Searched refs:vaultroom (Results 1 – 12 of 12) sorted by relevance
131 int vaultroom = (int)vault_occupied(u.urooms); in invault() local133 if(!vaultroom) { in invault()138 vaultroom -= ROOMOFFSET; in invault()227 EGD(guard)->vroom = vaultroom; in invault()
136 int trycount, vaultroom = (int)vault_occupied(u.urooms); in invault() local138 if(!vaultroom) { in invault()143 vaultroom -= ROOMOFFSET; in invault()234 EGD(guard)->vroom = vaultroom; in invault()
131 int trycount, vaultroom = (int)vault_occupied(u.urooms); in invault() local133 if(!vaultroom) { in invault()138 vaultroom -= ROOMOFFSET; in invault()229 EGD(guard)->vroom = vaultroom; in invault()
296 int trycount, vaultroom = (int) vault_occupied(u.urooms); in invault() local298 if (!vaultroom) { in invault()302 vaultroom -= ROOMOFFSET; in invault()379 EGD(guard)->vroom = vaultroom; in invault()
313 int trycount, vaultroom = (int) vault_occupied(u.urooms); in invault() local315 if (!vaultroom) { in invault()319 vaultroom -= ROOMOFFSET; in invault()396 EGD(guard)->vroom = vaultroom; in invault()