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Searched refs:vector_normalize (Results 1 – 25 of 35) sorted by relevance

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/dports/graphics/py-geomdl/geomdl-5.2.10/geomdl/
H A D_operations.py36 vector = linalg.vector_normalize(ders[1]) if normalize else ders[1]
83 vector = linalg.vector_normalize(n) if normalize else n
129 vector = linalg.vector_normalize(vector) if normalize else vector
171 vector_u = linalg.vector_normalize(skl[1][0]) if normalize else skl[1][0]
172 vector_v = linalg.vector_normalize(skl[0][1]) if normalize else skl[0][1]
215 vector = linalg.vector_normalize(vector) if normalize else vector
H A Dlinalg.py127 def vector_normalize(vector_in, decimals=18): function
187 ret_vec = vector_normalize(ret_vec)
/dports/graphics/py-geomdl/geomdl-5.2.10/tests/
H A Dtest_linalg.py82 linalg.vector_normalize(vec)
88 linalg.vector_normalize(vec)
93 linalg.vector_normalize(5)
99 to_check = linalg.vector_normalize(vec, decimals=3)
106 to_check = linalg.vector_normalize(vec)
/dports/devel/z88dk/z88dk/libsrc/lib3d/
H A Dvector_normalize.c16 void vector_normalize(vector_t *p, vector_t *r) { in vector_normalize() function
H A Dlib3d.lst16 vector_normalize
H A Dobject_render_flatshading.c43 vector_normalize(&N, &N); in object_render_flatshading()
/dports/devel/allegro5/allegro5-5.2.7.0/examples/
H A Dex_camera.c88 static Vector vector_normalize(Vector a) in vector_normalize() function
114 c->zaxis = vector_normalize(c->zaxis); in camera_rotate_around_axis()
116 c->xaxis = vector_normalize(c->xaxis); in camera_rotate_around_axis()
137 return vector_normalize(move); in get_ground_forward_vector()
147 return vector_normalize(move); in get_ground_right_vector()
/dports/graphics/kludge3d/kludge3d-20040822/src/
H A Dvector.h31 float vector_normalize( float *v1 ) ;
H A Dvector.c100 float vector_normalize( float *v1 ) { in vector_normalize() function
236 vector_normalize( deltaV2V1 ); in vector_find_heading()
H A Dpolygon.c383 vector_normalize( v1 ); in poly_find_normal()
387 vector_normalize( v2 ); in poly_find_normal()
391 vector_normalize( p->normal ); in poly_find_normal()
/dports/science/minc2/minc-release-2.2.00/conversion/mri_to_minc/
H A Dsiemens_to_minc.pl37 sub vector_normalize { subroutine
188 @z = &vector_normalize(*major);
189 @zprime = &vector_normalize(*normal);
191 @a = &vector_normalize(*a);
/dports/graphics/opendx/dx-4.4.4/src/exec/dxmods/
H A Dvectors.h19 #define vector_normalize _dxfvector_normalize_3D macro
H A D_normals.c1079 if (! vector_normalize((Vector *)normals, (Vector *)normals)) in _dxf_PDep_triangles()
1237 if (! vector_normalize((Vector *)normals, (Vector *)normals)) in _dxf_PDep_quads()
1382 vector_normalize((Vector *)f, (Vector *)f); in _dxfAreaNormals_Field()
1419 if (! vector_normalize((Vector *)(normals+3*i), in _dxfAreaNormals_Field()
/dports/astro/celestia-gtk/celestia-1.6.1/src/celestia/
H A Dcelx_vector.cpp159 static int vector_normalize(lua_State* l) in vector_normalize() function
297 celx.registerMethod("normalize", vector_normalize); in CreateVectorMetaTable()
/dports/astro/celestia/celestia-1.6.1/src/celestia/
H A Dcelx_vector.cpp159 static int vector_normalize(lua_State* l) in vector_normalize() function
297 celx.registerMethod("normalize", vector_normalize); in CreateVectorMetaTable()
/dports/devel/z88dk/z88dk/examples/msx/
H A Dex11.c137 vector_normalize(&light, &light); in main()
/dports/lang/fpc-source/fpc-3.2.2/packages/ptc/examples/
H A Dtunnel3d.pp77 procedure vector_normalize(var v: TVector);
206 vector_normalize(tmp);
222 vector_normalize(light);
358 vector_normalize(lvec);
/dports/audio/sphinx3/sphinx3-0.8/include/
H A Dvector.h128 int32 vector_normalize(vector_t v, /**< The vector */
/dports/devel/z88dk/z88dk/include/
H A Dlib3d.h103 extern void __LIB__ vector_normalize(vector_t *p, vector_t *r) __smallc;
/dports/graphics/blender/blender-2.91.0/source/blender/gpu/shaders/material/
H A Dgpu_shader_material_math_util.glsl107 void vector_normalize(vec3 normal, out vec3 outnormal)
/dports/science/code_saturne/code_saturne-7.1.0/src/atmo/
H A Datiniv.f90345 call vector_normalize(vel_dir, vel_dir)
/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/
H A Dglcells.c217 static void vector_normalize( Vector * );
314 static inline void vector_normalize( Vector *vec ) in vector_normalize() function
518 vector_normalize( &ret->normal[v] ); in create_ObjectSmooth()
671 vector_normalize( &ret->vertex[v] ); in subdivide()
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Dhellbeast.lua576 vx, vy = vector_normalize(vx, vy)
577 dx, dy = vector_normalize(dx, dy)
/dports/science/axom/axom-0.6.1/src/axom/primal/tests/
H A Dprimal_vector.cpp160 TEST(primal_vector, vector_normalize) in TEST() argument
/dports/science/axom/axom-0.6.1/src/axom/core/tests/
H A Dnumerics_matvecops.hpp439 TEST(numerics_matvecops, vector_normalize) in TEST() argument

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