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Searched refs:vdelP1 (Results 1 – 5 of 5) sorted by relevance

/dports/games/libretro-stella2014/stella2014-libretro-64f9364/stella/src/debugger/
H A DTIADebug.hxx118 bool vdelP1(int newVal = -1);
H A DTIADebug.cxx198 bool TIADebug::vdelP1(int newVal) in vdelP1() function in TIADebug
790 << booleanWithLabel("delay", vdelP1()) in toString()
/dports/emulators/stella/stella-6.6/src/debugger/
H A DTIADebug.hxx122 bool vdelP1(int newVal = -1);
H A DTIADebug.cxx93 myState.vdel.push_back(vdelP1()); in getState()
205 myOldState.vdel.push_back(vdelP1()); in saveOldState()
302 bool TIADebug::vdelP1(int newVal) in vdelP1() function in TIADebug
1231 << boolWithLabel("delay", vdelP1(), in toString()
/dports/emulators/stella/stella-6.6/src/debugger/gui/
H A DTiaWidget.cxx935 tia.vdelP1(myDelP1->getState() ? 1 : 0); in handleCommand()
1072 if(tia.vdelP1()) in loadConfig()
1097 myDelP1->setState(tia.vdelP1(), state.vdel[TiaState::P1] != oldstate.vdel[TiaState::P1]); in loadConfig()