/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/texmap/ |
H A D | tmapflat.cpp | 188 …at(grs_canvas &canvas, const grs_bitmap &bp, uint_fast32_t nverts, const g3s_point *const *vertbuf) in draw_tmap_flat() argument 197 average_light = vertbuf[0]->p3_l; in draw_tmap_flat() 199 average_light += vertbuf[i]->p3_l; in draw_tmap_flat() 214 points[i].x = vertbuf[i]->p3_sx; in draw_tmap_flat() 215 points[i].y = vertbuf[i]->p3_sy; in draw_tmap_flat()
|
H A D | ntmap.cpp | 792 …p(grs_canvas &canvas, const grs_bitmap &rbp, uint_fast32_t nverts, const g3s_point *const *vertbuf) in draw_tmap() argument 803 draw_tmap_flat(canvas, rbp, nverts, vertbuf); in draw_tmap() 822 auto vp = vertbuf[i]; in draw_tmap()
|
/dports/games/d2x/d2x-0.2.5/texmap/ |
H A D | tmapflat.c | 247 void draw_tmap_flat(grs_bitmap *bp,int nverts,g3s_point **vertbuf) in draw_tmap_flat() argument 256 average_light = vertbuf[0]->p3_l; in draw_tmap_flat() 258 average_light += vertbuf[i]->p3_l; in draw_tmap_flat() 274 points[i].x = vertbuf[i]->p3_sx; in draw_tmap_flat() 275 points[i].y = vertbuf[i]->p3_sy; in draw_tmap_flat()
|
H A D | ntmap.c | 1008 extern void draw_tmap_flat(grs_bitmap *bp,int nverts,g3s_point **vertbuf); 1013 void draw_tmap(grs_bitmap *bp,int nverts,g3s_point **vertbuf) in draw_tmap() argument 1032 draw_tmap_flat(bp, nverts, vertbuf); in draw_tmap() 1051 g3s_point *vp = vertbuf[i]; in draw_tmap()
|
/dports/emulators/mess/mame-mame0226/src/osd/modules/render/d3d/ |
H A D | d3dhlsl.cpp | 627 vertbuf[0].x = 0.0f; in init_fsfx_quad() 628 vertbuf[0].y = 0.0f; in init_fsfx_quad() 630 vertbuf[1].y = 0.0f; in init_fsfx_quad() 631 vertbuf[2].x = 0.0f; in init_fsfx_quad() 634 vertbuf[3].y = 0.0f; in init_fsfx_quad() 635 vertbuf[4].x = 0.0f; in init_fsfx_quad() 640 vertbuf[0].u0 = 0.0f; in init_fsfx_quad() 641 vertbuf[0].v0 = 0.0f; in init_fsfx_quad() 643 vertbuf[1].u0 = 1.0f; in init_fsfx_quad() 644 vertbuf[1].v0 = 0.0f; in init_fsfx_quad() [all …]
|
/dports/emulators/mame/mame-mame0226/src/osd/modules/render/d3d/ |
H A D | d3dhlsl.cpp | 627 vertbuf[0].x = 0.0f; in init_fsfx_quad() 628 vertbuf[0].y = 0.0f; in init_fsfx_quad() 630 vertbuf[1].y = 0.0f; in init_fsfx_quad() 631 vertbuf[2].x = 0.0f; in init_fsfx_quad() 634 vertbuf[3].y = 0.0f; in init_fsfx_quad() 635 vertbuf[4].x = 0.0f; in init_fsfx_quad() 640 vertbuf[0].u0 = 0.0f; in init_fsfx_quad() 641 vertbuf[0].v0 = 0.0f; in init_fsfx_quad() 643 vertbuf[1].u0 = 1.0f; in init_fsfx_quad() 644 vertbuf[1].v0 = 0.0f; in init_fsfx_quad() [all …]
|
/dports/games/retroarch/RetroArch-1.9.7/gfx/common/ |
H A D | d3d8_common.h | 99 d3d8_vertex_buffer_lock(LPDIRECT3DVERTEXBUFFER8 vertbuf) in d3d8_vertex_buffer_lock() argument 103 if (!vertbuf) in d3d8_vertex_buffer_lock() 106 IDirect3DVertexBuffer8_Lock(vertbuf, 0, 0, (BYTE**)&buf, 0); in d3d8_vertex_buffer_lock() 115 LPDIRECT3DVERTEXBUFFER8 vertbuf) in d3d8_vertex_buffer_unlock() argument 117 if (vertbuf) in d3d8_vertex_buffer_unlock() 118 IDirect3DVertexBuffer8_Unlock(vertbuf); in d3d8_vertex_buffer_unlock()
