Searched refs:vertexShaderSrc (Results 1 – 10 of 10) sorted by relevance
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/pi/ |
H A D | vid_pi.cpp | 28 static GLuint createProgram(const char *vertexShaderSrc, const char *fragmentShaderSrc); 51 static const char* vertexShaderSrc = variable 125 shader.program = createProgram(vertexShaderSrc, fragmentShaderSrc); in piInitVideo() 236 static GLuint createProgram(const char *vertexShaderSrc, const char *fragmentShaderSrc) in createProgram() argument 238 GLuint vertexShader = createShader(GL_VERTEX_SHADER, vertexShaderSrc); in createProgram()
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/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | test_webgl_context_attributes_common.c | 36 static char vertexShaderSrc[] = variable 71 static GLuint createShaderProgram(const char *vertexShaderSrc, const char *fragmentShaderSrc) { in createShaderProgram() argument 73 glAttachShader(program, createShader(vertexShaderSrc, GL_VERTEX_SHADER)); in createShaderProgram() 104 shaderProgram = createShaderProgram(vertexShaderSrc, fragmentShaderSrc); in initGlObjects()
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/dports/www/wt/wt-4.6.1/examples/feature/miniwebgl/ |
H A D | miniwebgl.C | 26 const char *vertexShaderSrc = variable 48 shaderSource(vertexShader, vertexShaderSrc); in initializeGL()
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/gl_tests/ |
H A D | PBOExtensionTest.cpp | 35 const char *vertexShaderSrc = SHADER_SOURCE in SetUp() local 60 mProgram = CompileProgram(vertexShaderSrc, fragmentShaderSrc); in SetUp()
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H A D | ReadPixelsTest.cpp | 295 const char *vertexShaderSrc = in SetUp() local 311 mProgram = CompileProgram(vertexShaderSrc, fragmentShaderSrc); in SetUp()
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/dports/www/wt/wt-4.6.1/examples/webgl/ |
H A D | teapot.C | 36 const char *vertexShaderSrc = variable 143 vertexShaderText_->setText(vertexShaderSrc); in resetShaders()
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/dports/multimedia/v4l_compat/v4l-utils-4l-utils-1.20.0/utils/qvidcap/ |
H A D | paint.cpp | 522 QString vertexShaderSrc; in changeShader() local 525 vertexShaderSrc = "#version 300 es\n" in changeShader() 528 vertexShaderSrc = "#version 330\n"; in changeShader() 530 vertexShaderSrc += in changeShader() 540 QOpenGLShader::Vertex, vertexShaderSrc); in changeShader()
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/dports/multimedia/libv4l/v4l-utils-4l-utils-1.20.0/utils/qvidcap/ |
H A D | paint.cpp | 522 QString vertexShaderSrc; in changeShader() local 525 vertexShaderSrc = "#version 300 es\n" in changeShader() 528 vertexShaderSrc = "#version 330\n"; in changeShader() 530 vertexShaderSrc += in changeShader() 540 QOpenGLShader::Vertex, vertexShaderSrc); in changeShader()
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/dports/multimedia/v4l-utils/v4l-utils-4l-utils-1.20.0/utils/qvidcap/ |
H A D | paint.cpp | 522 QString vertexShaderSrc; in changeShader() local 525 vertexShaderSrc = "#version 300 es\n" in changeShader() 528 vertexShaderSrc = "#version 330\n"; in changeShader() 530 vertexShaderSrc += in changeShader() 540 QOpenGLShader::Vertex, vertexShaderSrc); in changeShader()
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/dports/audio/milkytracker/MilkyTracker-1.03.00/src/tracker/cocoa/ |
H A D | MTTrackerView.mm | 225 static const GLchar* vertexShaderSrc = GLSL 261 glShaderSource(vertexShaderName, 1, &vertexShaderSrc, NULL);
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