/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineReferenceRenderer.cpp | 279 rr::VertexAttrib vertexAttribs[2]; in draw() local 283 vertexAttribs[0].size = 4; in draw() 287 vertexAttribs[1].size = 4; in draw() 288 vertexAttribs[1].pointer = colors.data(); in draw() 312 rr::VertexAttrib vertexAttribs[3]; in draw() local 316 vertexAttribs[0].size = 4; in draw() 320 vertexAttribs[1].size = 4; in draw() 324 vertexAttribs[2].size = 4; in draw() 348 rr::VertexAttrib vertexAttribs[2]; in draw() local 352 vertexAttribs[0].size = 4; in draw() [all …]
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/dports/graphics/embree/embree-3.13.2/kernels/common/ |
H A D | scene_grid_mesh.cpp | 31 vertexAttribs.resize(N); in setVertexAttributeCount() 62 if (slot >= vertexAttribs.size()) in setBuffer() 65 vertexAttribs[slot].set(buffer, offset, stride, num, format); in setBuffer() 66 vertexAttribs[slot].checkPadding16(); in setBuffer() 98 if (slot >= vertexAttribs.size()) in getBuffer() 100 return vertexAttribs[slot].getPtr(); in getBuffer() 125 if (slot >= vertexAttribs.size()) in updateBuffer() 127 vertexAttribs[slot].setModified(); in updateBuffer() 162 for (const auto& buffer : vertexAttribs) in verify()
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H A D | scene_triangle_mesh.cpp | 31 vertexAttribs.resize(N); in setVertexAttributeCount() 62 if (slot >= vertexAttribs.size()) in setBuffer() 65 vertexAttribs[slot].set(buffer, offset, stride, num, format); in setBuffer() 66 vertexAttribs[slot].checkPadding16(); in setBuffer() 98 if (slot >= vertexAttribs.size()) in getBuffer() 100 return vertexAttribs[slot].getPtr(); in getBuffer() 125 if (slot >= vertexAttribs.size()) in updateBuffer() 127 vertexAttribs[slot].setModified(); in updateBuffer() 162 for (const auto& buffer : vertexAttribs) in verify()
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H A D | scene_quad_mesh.cpp | 31 vertexAttribs.resize(N); in setVertexAttributeCount() 62 if (slot >= vertexAttribs.size()) in setBuffer() 65 vertexAttribs[slot].set(buffer, offset, stride, num, format); in setBuffer() 66 vertexAttribs[slot].checkPadding16(); in setBuffer() 98 if (slot >= vertexAttribs.size()) in getBuffer() 100 return vertexAttribs[slot].getPtr(); in getBuffer() 125 if (slot >= vertexAttribs.size()) in updateBuffer() 127 vertexAttribs[slot].setModified(); in updateBuffer()
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H A D | scene_points.cpp | 34 vertexAttribs.resize(N); in setVertexAttributeCount() 76 if (slot >= vertexAttribs.size()) in setBuffer() 79 vertexAttribs[slot].set(buffer, offset, stride, num, format); in setBuffer() 80 vertexAttribs[slot].checkPadding16(); in setBuffer() 96 if (slot >= vertexAttribs.size()) in getBuffer() 98 return vertexAttribs[slot].getPtr(); in getBuffer() 116 if (slot >= vertexAttribs.size()) in updateBuffer() 118 vertexAttribs[slot].setModified(); in updateBuffer()
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H A D | scene_line_segments.cpp | 33 vertexAttribs.resize(N); in setVertexAttributeCount() 73 if (slot >= vertexAttribs.size()) in setBuffer() 76 vertexAttribs[slot].set(buffer, offset, stride, num, format); in setBuffer() 77 vertexAttribs[slot].checkPadding16(); in setBuffer() 125 if (slot >= vertexAttribs.size()) in getBuffer() 127 return vertexAttribs[slot].getPtr(); in getBuffer() 164 if (slot >= vertexAttribs.size()) in updateBuffer() 166 vertexAttribs[slot].setModified(); in updateBuffer()
