalRight, vVec), 234 coords_sp(normalLeft, vVec), 238 coords_sp(normalInOut, vVec), 242 coords_sp(normalInOut, vVec), 298 coords_print(vVec); 338 vVec = coords_add(vVec, coords_scale(*normalPointer, -Q*K2V)); [all …]
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/dports/science/opensim-core/opensim-core-4.1/OpenSim/Tools/ |
H A D | CMC_Point.cpp | 135 SimTK::Vec3 pVec,vVec; in updateWorkVariables() local 144 vVec = body.findStationVelocityInGround(s, com); in updateWorkVariables() 145 …if(vVec[0] != vVec[0]) throw Exception("CMC_Point.computeAccelerations: ERROR- point task '" + get… in updateWorkVariables() 150 _v += body.get_mass() * vVec; in updateWorkVariables() 289 SimTK::Vec3 pVec,vVec,origin; in computeErrors() local 299 vVec(i) = _vTrk[i]->calcValue(SimTK::Vector(1,aT)); in computeErrors() 302 …_inertialVTrk += vVec; // _vTrk is velocity in _expressBody, so it is simply added to velocity of … in computeErrors() 436 SimTK::Vec3 pVec,vVec,aVec,com; in computeAccelerations() local
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/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/particles/shaders/ |
H A D | imageparticle_core.vert | 10 in vec4 vVec; // x,y = constant velocity, z,w = acceleration 100 vec2 curVel = vVec.zw * t * vData.y + vVec.xy; 121 + vVec.xy * t * vData.y // apply velocity 122 + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration 125 + vVec.xy * t * vData.y // apply velocity vector.. 126 + 0.5 * vVec.zw * pow(t * vData.y, 2.);
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H A D | imageparticle.vert | 10 attribute highp vec4 vVec; // x,y = constant velocity, z,w = acceleration 100 highp vec2 curVel = vVec.zw * t * vData.y + vVec.xy; 121 + vVec.xy * t * vData.y // apply velocity 122 + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration 125 + vVec.xy * t * vData.y // apply velocity vector.. 126 + 0.5 * vVec.zw * pow(t * vData.y, 2.);
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/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/particles/shaders/ |
H A D | imageparticle_core.vert | 10 in vec4 vVec; // x,y = constant velocity, z,w = acceleration 100 vec2 curVel = vVec.zw * t * vData.y + vVec.xy; 121 + vVec.xy * t * vData.y // apply velocity 122 + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration 125 + vVec.xy * t * vData.y // apply velocity vector.. 126 + 0.5 * vVec.zw * pow(t * vData.y, 2.);
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H A D | imageparticle.vert | 10 attribute highp vec4 vVec; // x,y = constant velocity, z,w = acceleration 100 highp vec2 curVel = vVec.zw * t * vData.y + vVec.xy; 121 + vVec.xy * t * vData.y // apply velocity 122 + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration 125 + vVec.xy * t * vData.y // apply velocity vector.. 126 + 0.5 * vVec.zw * pow(t * vData.y, 2.);
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/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/particles/shaders_ng/ |
H A D | imageparticle.vert | 4 layout(location = 2) in vec4 vVec; // x,y = constant velocity, z,w = acceleration 104 vec2 curVel = vVec.zw * t * vData.y + vVec.xy; 125 + vVec.xy * t * vData.y // apply velocity 126 + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration 129 + vVec.xy * t * vData.y // apply velocity vector.. 130 + 0.5 * vVec.zw * pow(t * vData.y, 2.);
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/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/particles/shaders_ng/ |
H A D | imageparticle.vert | 4 layout(location = 2) in vec4 vVec; // x,y = constant velocity, z,w = acceleration 104 vec2 curVel = vVec.zw * t * vData.y + vVec.xy; 125 + vVec.xy * t * vData.y // apply velocity 126 + 0.5 * vVec.zw * pow(t * vData.y, 2.); // apply acceleration 129 + vVec.xy * t * vData.y // apply velocity vector.. 130 + 0.5 * vVec.zw * pow(t * vData.y, 2.);
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