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Searched refs:vehicleSoundParams (Results 1 – 1 of 1) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/ride/
H A DVehicle.cpp1160 for (auto vehicleSoundParams : vehicleSoundParamsList) in vehicle_sounds_update() local
1162 if (vehicle_sound.id == vehicleSoundParams.id) in vehicle_sounds_update()
1184 for (auto& vehicleSoundParams : vehicleSoundParamsList) in vehicle_sounds_update() local
1186 uint8_t panVol = vehicle_sounds_update_get_pan_volume(&vehicleSoundParams); in vehicle_sounds_update()
1188 auto* vehicleSound = vehicle_sounds_update_get_vehicle_sound(&vehicleSoundParams); in vehicle_sounds_update()
1195 if (tempvolume != vehicleSoundParams.volume) in vehicle_sounds_update()
1197 if (tempvolume < vehicleSoundParams.volume) in vehicle_sounds_update()
1209 Vehicle* vehicle = GetEntity<Vehicle>(vehicleSoundParams.id); in vehicle_sounds_update()
1213 …vehicle->sound1_id, vehicle->sound1_volume, &vehicleSoundParams, vehicleSound->TrackSound, panVol); in vehicle_sounds_update()
1215 …vehicle->sound2_id, vehicle->sound2_volume, &vehicleSoundParams, vehicleSound->OtherSound, panVol); in vehicle_sounds_update()