|
H A D | d3d9_common.h | 124 static INLINE void *d3d9_vertex_buffer_lock(LPDIRECT3DVERTEXBUFFER9 vertbuf) in d3d9_vertex_buffer_lock() argument 127 if (!vertbuf) in d3d9_vertex_buffer_lock() 129 IDirect3DVertexBuffer9_Lock(vertbuf, 0, 0, &buf, 0); in d3d9_vertex_buffer_lock() 137 static INLINE void d3d9_vertex_buffer_unlock(LPDIRECT3DVERTEXBUFFER9 vertbuf) in d3d9_vertex_buffer_unlock() argument 139 if (vertbuf) in d3d9_vertex_buffer_unlock() 140 IDirect3DVertexBuffer9_Unlock(vertbuf); in d3d9_vertex_buffer_unlock()
|
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/ |
H A D | texmap.h | 53 …aw_tmap(grs_canvas &, const grs_bitmap &bp, uint_fast32_t nverts, const g3s_point *const *vertbuf); 57 …ap_flat(grs_canvas &, const grs_bitmap &bp, uint_fast32_t nverts, const g3s_point *const *vertbuf);
|
H A D | fwd-gr.h | 317 void scale_bitmap(const grs_bitmap &bp, const std::array<grs_point, 3> &vertbuf, int orientation, g…
|
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/2d/ |
H A D | scalec.cpp | 345 void scale_bitmap(const grs_bitmap &bp, const std::array<grs_point, 3> &vertbuf, int orientation, g… in scale_bitmap() argument 356 x0 = vertbuf[0].x; y0 = vertbuf[0].y; in scale_bitmap() 357 x1 = vertbuf[2].x; y1 = vertbuf[2].y; in scale_bitmap()
|
/dports/games/d2x/d2x-0.2.5/2d/ |
H A D | scale.c | 115 void scale_bitmap(grs_bitmap *bp, grs_point *vertbuf ,int orientation) in scale_bitmap() argument 127 x0 = vertbuf[0].x; y0 = vertbuf[0].y; in scale_bitmap() 128 x1 = vertbuf[2].x; y1 = vertbuf[2].y; in scale_bitmap()
|
H A D | scalec.c | 432 void scale_bitmap(grs_bitmap *bp, grs_point *vertbuf, int orientation ) in scale_bitmap() argument 444 x0 = vertbuf[0].x; y0 = vertbuf[0].y; in scale_bitmap() 445 x1 = vertbuf[2].x; y1 = vertbuf[2].y; in scale_bitmap()
|
/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/mac-capture/ |
H A D | mac-display-capture.m | 31 gs_vertbuffer_t *vertbuf; field 108 if (dc->vertbuf) 109 gs_vertexbuffer_destroy(dc->vertbuf); 246 dc->vertbuf = gs_vertexbuffer_create(vb_data, GS_DYNAMIC); 247 return dc->vertbuf != NULL; 378 build_sprite_rect(gs_vertexbuffer_get_data(dc->vertbuf), origin.x, 408 gs_vertexbuffer_flush(dc->vertbuf); 409 gs_load_vertexbuffer(dc->vertbuf);
|
/dports/games/d2x/d2x-0.2.5/unused/vga/ |
H A D | grx.h | 304 void rotate_bitmap(grs_bitmap *bp, grs_point *vertbuf, int light_value); 307 void scale_bitmap(grs_bitmap *bp, grs_point *vertbuf, int orientation ); 331 extern void rotate_bitmap(grs_bitmap *bp, grs_point *vertbuf, int light_value);
|
/dports/games/d2x/d2x-0.2.5/include/ |