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H A D | scene_subdiv_mesh.cpp | 59 if (vertexAttribID < vertexAttribs.size()){ in setVertexAttributeTopology() 82 vertexAttribs.resize(N); in setVertexAttributeCount() 123 if (slot >= vertexAttribs.size()) in setBuffer() 127 vertexAttribs[slot].checkPadding16(); in setBuffer() 219 if (slot >= vertexAttribs.size()) in getBuffer() 221 return vertexAttribs[slot].getPtr(); in getBuffer() 291 if (slot >= vertexAttribs.size()) in updateBuffer() 293 vertexAttribs[slot].setModified(); in updateBuffer() 713 for (size_t i=0; i<vertexAttribs.size(); i++) in initializeHalfEdgeStructures() 714 …if (vertexAttribs[i]) vertex_attrib_buffer_tags[i].resize(numFaces()*numInterpolationSlots4(vertex… in initializeHalfEdgeStructures() [all …]
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H A D | scene_curves.cpp | 46 vertexAttribs.resize(N); in setVertexAttributeCount() 114 if (slot >= vertexAttribs.size()) in setBuffer() 117 vertexAttribs[slot].set(buffer, offset, stride, num, format); in setBuffer() 118 vertexAttribs[slot].checkPadding16(); in setBuffer() 177 if (slot >= vertexAttribs.size()) in getBuffer() 179 return vertexAttribs[slot].getPtr(); in getBuffer() 228 if (slot >= vertexAttribs.size()) in updateBuffer() 230 vertexAttribs[slot].setModified(); in updateBuffer() 398 using CurveInterfaceT<Curve>::vertexAttribs;
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H A D | scene_line_segments.h | 51 … (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE && bufferSlot <= vertexAttribs.size())); in interpolate_impl() 55 src = vertexAttribs[bufferSlot].getPtr(); in interpolate_impl() 56 stride = vertexAttribs[bufferSlot].getStride(); in interpolate_impl() 257 vector<BufferView<char>> vertexAttribs; //!< user buffers member
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H A D | scene_triangle_mesh.h | 64 … (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE && bufferSlot <= vertexAttribs.size())); in interpolate_impl() 68 src = vertexAttribs[bufferSlot].getPtr(); in interpolate_impl() 69 stride = vertexAttribs[bufferSlot].getStride(); in interpolate_impl() 264 vector<RawBufferView> vertexAttribs; //!< vertex attributes member
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H A D | scene_grid_mesh.h | 82 … (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE && bufferSlot <= vertexAttribs.size())); in interpolate_impl() 86 src = vertexAttribs[bufferSlot].getPtr(); in interpolate_impl() 87 stride = vertexAttribs[bufferSlot].getStride(); in interpolate_impl() 281 vector<RawBufferView> vertexAttribs; //!< vertex attributes member
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H A D | scene_quad_mesh.h | 64 … (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE && bufferSlot <= vertexAttribs.size())); in interpolate_impl() 68 src = vertexAttribs[bufferSlot].getPtr(); in interpolate_impl() 69 stride = vertexAttribs[bufferSlot].getStride(); in interpolate_impl() 283 vector<BufferView<char>> vertexAttribs; //!< vertex attribute buffers member
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/rendererimpl/ |
H A D | qssgrendererimpllayerrenderpreparationdata.cpp | 445 quint32 vertexAttribs = 0; in setVertexInputPresence() local 447 vertexAttribs |= QSSGShaderKeyVertexAttribute::Position; in setVertexInputPresence() 449 vertexAttribs |= QSSGShaderKeyVertexAttribute::Normal; in setVertexInputPresence() 455 vertexAttribs |= QSSGShaderKeyVertexAttribute::Tangent; in setVertexInputPresence() 457 vertexAttribs |= QSSGShaderKeyVertexAttribute::Binormal; in setVertexInputPresence() 459 vertexAttribs |= QSSGShaderKeyVertexAttribute::Color; in setVertexInputPresence() 493 quint32 vertexAttribs = 0; in prepareDefaultMaterialForRender() local 495 vertexAttribs |= QSSGShaderKeyVertexAttribute::Position; in prepareDefaultMaterialForRender() 497 vertexAttribs |= QSSGShaderKeyVertexAttribute::Normal; in