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Searched refs:validateFocusWindow (Results 1 – 7 of 7) sorted by relevance

/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/Direct3D9/include/
H A DOgreD3D9Device.h140 void validateFocusWindow ();
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D9/include/
H A DOgreD3D9Device.h145 void validateFocusWindow ();
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/Direct3D9/src/
H A DOgreD3D9DeviceManager.cpp354 mRenderDevices[i]->validateFocusWindow(); in selectDevice()
H A DOgreD3D9Device.cpp837 validateFocusWindow(); in validate()
850 void D3D9Device::validateFocusWindow() in validateFocusWindow() function in Ogre::D3D9Device
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D9/src/
H A DOgreD3D9DeviceManager.cpp342 mRenderDevices[i]->validateFocusWindow(); in selectDevice()
H A DOgreD3D9Device.cpp848 validateFocusWindow(); in validate()
861 void D3D9Device::validateFocusWindow() in validateFocusWindow() function in Ogre::D3D9Device
/dports/japanese/kinput2/kinput2-v3.1/lib/imlib/
H A Dimattr.c201 static int validateFocusWindow _Pt_((IMIC *icp));
281 validateFocusWindow(icp) in validateFocusWindow() function
2033 if (!validateFocusWindow(icp)) {