/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/gpu/batches/ |
H A D | GrAAStrokeRectBatch.cpp | 191 size_t vertexStride, 254 size_t vertexStride = gp->getVertexStride(); in onPrepareDraws() local 280 vertexStride, in onPrepareDraws() 430 size_t vertexStride, in generateAAStrokeRectGeometry() argument 450 vertexStride); in generateAAStrokeRectGeometry() 489 set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset); in generateAAStrokeRectGeometry() 507 vertexStride); in generateAAStrokeRectGeometry() 513 set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset); in generateAAStrokeRectGeometry() 536 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0; in generateAAStrokeRectGeometry() 550 verts += outerVertexNum * vertexStride; in generateAAStrokeRectGeometry() [all …]
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H A D | GrAAFillRectBatch.cpp | 49 size_t vertexStride, in generate_aa_fill_rect_geometry() argument 66 set_inset_fan(fan1Pos, vertexStride, devRect, inset, inset); in generate_aa_fill_rect_geometry() 84 rect.fRight, rect.fBottom, vertexStride); in generate_aa_fill_rect_geometry() 85 viewMatrix.mapPointsWithStride(fan0Pos, vertexStride, 4); in generate_aa_fill_rect_geometry() 91 *((SkPoint*)((intptr_t)fan1Pos + 0 * vertexStride)) = in generate_aa_fill_rect_geometry() 95 *((SkPoint*)((intptr_t)fan1Pos + 1 * vertexStride)) = in generate_aa_fill_rect_geometry() 99 *((SkPoint*)((intptr_t)fan1Pos + 2 * vertexStride)) = in generate_aa_fill_rect_geometry() 103 *((SkPoint*)((intptr_t)fan1Pos + 3 * vertexStride)) = in generate_aa_fill_rect_geometry() 145 verts += 4 * vertexStride; in generate_aa_fill_rect_geometry() 155 *reinterpret_cast<float*>(verts + i * vertexStride + in generate_aa_fill_rect_geometry() [all …]
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H A D | GrDrawAtlasBatch.cpp | 22 size_t vertexStride = sizeof(SkPoint) + sizeof(SkPoint) + in initBatchTracker() local 27 currVertex += vertexStride; in initBatchTracker() 62 size_t vertexStride = gp->getVertexStride(); in onPrepareDraws() local 63 SkASSERT(vertexStride == sizeof(SkPoint) + sizeof(SkPoint) in onPrepareDraws() 68 void* verts = helper.init(target, vertexStride, numQuads); in onPrepareDraws() 99 size_t vertexStride = 2*sizeof(SkPoint); in GrDrawAtlasBatch() local 103 vertexStride += sizeof(GrColor); in GrDrawAtlasBatch() 141 currVertex += vertexStride; in GrDrawAtlasBatch() 147 currVertex += vertexStride; in GrDrawAtlasBatch() 153 currVertex += vertexStride; in GrDrawAtlasBatch() [all …]
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H A D | GrAALinearizingConvexPathRenderer.cpp | 73 size_t vertexStride, in extract_verts() argument 81 *((SkPoint*)((intptr_t)verts + i * vertexStride)) = tess.point(i); in extract_verts() 91 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor; in extract_verts() 93 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color; in extract_verts() 94 *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = in extract_verts() 195 memcpy(verts, vertices, vertexCount * vertexStride); in draw() 223 size_t vertexStride = gp->getVertexStride(); in onPrepareDraws() local 226 vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) : in onPrepareDraws() 235 uint8_t* vertices = (uint8_t*) sk_malloc_throw(maxVertices * vertexStride); in onPrepareDraws() 252 vertexCount, vertexStride, vertices, indexCount, indices); in onPrepareDraws() [all …]
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/ops/ |
