/dports/science/py-chainer/chainer-7.8.0/chainerx_cc/chainerx/ |
H A D | stack_vector_test.cc | 151 vec2 = vec1; in TEST() 230 vec1.emplace(vec1.end(), 5); // emplace at end in TEST() 236 vec1.emplace(vec1.begin() + 1, 9); // emplace at middle in TEST() 243 vec1.emplace(vec1.begin(), 7); // emplace at begin in TEST() 254 vec1.clear(); in TEST() 327 EXPECT_EQ(vec1.begin() + 2, vec1.end()); in TEST() 328 EXPECT_EQ(vec1.end() - 2, vec1.begin()); in TEST() 372 auto it = vec1.erase(vec1.begin() + 1, vec1.begin() + 3); in TEST() 383 auto it = vec1.erase(vec1.begin() + 2, vec1.end()); in TEST() 394 auto it = vec1.erase(vec1.begin(), vec1.begin() + 2); in TEST() [all …]
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/dports/math/ignition-math/ignitionrobotics-ign-math-46f3dd24499c/src/ |
H A D | Vector3_TEST.rb | 265 vec3 = vec1 275 assert(vec1 + 0 == vec1, "Vector3 vec1+0 should equal vec1") 278 assert(Ignition::Math::Vector3d.Zero + vec1 == vec1, 280 assert(vec1 + Ignition::Math::Vector3d.Zero == vec1, 284 vec4 = vec1 294 vec1 = vec4 305 vec3 -= vec1 318 assert(Ignition::Math::Vector3d.Zero - vec1 == -vec1, 320 assert(vec1 - Ignition::Math::Vector3d.Zero == vec1, 324 vec4 = vec1 [all …]
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H A D | Vector3_TEST.cc | 217 vec1.Max(vec2); in TEST() 220 vec1.Max(vec3); in TEST() 255 EXPECT_EQ(0 + vec1, vec1); in TEST() 256 EXPECT_EQ(vec1 + 0, vec1); in TEST() 259 EXPECT_EQ(math::Vector3d::Zero + vec1, vec1); in TEST() 260 EXPECT_EQ(vec1 + math::Vector3d::Zero, vec1); in TEST() 288 vec3 -= vec1; in TEST() 296 EXPECT_EQ(0 - vec1, -vec1); in TEST() 297 EXPECT_EQ(vec1 - 0, vec1); in TEST() 300 EXPECT_EQ(math::Vector3d::Zero - vec1, -vec1); in TEST() [all …]
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/dports/lang/gcc12-devel/gcc-12-20211205/gcc/testsuite/gcc.target/powerpc/ |
H A D | mma-builtin-1.c | 12 vec_t vec1 = vec[1]; in foo0() local 24 vec_t vec1 = vec[1]; in foo1() local 37 vec_t vec1 = vec[1]; in foo2() local 49 vec_t vec1 = vec[1]; in foo3() local 61 vec_t vec1 = vec[1]; in foo4() local 74 vec_t vec1 = vec[1]; in foo4b() local 87 vec_t vec1 = vec[1]; in foo5() local 100 vec_t vec1 = vec[1]; in foo5b() local 113 vec_t vec1 = vec[1]; in foo6() local 126 vec_t vec1 = vec[1]; in foo6b() local [all …]
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/dports/lang/gcc10/gcc-10.3.0/gcc/testsuite/gcc.target/powerpc/ |
H A D | mma-builtin-1.c | 12 vec_t vec1 = vec[1]; in foo0() local 24 vec_t vec1 = vec[1]; in foo1() local 37 vec_t vec1 = vec[1]; in foo2() local 49 vec_t vec1 = vec[1]; in foo3() local 61 vec_t vec1 = vec[1]; in foo4() local 74 vec_t vec1 = vec[1]; in foo4b() local 87 vec_t vec1 = vec[1]; in foo5() local 100 vec_t vec1 = vec[1]; in foo5b() local 113 vec_t vec1 = vec[1]; in foo6() local 126 vec_t vec1 = vec[1]; in foo6b() local [all …]
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/dports/lang/gcc11/gcc-11.2.0/gcc/testsuite/gcc.target/powerpc/ |
