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Searched refs:v_zero4 (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/opencv/opencv-4.5.3/3rdparty/carotene/src/
H A Dwarp_affine.cpp94 int32x4_t v_zero4 = vdupq_n_s32(0); in warpAffineNearestNeighbor() local
118 … int32x4_t v_src_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, vcvtq_s32_f32(v_src_xf))); in warpAffineNearestNeighbor()
119 … int32x4_t v_src_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, vcvtq_s32_f32(v_src_yf))); in warpAffineNearestNeighbor()
148 float32x4_t v_zero4 = vdupq_n_f32(0.0f); in warpAffineNearestNeighbor() local
241 int32x4_t v_zero4 = vdupq_n_s32(0); in warpAffineLinear() local
279 int32x4_t v_dst0_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, v_src_x)); in warpAffineLinear()
280 int32x4_t v_dst0_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, v_src_y)); in warpAffineLinear()
281 … int32x4_t v_dst1_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, vaddq_s32(v_1, v_src_x))); in warpAffineLinear()
282 … int32x4_t v_dst1_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, vaddq_s32(v_1, v_src_y))); in warpAffineLinear()
328 float32x4_t v_zero4 = vdupq_n_f32(0.0f); in warpAffineLinear() local
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H A Dwarp_perspective.cpp99 int32x4_t v_zero4 = vdupq_n_s32(0); in warpPerspectiveNearestNeighbor() local
127 … int32x4_t v_src_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, vcvtq_s32_f32(v_src_xf))); in warpPerspectiveNearestNeighbor()
128 … int32x4_t v_src_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, vcvtq_s32_f32(v_src_yf))); in warpPerspectiveNearestNeighbor()
158 float32x4_t v_zero4 = vdupq_n_f32(0.0f); in warpPerspectiveNearestNeighbor() local
261 int32x4_t v_zero4 = vdupq_n_s32(0); in warpPerspectiveLinear() local
303 int32x4_t v_dst0_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, v_src_x)); in warpPerspectiveLinear()
304 int32x4_t v_dst0_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, v_src_y)); in warpPerspectiveLinear()
305 … int32x4_t v_dst1_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, vaddq_s32(v_1, v_src_x))); in warpPerspectiveLinear()
306 … int32x4_t v_dst1_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, vaddq_s32(v_1, v_src_y))); in warpPerspectiveLinear()
353 float32x4_t v_zero4 = vdupq_n_f32(0.0f); in warpPerspectiveLinear() local
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H A Dremap.cpp328 int32x4_t v_zero4 = vdupq_n_s32(0); in remapNearestNeighbor() local
350 … int32x4_t v_dst_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, vcvtq_s32_f32(v_table0.val[0]))); in remapNearestNeighbor()
355 … v_dst_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, vcvtq_s32_f32(v_table1.val[0]))); in remapNearestNeighbor()
356 … v_dst_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, vcvtq_s32_f32(v_table1.val[1]))); in remapNearestNeighbor()
399 float32x4_t v_zero4 = vdupq_n_f32(0.0f); in remapNearestNeighbor() local
512 int32x4_t v_zero4 = vdupq_n_s32(0); in remapLinear() local
547 int32x4_t v_dst0_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, v_src_x)); in remapLinear()
548 int32x4_t v_dst0_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, v_src_y)); in remapLinear()
549 … int32x4_t v_dst1_x = vmaxq_s32(v_zero4, vminq_s32(v_width4, vaddq_s32(v_1, v_src_x))); in remapLinear()
550 … int32x4_t v_dst1_y = vmaxq_s32(v_zero4, vminq_s32(v_height4, vaddq_s32(v_1, v_src_y))); in remapLinear()
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