H A D | GrAAFillRectOp.cpp | 57 size_t vertexStride, in generate_aa_fill_rect_geometry() argument 74 set_inset_fan(fan1Pos, vertexStride, devRect, inset, inset); in generate_aa_fill_rect_geometry() 90 vertexStride); in generate_aa_fill_rect_geometry() 97 *((SkPoint*)((intptr_t)fan1Pos + 0 * vertexStride)) = in generate_aa_fill_rect_geometry() 101 *((SkPoint*)((intptr_t)fan1Pos + 1 * vertexStride)) = in generate_aa_fill_rect_geometry() 105 *((SkPoint*)((intptr_t)fan1Pos + 2 * vertexStride)) = in generate_aa_fill_rect_geometry() 109 *((SkPoint*)((intptr_t)fan1Pos + 3 * vertexStride)) = in generate_aa_fill_rect_geometry() 124 vertexStride, 8); in generate_aa_fill_rect_geometry() 135 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0; in generate_aa_fill_rect_geometry() 150 verts += 4 * vertexStride; in generate_aa_fill_rect_geometry() [all …]
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H A D | GrAAStrokeRectOp.cpp | 226 size_t vertexStride, 265 size_t vertexStride = gp->getVertexStride(); in onPrepareDraws() local 279 helper.init(target, vertexStride, indexBuffer.get(), in onPrepareDraws() 290 vertexStride, in onPrepareDraws() 432 size_t vertexStride, in generateAAStrokeRectGeometry() argument 499 devInside.fBottom, vertexStride); in generateAAStrokeRectGeometry() 501 devInside.fBottom, vertexStride); in generateAAStrokeRectGeometry() 523 devInside.fBottom, vertexStride); in generateAAStrokeRectGeometry() 525 devInside.fBottom, vertexStride); in generateAAStrokeRectGeometry() 548 verts += outerVertexNum * vertexStride; in generateAAStrokeRectGeometry() [all …]
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H A D | GrAALinearizingConvexPathRenderer.cpp | 82 size_t vertexStride, in extract_verts() argument 90 *((SkPoint*)((intptr_t)verts + i * vertexStride)) = tess.point(i); in extract_verts() 100 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor; in extract_verts() 102 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color; in extract_verts() 103 *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = in extract_verts() 222 memcpy(verts, vertices, vertexCount * vertexStride); in draw() 249 size_t vertexStride = gp->getVertexStride(); in onPrepareDraws() local 253 : vertexStride == in onPrepareDraws() 262 uint8_t* vertices = (uint8_t*) sk_malloc_throw(maxVertices * vertexStride); in onPrepareDraws() 284 if (maxVertices * vertexStride > SK_MaxS32) { in onPrepareDraws() [all …]
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H A D | GrDrawAtlasOp.cpp | 43 size_t vertexStride = 2 * sizeof(SkPoint); in GrDrawAtlasOp() local 47 vertexStride += sizeof(GrColor); in GrDrawAtlasOp() 52 int allocSize = static_cast<int>(4 * vertexStride * spriteCount); in GrDrawAtlasOp() 75 *(reinterpret_cast<GrColor*>(currVertex + 2 * vertexStride + sizeof(SkPoint))) = in GrDrawAtlasOp() 86 currVertex += vertexStride; in GrDrawAtlasOp() 92 currVertex += vertexStride; in GrDrawAtlasOp() 98 currVertex += vertexStride; in GrDrawAtlasOp() 104 currVertex += vertexStride; in GrDrawAtlasOp() 125 size_t vertexStride = gp->getVertexStride(); in onPrepareDraws() local 126 SkASSERT(vertexStride == in onPrepareDraws() [all …]
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H A D | GrAtlasTextOp.cpp | 122 size_t vertexStride, int glyphCount) { in clip_quads() argument 134 memcpy(currVertex, blobVertices, 4 * vertexStride); in clip_quads() 135 currVertex += 4 * vertexStride; in clip_quads() 141 size_t coordOffset = vertexStride - 2*sizeof(uint16_t); in clip_quads() 190 currVertex += vertexStride; in clip_quads() 199 currVertex += vertexStride; in clip_quads() 208 currVertex += vertexStride; in clip_quads() 217 currVertex += vertexStride; in clip_quads() 220 blobVertices += 4 * vertexStride; in clip_quads() 300 args.fViewMatrix, pos, vertexStride, pos, vertexStride, in onPrepareDraws() [all …]