H A D | mma-builtin-1.c | 12 vec_t vec1 = vec[1]; in foo0() local 24 vec_t vec1 = vec[1]; in foo1() local 37 vec_t vec1 = vec[1]; in foo2() local 49 vec_t vec1 = vec[1]; in foo3() local 61 vec_t vec1 = vec[1]; in foo4() local 74 vec_t vec1 = vec[1]; in foo4b() local 87 vec_t vec1 = vec[1]; in foo5() local 100 vec_t vec1 = vec[1]; in foo5b() local 113 vec_t vec1 = vec[1]; in foo6() local 126 vec_t vec1 = vec[1]; in foo6b() local [all …]
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/dports/lang/gcc11-devel/gcc-11-20211009/gcc/testsuite/gcc.target/powerpc/ |
H A D | mma-builtin-1.c | 12 vec_t vec1 = vec[1]; in foo0() local 24 vec_t vec1 = vec[1]; in foo1() local 37 vec_t vec1 = vec[1]; in foo2() local 49 vec_t vec1 = vec[1]; in foo3() local 61 vec_t vec1 = vec[1]; in foo4() local 74 vec_t vec1 = vec[1]; in foo4b() local 87 vec_t vec1 = vec[1]; in foo5() local 100 vec_t vec1 = vec[1]; in foo5b() local 113 vec_t vec1 = vec[1]; in foo6() local 126 vec_t vec1 = vec[1]; in foo6b() local [all …]
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/dports/misc/cxx_atomics_pic/gcc-11.2.0/gcc/testsuite/gcc.target/powerpc/ |
H A D | mma-builtin-1.c | 12 vec_t vec1 = vec[1]; in foo0() local 24 vec_t vec1 = vec[1]; in foo1() local 37 vec_t vec1 = vec[1]; in foo2() local 49 vec_t vec1 = vec[1]; in foo3() local 61 vec_t vec1 = vec[1]; in foo4() local 74 vec_t vec1 = vec[1]; in foo4b() local 87 vec_t vec1 = vec[1]; in foo5() local 100 vec_t vec1 = vec[1]; in foo5b() local 113 vec_t vec1 = vec[1]; in foo6() local 126 vec_t vec1 = vec[1]; in foo6b() local [all …]
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/dports/devel/avr-gcc/gcc-10.2.0/gcc/testsuite/gcc.target/powerpc/ |
H A D | mma-builtin-1.c | 12 vec_t vec1 = vec[1]; in foo0() local 24 vec_t vec1 = vec[1]; in foo1() local 37 vec_t vec1 = vec[1]; in foo2() local 49 vec_t vec1 = vec[1]; in foo3() local 61 vec_t vec1 = vec[1]; in foo4() local 74 vec_t vec1 = vec[1]; in foo4b() local 87 vec_t vec1 = vec[1]; in foo5() local 100 vec_t vec1 = vec[1]; in foo5b() local 113 vec_t vec1 = vec[1]; in foo6() local 126 vec_t vec1 = vec[1]; in foo6b() local [all …]
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/dports/lang/gcc10-devel/gcc-10-20211008/gcc/testsuite/gcc.target/powerpc/ |
H A D | mma-builtin-1.c | 12 vec_t vec1 = vec[1]; in foo0() local 24 vec_t vec1 = vec[1]; in foo1() local 37 vec_t vec1 = vec[1]; in foo2() local 49 vec_t vec1 = vec[1]; in foo3() local 61 vec_t vec1 = vec[1]; in foo4() local 74 vec_t vec1 = vec[1]; in foo4b() local 87 vec_t vec1 = vec[1]; in foo5() local 100 vec_t vec1 = vec[1]; in foo5b() local 113 vec_t vec1 = vec[1]; in foo6() local 126 vec_t vec1 = vec[1]; in foo6b() local [all …]
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/dports/math/gap/gap-4.11.0/pkg/ferret-1.0.2/src/ |