prepareDefaultMaterialForRender() 503 vertexAttribs |= QSSGShaderKeyVertexAttribute::Tangent; in prepareDefaultMaterialForRender() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_surface.c | 366 if ( tess.shader->vertexAttribs & ATTR_POSITION ) in RB_SurfaceVertsAndIndexes() 374 if ( tess.shader->vertexAttribs & ATTR_NORMAL ) in RB_SurfaceVertsAndIndexes() 382 if ( tess.shader->vertexAttribs & ATTR_TANGENT ) in RB_SurfaceVertsAndIndexes() 390 if ( tess.shader->vertexAttribs & ATTR_TEXCOORD ) in RB_SurfaceVertsAndIndexes() 398 if ( tess.shader->vertexAttribs & ATTR_LIGHTCOORD ) in RB_SurfaceVertsAndIndexes() 406 if ( tess.shader->vertexAttribs & ATTR_COLOR ) in RB_SurfaceVertsAndIndexes() 1078 if ( tess.shader->vertexAttribs & ATTR_POSITION ) in RB_SurfaceGrid() 1084 if ( tess.shader->vertexAttribs & ATTR_NORMAL ) in RB_SurfaceGrid() 1090 if ( tess.shader->vertexAttribs & ATTR_TANGENT ) in RB_SurfaceGrid() 1096 if ( tess.shader->vertexAttribs & ATTR_TEXCOORD ) in RB_SurfaceGrid() [all …]
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H A D | tr_shade.c | 1128 unsigned int vertexAttribs = input->shader->vertexAttribs; in RB_CalcShaderVertexAttribs() local 1132 vertexAttribs |= ATTR_POSITION2; in RB_CalcShaderVertexAttribs() 1133 if (vertexAttribs & ATTR_NORMAL) in RB_CalcShaderVertexAttribs() 1135 vertexAttribs |= ATTR_NORMAL2; in RB_CalcShaderVertexAttribs() 1136 vertexAttribs |= ATTR_TANGENT2; in RB_CalcShaderVertexAttribs() 1140 return vertexAttribs; in RB_CalcShaderVertexAttribs() 1758 unsigned int vertexAttribs = 0; in RB_StageIteratorGeneric() local 1772 vertexAttribs = RB_CalcShaderVertexAttribs( input ); in RB_StageIteratorGeneric() 1776 RB_UpdateTessVao(vertexAttribs); in RB_StageIteratorGeneric()
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H A D | tr_shader.c | 2133 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs() 2138 shader.vertexAttribs |= ATTR_TEXCOORD; in ComputeVertexAttribs() 2168 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs() 2192 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs() 2196 shader.vertexAttribs |= ATTR_TANGENT; in ComputeVertexAttribs() 2220 shader.vertexAttribs |= ATTR_TEXCOORD; in ComputeVertexAttribs() 2226 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs() 2241 shader.vertexAttribs |= ATTR_COLOR; in ComputeVertexAttribs() 2245 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs() 2255 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_surface.c | 366 if ( tess.shader->vertexAttribs & ATTR_POSITION ) in RB_SurfaceVertsAndIndexes() 374 if ( tess.shader->vertexAttribs & ATTR_NORMAL ) in RB_SurfaceVertsAndIndexes() 382 if ( tess.shader->vertexAttribs & ATTR_TANGENT ) in RB_SurfaceVertsAndIndexes() 390 if ( tess.shader->vertexAttribs & ATTR_TEXCOORD ) in RB_SurfaceVertsAndIndexes() 398 if ( tess.shader->vertexAttribs & ATTR_LIGHTCOORD ) in RB_SurfaceVertsAndIndexes() 406 if ( tess.shader->vertexAttribs & ATTR_COLOR ) in RB_SurfaceVertsAndIndexes() 1076 if ( tess.shader->vertexAttribs & ATTR_POSITION ) in RB_SurfaceGrid() 1082 if ( tess.shader->vertexAttribs & ATTR_NORMAL ) in RB_SurfaceGrid() 1088 if ( tess.shader->vertexAttribs & ATTR_TANGENT ) in RB_SurfaceGrid() 1094 if ( tess.shader->vertexAttribs & ATTR_TEXCOORD ) in RB_SurfaceGrid() [all …]
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H A D | tr_shade.c | 1122 unsigned int vertexAttribs = input->shader->vertexAttribs; in RB_CalcShaderVertexAttribs() local 1126 vertexAttribs |= ATTR_POSITION2; in RB_CalcShaderVertexAttribs() 1127 if (vertexAttribs & ATTR_NORMAL) in RB_CalcShaderVertexAttribs() 1129 vertexAttribs |= ATTR_NORMAL2; in RB_CalcShaderVertexAttribs() 1130 vertexAttribs |= ATTR_TANGENT2; in RB_CalcShaderVertexAttribs() 1134 return vertexAttribs; in RB_CalcShaderVertexAttribs() 1753 unsigned int vertexAttribs = 0; in RB_StageIteratorGeneric() local 1767 vertexAttribs = RB_CalcShaderVertexAttribs( input ); in RB_StageIteratorGeneric() 1771 RB_UpdateTessVao(vertexAttribs); in RB_StageIteratorGeneric()
