Searched refs:v_zero4 (Results 1 – 3 of 3) sorted by relevance
/dports/graphics/opencv/opencv-4.5.3/3rdparty/carotene/src/ |
H A D | warp_affine.cpp | 94 int32x4_t v_zero4 = vdupq_n_s32(0); in warpAffineNearestNeighbor() local 118 … int32x4_t v_src_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, vcvtq_s32_f32(v_src_xf))); in warpAffineNearestNeighbor() 119 … int32x4_t v_src_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, vcvtq_s32_f32(v_src_yf))); in warpAffineNearestNeighbor() 148 float32x4_t v_zero4 = vdupq_n_f32(0.0f); in warpAffineNearestNeighbor() local 241 int32x4_t v_zero4 = vdupq_n_s32(0); in warpAffineLinear() local 279 int32x4_t v_dst0_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, v_src_x)); in warpAffineLinear() 280 int32x4_t v_dst0_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, v_src_y)); in warpAffineLinear() 281 … int32x4_t v_dst1_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, vaddq_s32(v_1, v_src_x))); in warpAffineLinear() 282 … int32x4_t v_dst1_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, vaddq_s32(v_1, v_src_y))); in warpAffineLinear() 328 float32x4_t v_zero4 = vdupq_n_f32(0.0f); in warpAffineLinear() local [all …]
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H A D | warp_perspective.cpp | 99 int32x4_t v_zero4 = vdupq_n_s32(0); in warpPerspectiveNearestNeighbor() local 127 … int32x4_t v_src_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, vcvtq_s32_f32(v_src_xf))); in warpPerspectiveNearestNeighbor() 128 … int32x4_t v_src_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, vcvtq_s32_f32(v_src_yf))); in warpPerspectiveNearestNeighbor() 158 float32x4_t v_zero4 = vdupq_n_f32(0.0f); in warpPerspectiveNearestNeighbor() local 261 int32x4_t v_zero4 = vdupq_n_s32(0); in warpPerspectiveLinear() local 303 int32x4_t v_dst0_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, v_src_x)); in warpPerspectiveLinear() 304 int32x4_t v_dst0_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, v_src_y)); in warpPerspectiveLinear() 305 … int32x4_t v_dst1_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, vaddq_s32(v_1, v_src_x))); in warpPerspectiveLinear() 306 … int32x4_t v_dst1_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, vaddq_s32(v_1, v_src_y))); in warpPerspectiveLinear() 353 float32x4_t v_zero4 = vdupq_n_f32(0.0f); in warpPerspectiveLinear() local [all …]
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H A D | remap.cpp | 328 int32x4_t v_zero4 = vdupq_n_s32(0); in remapNearestNeighbor() local 350 … int32x4_t v_dst_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, vcvtq_s32_f32(v_table0.val[0]))); in remapNearestNeighbor() 355 … v_dst_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, vcvtq_s32_f32(v_table1.val[0]))); in remapNearestNeighbor() 356 … v_dst_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, vcvtq_s32_f32(v_table1.val[1]))); in remapNearestNeighbor() 399 float32x4_t v_zero4 = vdupq_n_f32(0.0f); in remapNearestNeighbor() local 512 int32x4_t v_zero4 = vdupq_n_s32(0); in remapLinear() local 547 int32x4_t v_dst0_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, v_src_x)); in remapLinear() 548 int32x4_t v_dst0_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, v_src_y)); in remapLinear() 549 … int32x4_t v_dst1_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, vaddq_s32(v_1, v_src_x))); in remapLinear() 550 … int32x4_t v_dst1_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, vaddq_s32(v_1, v_src_y))); in remapLinear() [all …]
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