H A D | StabChainStore.hpp | 35 vec1<Permutation> labels(getLabels()); in getTransversal() 51 vec1<Permutation> getLabels() const in getLabels() 54 vec1<int> getOrbit() const in getOrbit() 58 vec1<vec1<int> > getOrbitsPartition(int dom) const in getOrbitsPartition() 62 vec1<vec1<int> > v(dom); in getOrbitsPartition() 68 … return GAP_get<vec1<vec1<int> > >(GAP_callFunction(FunObj_getOrbitPart, sc, GAP_make(dom))); in getOrbitsPartition() 71 vec1<vec1<vec1<int> > > getBlockList() const in getBlockList() 75 return vec1<vec1<vec1<int> > >(); in getBlockList() 78 return GAP_get<vec1<vec1<vec1<int> > > >(GAP_callFunction(FunObj_getBlockList, sc)); in getBlockList() 89 vec1<vec1<vec1<UncolouredEdge> > > graphvecs; in getOrbitalList() [all …]
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/dports/cad/sumo/sumo-1.2.0/unittest/src/utils/geom/ |
H A D | PositionVectorTest.cpp | 247 PositionVector vec1; in TEST_F() local 260 PositionVector vec1; in TEST_F() local 275 PositionVector vec1; in TEST_F() local 279 vec1.extrapolate2D(1); in TEST_F() 307 PositionVector vec1; in TEST_F() local 311 vec1.move2side(.5); in TEST_F() 315 vec1.move2side(-1); in TEST_F() 361 PositionVector vec1; in TEST_F() local 425 PositionVector vec1; in TEST_F() local 531 PositionVector vec1; in TEST_F() local [all …]
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/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/test/mapped/ |
H A D | MappedObjectBench.java | 79 vec1.y += vec1.y * vec1.x + 0.3f; in benchmarkInstances() 80 vec1.z += vec2.y + vec1.x + 0.3f; in benchmarkInstances() 117 vec1.y += vec1.y * vec1.x + 0.3f; in benchmarkMapped() 118 vec1.z += vec2.y + vec1.x + 0.3f; in benchmarkMapped() 123 vec1.y += vec1.y * vec1.x + 0.3f; in benchmarkMapped() 124 vec1.z += vec2.y + vec1.x + 0.3f; in benchmarkMapped() 152 vec1.a = bb; in benchmarkIndirectArray() 156 vec1.i = 0; in benchmarkIndirectArray() 164 vec1.a[vec1.i * 3 + 0] = 13; in benchmarkIndirectArray() 165 vec1.a[vec1.i * 3 + 1] += vec1.a[vec1.i * 3 + 1] * vec1.a[vec1.i * 3 + 0] + 0.3f; in benchmarkIndirectArray() [all …]
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/dports/math/p5-Bit-Vector/Bit-Vector-7.4/t/ |
H A D | 12______string.t | 31 $str1 = $vec1->to_Hex(); 51 $str1 = $vec1->to_Hex(); 66 if ($vec1->equal($vec2)) 70 $str1 = $vec1->to_Hex(); 80 $vec1->Primes(); 82 $str1 = $vec1->to_Hex(); 87 $str2 = $vec1->to_Enum(); 98 if ($vec1->equal($vec2)) 110 if ($vec1->equal($vec2)) 179 $str1 = $vec1->to_Hex(); [all …]
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/dports/math/blaze/blaze-3.8/blazetest/src/mathtest/vectors/customvector/ |
H A D | UnalignedUnpaddedTest.cpp | 170 VT vec1; in testConstructors() local 182 vec1[0] = 1; in testConstructors() 183 vec1[1] = 2; in testConstructors() 184 vec1[2] = 3; in testConstructors() 185 vec1[3] = 4; in testConstructors() 186 vec1[4] = 5; in testConstructors() 213 VT vec1; in testConstructors() local 225 vec1[0] = 1; in testConstructors() 226 vec1[1] = 2; in testConstructors() 227 vec1[2] = 3; in testConstructors() [all …]
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/dports/devel/bullet/bullet3-3.21/test/Bullet2/vectormath/scalar/ |
H A D | floatInVec.h | 248 operator*(floatInVec vec0, floatInVec vec1) 260 operator+(floatInVec vec0, floatInVec vec1) 266 operator-(floatInVec vec0, floatInVec vec1) 272 operator<(floatInVec vec0, floatInVec vec1) 278 operator<=(floatInVec vec0, floatInVec vec1) 280 return !(vec0 > vec1); 284 operator>(floatInVec vec0, floatInVec vec1) 290 operator>=(floatInVec vec0, floatInVec vec1) 292 return !(vec0 < vec1); 296 operator==(floatInVec vec0, floatInVec vec1) [all …]