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H A D | tr_shader.c | 2161 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs() 2166 shader.vertexAttribs |= ATTR_TEXCOORD; in ComputeVertexAttribs() 2196 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs() 2220 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs() 2224 shader.vertexAttribs |= ATTR_TANGENT; in ComputeVertexAttribs() 2248 shader.vertexAttribs |= ATTR_TEXCOORD; in ComputeVertexAttribs() 2254 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs() 2269 shader.vertexAttribs |= ATTR_COLOR; in ComputeVertexAttribs() 2273 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs() 2283 shader.vertexAttribs |= ATTR_NORMAL; in ComputeVertexAttribs() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/referencerenderer/ |
H A D | rrRenderer.hpp | 117 , vertexAttribs (vertexAttribs_) in DrawCommand() 127 const VertexAttrib* const vertexAttribs; member in rr::DrawCommand
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/glshared/ |
H A D | glsTextureBufferCase.cpp | 680 rr::VertexAttrib vertexAttribs[1]; in renderReference() local 685 vertexAttribs[0].type = rr::VERTEXATTRIBTYPE_NONPURE_UNORM8; in renderReference() 686 vertexAttribs[0].size = 2; in renderReference() 687 vertexAttribs[0].pointer = texture.getRefBuffer().getPtr(); in renderReference() 695 vertexAttribs[0].type = rr::VERTEXATTRIBTYPE_NONPURE_UNORM8; in renderReference() 696 vertexAttribs[0].size = 2; in renderReference() 697 vertexAttribs[0].pointer = &(coords[0]); in renderReference() 703 const rr::DrawCommand cmd(renderState, renderTarget, program, 1, vertexAttribs, primitives); in renderReference() 710 const rr::DrawCommand cmd(renderState, renderTarget, program, 1, vertexAttribs, primitives); in renderReference()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/gapi/ |
H A D | c3d.h | 764 C3D_AttrInfo vertexAttribs; variable 844 AttrInfo_Init(&vertexAttribs); in init() 845 AttrInfo_AddLoader(&vertexAttribs, aCoord , GPU_SHORT , 4); in init() 846 AttrInfo_AddLoader(&vertexAttribs, aNormal , GPU_UNSIGNED_BYTE , 4); in init() 847 AttrInfo_AddLoader(&vertexAttribs, aTexCoord , GPU_SHORT , 4); in init() 848 AttrInfo_AddLoader(&vertexAttribs, aColor , GPU_UNSIGNED_BYTE , 4); in init() 849 AttrInfo_AddLoader(&vertexAttribs, aLight , GPU_UNSIGNED_BYTE , 4); in init() 924 C3D_SetAttrInfo(&vertexAttribs); in resetState()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/modules/vulkan/protected_memory/ |
H A D | vktProtectedMemUtils.hpp | 146 const VertexAttribs& vertexAttribs, 157 const VertexAttribs& vertexAttribs,
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/dports/devel/simgear/simgear-2020.3.11/simgear/io/ |
H A D | sg_binobj.hxx | 194 group_vai_list& vertexAttribs, 204 const group_vai_list& vertexAttribs,
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H A D | sg_binobj.cxx | 398 group_vai_list& vertexAttribs, in read_object() argument 487 vertexAttribs.push_back( vas ); in read_object() 838 const group_vai_list& vertexAttribs, in write_objects() argument 859 unsigned int va_count = vertexAttribs.size(); in write_objects() 861 if ( !vertexAttribs[va].empty() && !vertexAttribs[va].front().empty() ) { in write_objects() 916 const vai_list& vaa( vertexAttribs[i] ); in write_objects()
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