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Searched refs:vehSurfaces (Results 1 – 5 of 5) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dq_shared.h1297 int vehSurfaces; member
H A Dmsg.cpp1661 { PSF(vehSurfaces), 16 }, //allow up to 16 surfaces in the flag I guess
1808 { PSF(vehSurfaces), 16 }, //allow up to 16 surfaces in the flag I guess
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_predict.c1294 veh->m_pVehicle->m_iRemovedSurfaces = cg.predictedVehicleState.vehSurfaces; in CG_PredictPlayerState()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_vehicles.c1617 parent->client->ps.vehSurfaces = pVeh->m_iRemovedSurfaces; in Update()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_vehicles.cpp2190 parent->client->ps.vehSurfaces = pVeh->m_iRemovedSurfaces; in Update()