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/dports/devel/bullet/bullet3-3.21/test/Bullet2/vectormath/neon/ |
H A D | floatInVec.h | 248 operator*(floatInVec vec0, floatInVec vec1) 260 operator+(floatInVec vec0, floatInVec vec1) 266 operator-(floatInVec vec0, floatInVec vec1) 272 operator<(floatInVec vec0, floatInVec vec1) 278 operator<=(floatInVec vec0, floatInVec vec1) 280 return !(vec0 > vec1); 284 operator>(floatInVec vec0, floatInVec vec1) 290 operator>=(floatInVec vec0, floatInVec vec1) 292 return !(vec0 < vec1); 296 operator==(floatInVec vec0, floatInVec vec1) [all …]
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/dports/devel/py-bullet3/bullet3-3.21/test/Bullet2/vectormath/scalar/ |
H A D | floatInVec.h | 248 operator*(floatInVec vec0, floatInVec vec1) 260 operator+(floatInVec vec0, floatInVec vec1) 266 operator-(floatInVec vec0, floatInVec vec1) 272 operator<(floatInVec vec0, floatInVec vec1) 278 operator<=(floatInVec vec0, floatInVec vec1) 280 return !(vec0 > vec1); 284 operator>(floatInVec vec0, floatInVec vec1) 290 operator>=(floatInVec vec0, floatInVec vec1) 292 return !(vec0 < vec1); 296 operator==(floatInVec vec0, floatInVec vec1) [all …]
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/dports/devel/py-bullet3/bullet3-3.21/test/Bullet2/vectormath/neon/ |
H A D | floatInVec.h | 248 operator*(floatInVec vec0, floatInVec vec1) 260 operator+(floatInVec vec0, floatInVec vec1) 266 operator-(floatInVec vec0, floatInVec vec1) 272 operator<(floatInVec vec0, floatInVec vec1) 278 operator<=(floatInVec vec0, floatInVec vec1) 280 return !(vec0 > vec1); 284 operator>(floatInVec vec0, floatInVec vec1) 290 operator>=(floatInVec vec0, floatInVec vec1) 292 return !(vec0 < vec1); 296 operator==(floatInVec vec0, floatInVec vec1) [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/vectormath/scalar/ |
H A D | floatInVec.h | 266 operator * (floatInVec vec0, floatInVec vec1) 280 operator + (floatInVec vec0, floatInVec vec1) 287 operator - (floatInVec vec0, floatInVec vec1) 294 operator < (floatInVec vec0, floatInVec vec1) 301 operator <= (floatInVec vec0, floatInVec vec1) 303 return !(vec0 > vec1); 308 operator > (floatInVec vec0, floatInVec vec1) 315 operator >= (floatInVec vec0, floatInVec vec1) 317 return !(vec0 < vec1); 322 operator == (floatInVec vec0, floatInVec vec1) [all …]
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/dports/devel/bullet/bullet3-3.21/test/Bullet2/vectormath/sse/ |
H A D | floatInVec.h | 245 operator*(const floatInVec &vec0, const floatInVec &vec1) 247 return floatInVec(_mm_mul_ps(vec0.get128(), vec1.get128())); 257 operator+(const floatInVec &vec0, const floatInVec &vec1) 259 return floatInVec(_mm_add_ps(vec0.get128(), vec1.get128())); 263 operator-(const floatInVec &vec0, const floatInVec &vec1) 269 operator<(const floatInVec &vec0, const floatInVec &vec1) 275 operator<=(const floatInVec &vec0, const floatInVec &vec1) 281 operator>(const floatInVec &vec0, const floatInVec &vec1) 287 operator>=(const floatInVec &vec0, const floatInVec &vec1) 293 operator==(const floatInVec &vec0, const floatInVec &vec1) [all …]
