Searched refs:vertexFaceNeighbors (Results 1 – 3 of 3) sorted by relevance
2795 if (vertexFaceNeighbors.size() == 0) in buildVertexNormals()2808 if (vertexFaceNeighbors[i].size() == 0) in buildVertexNormals()2813 … Face * firstFace = getGroupHandle(vertexFaceNeighbors[i].begin()->getGroupIndex())->getFaceHandle… in buildVertexNormals()2825 …std::list<VertexFaceNeighbor>::iterator iter = vertexFaceNeighbors[i].begin(); iter != vertexFaceN… in buildVertexNormals()2853 …std::list<VertexFaceNeighbor>::iterator iter = vertexFaceNeighbors[i].begin(); iter != vertexFaceN… in buildVertexNormals()2875 if (vertexFaceNeighbors.size() == 0) in buildVertexNormalsFancy()2906 …list<VertexFaceNeighbor>::iterator iter = vertexFaceNeighbors[vertexIndex].begin(); iter != vertex… in buildVertexNormalsFancy()3686 vertexFaceNeighbors.clear(); in buildVertexFaceNeighbors()3688 vertexFaceNeighbors.push_back(std::list<VertexFaceNeighbor>()); in buildVertexFaceNeighbors()3703 …vertexFaceNeighbors[vertexHandle->getPositionIndex()].push_back(ObjMesh::VertexFaceNeighbor(i, iFa… in buildVertexFaceNeighbors()[all …]
550 std::vector<std::list<VertexFaceNeighbor> > vertexFaceNeighbors; variable