H A D | gr.h | 371 void rotate_bitmap(grs_bitmap *bp, grs_point *vertbuf, int light_value); 374 void scale_bitmap(grs_bitmap *bp, grs_point *vertbuf, int orientation ); 401 extern void rotate_bitmap(grs_bitmap *bp, grs_point *vertbuf, int light_value);
|
H A D | texmap.h | 116 extern void draw_tmap(grs_bitmap *bp, int nverts, g3s_point **vertbuf);
|
/dports/games/ufoai/ufoai-2.5-source/src/tools/ufo2map/check/ |
H A D | check.cpp | 751 …vec3_t vertbuf[VERT_BUF_SIZE_DISJOINT_SIDES];/* vertices of intersection of sides. arbitrary choic… in Check_SidesOverlap() local 768 VectorCopy(w[i]->p[j], vertbuf[numVert]); in Check_SidesOverlap() 779 …ntersection(w[0]->p[i], w[0]->p[pointIndex], w[1]->p[k], w[1]->p[pointIndex2], vertbuf[numVert])) { in Check_SidesOverlap() 797 memcpy(overlap->p, vertbuf, numVert * sizeof(vec3_t)); in Check_SidesOverlap() 803 Print3Vector(vertbuf[i]); in Check_SidesOverlap() 829 VectorSubtract(vertbuf[i], vertbuf[i - 1], from0to1); in Check_SidesOverlap() 830 VectorCopy(vertbuf[i - 1], zero); in Check_SidesOverlap() 831 VectorCopy(vertbuf[i], one); in Check_SidesOverlap() 835 if (!Check_PointsAreCollinear(zero, one, vertbuf[i])) { in Check_SidesOverlap()
|
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/ |
H A D | texture.cpp | 167 glGenBuffers(1, &this->buffer->vertbuf); in load_in_glthread() 175 glDeleteBuffers(1, &this->buffer->vertbuf); in unload() 335 glBindBuffer(GL_ARRAY_BUFFER, this->buffer->vertbuf); in draw()
|
H A D | texture.h | 52 GLuint id, vertbuf; member
|
/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers_renderchain/ |
H A D | d3d9_renderchain.h | 194 LPDIRECT3DVERTEXBUFFER9 vertbuf = (LPDIRECT3DVERTEXBUFFER9) in d3d9_renderchain_add_pass() local 199 if (!vertbuf) in d3d9_renderchain_add_pass() 202 pass->vertex_buf = vertbuf; in d3d9_renderchain_add_pass()
|
/dports/graphics/blender/blender-2.91.0/source/blender/gpu/ |
H A D | GPU_shader.h | 85 bool GPU_shader_transform_feedback_enable(GPUShader *shader, struct GPUVertBuf *vertbuf);
|
/dports/graphics/blender/blender-2.91.0/source/blender/gpu/intern/ |
H A D | gpu_shader.cc | 517 bool GPU_shader_transform_feedback_enable(GPUShader *shader, GPUVertBuf *vertbuf) in GPU_shader_transform_feedback_enable() argument 519 return unwrap(shader)->transform_feedback_enable(vertbuf); in GPU_shader_transform_feedback_enable()
|
/dports/games/d2x/d2x-0.2.5/main/ |
H A D | state.c | 187 grs_point vertbuf[3] = {{0,0}, {0,0}, {i2f(THUMBNAIL_W*2),i2f(THUMBNAIL_H*24/10)} }; in state_callback() local 189 scale_bitmap(sc_bmp[citem-1], vertbuf, 0 ); in state_callback()
|
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | state.cpp | 244 const std::array<grs_point, 3> vertbuf{{ in draw_handler() local 249 scale_bitmap(bmp, vertbuf, 0, temp_canv->cv_bitmap); in draw_handler()
|