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H A D | boolInVec.h | 108 inline const boolInVec operator&(const boolInVec &vec0, const boolInVec &vec1); 194 operator==(const boolInVec &vec0, const boolInVec &vec1) 196 return boolInVec(_mm_cmpeq_ps(vec0.get128(), vec1.get128())); 200 operator!=(const boolInVec &vec0, const boolInVec &vec1) 202 return boolInVec(_mm_cmpneq_ps(vec0.get128(), vec1.get128())); 206 operator&(const boolInVec &vec0, const boolInVec &vec1) 208 return boolInVec(_mm_and_ps(vec0.get128(), vec1.get128())); 212 operator|(const boolInVec &vec0, const boolInVec &vec1) 214 return boolInVec(_mm_or_ps(vec0.get128(), vec1.get128())); 218 operator^(const boolInVec &vec0, const boolInVec &vec1) [all …]
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/dports/devel/py-bullet3/bullet3-3.21/test/Bullet2/vectormath/sse/ |
H A D | floatInVec.h | 245 operator*(const floatInVec &vec0, const floatInVec &vec1) 247 return floatInVec(_mm_mul_ps(vec0.get128(), vec1.get128())); 257 operator+(const floatInVec &vec0, const floatInVec &vec1) 259 return floatInVec(_mm_add_ps(vec0.get128(), vec1.get128())); 263 operator-(const floatInVec &vec0, const floatInVec &vec1) 269 operator<(const floatInVec &vec0, const floatInVec &vec1) 275 operator<=(const floatInVec &vec0, const floatInVec &vec1) 281 operator>(const floatInVec &vec0, const floatInVec &vec1) 287 operator>=(const floatInVec &vec0, const floatInVec &vec1) 293 operator==(const floatInVec &vec0, const floatInVec &vec1) [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/vectormath/sse/ |
H A D | floatInVec.h | 263 operator * (const floatInVec &vec0, const floatInVec &vec1) 265 return floatInVec(_mm_mul_ps(vec0.get128(), vec1.get128())); 277 operator + (const floatInVec &vec0, const floatInVec &vec1) 279 return floatInVec(_mm_add_ps(vec0.get128(), vec1.get128())); 284 operator - (const floatInVec &vec0, const floatInVec &vec1) 291 operator < (const floatInVec &vec0, const floatInVec &vec1) 298 operator <= (const floatInVec &vec0, const floatInVec &vec1) 305 operator > (const floatInVec &vec0, const floatInVec &vec1) 312 operator >= (const floatInVec &vec0, const floatInVec &vec1) 319 operator == (const floatInVec &vec0, const floatInVec &vec1) [all …]
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/dports/science/ALPSCore/ALPSCore-2.2.0/utilities/test/ |
H A D | vector_functions.cpp | 72 vec1 += vec2; in TYPED_TEST() 74 EXPECT_EQ(res, vec1); in TYPED_TEST() 83 vec1 -= vec2; in TYPED_TEST() 85 EXPECT_EQ(res, vec1); in TYPED_TEST() 94 vec1 *= vec2; in TYPED_TEST() 96 EXPECT_EQ(res, vec1); in TYPED_TEST() 105 vec1 /= vec2; in TYPED_TEST() 107 EXPECT_EQ(res, vec1); in TYPED_TEST() 120 EXPECT_EQ(res, vec1); in TYPED_TEST() 128 vec1.resize(3); in TYPED_TEST() [all …]
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