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/dports/www/firefox-esr/firefox-91.8.0/gfx/skia/skia/src/gpu/text/ |
H A D | GrTextBlobVertexRegenerator.cpp | 29 point = SkTAddOffset<SkPoint>(point, vertexStride); in regen_positions() 33 static void regen_colors(char* vertex, size_t vertexStride, GrColor color) { in regen_colors() argument 40 vcolor = SkTAddOffset<GrColor>(vcolor, vertexStride); in regen_colors() 48 size_t texCoordOffset = vertexStride - sizeof(SkIPoint16); in regen_texcoords() 83 textureCoords = SkTAddOffset<uint16_t>(textureCoords, vertexStride); in regen_texcoords() 86 textureCoords = SkTAddOffset<uint16_t>(textureCoords, vertexStride); in regen_texcoords() 89 textureCoords = SkTAddOffset<uint16_t>(textureCoords, vertexStride); in regen_texcoords() 114 regen_colors(vertex, vertexStride, hackColor); in regen_texcoords() 182 auto vertexStride = GetVertexStride(fSubRun->maskFormat(), hasW); in doRegen() local 184 fCurrGlyph * kVerticesPerGlyph * vertexStride; in doRegen() [all …]
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/skia/skia/src/gpu/text/ |
H A D | GrTextBlobVertexRegenerator.cpp | 29 point = SkTAddOffset<SkPoint>(point, vertexStride); in regen_positions() 33 static void regen_colors(char* vertex, size_t vertexStride, GrColor color) { in regen_colors() argument 40 vcolor = SkTAddOffset<GrColor>(vcolor, vertexStride); in regen_colors() 48 size_t texCoordOffset = vertexStride - sizeof(SkIPoint16); in regen_texcoords() 83 textureCoords = SkTAddOffset<uint16_t>(textureCoords, vertexStride); in regen_texcoords() 86 textureCoords = SkTAddOffset<uint16_t>(textureCoords, vertexStride); in regen_texcoords() 89 textureCoords = SkTAddOffset<uint16_t>(textureCoords, vertexStride); in regen_texcoords() 114 regen_colors(vertex, vertexStride, hackColor); in regen_texcoords() 182 auto vertexStride = GetVertexStride(fSubRun->maskFormat(), hasW); in doRegen() local 184 fCurrGlyph * kVerticesPerGlyph * vertexStride; in doRegen() [all …]
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/dports/www/firefox/firefox-99.0/gfx/skia/skia/src/gpu/text/ |
H A D | GrTextBlobVertexRegenerator.cpp | 29 point = SkTAddOffset<SkPoint>(point, vertexStride); in regen_positions() 33 static void regen_colors(char* vertex, size_t vertexStride, GrColor color) { in regen_colors() argument 40 vcolor = SkTAddOffset<GrColor>(vcolor, vertexStride); in regen_colors() 48 size_t texCoordOffset = vertexStride - sizeof(SkIPoint16); in regen_texcoords() 83 textureCoords = SkTAddOffset<uint16_t>(textureCoords, vertexStride); in regen_texcoords() 86 textureCoords = SkTAddOffset<uint16_t>(textureCoords, vertexStride); in regen_texcoords() 89 textureCoords = SkTAddOffset<uint16_t>(textureCoords, vertexStride); in regen_texcoords() 114 regen_colors(vertex, vertexStride, hackColor); in regen_texcoords() 182 auto vertexStride = GetVertexStride(fSubRun->maskFormat(), hasW); in doRegen() local 184 fCurrGlyph * kVerticesPerGlyph * vertexStride; in doRegen() [all …]
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/skia/skia/src/gpu/text/ |
H A D | GrTextBlobVertexRegenerator.cpp | 29 point = SkTAddOffset<SkPoint>(point, vertexStride); in regen_positions() 33 static void regen_colors(char* vertex, size_t vertexStride, GrColor color) { in regen_colors() argument 40 vcolor = SkTAddOffset<GrColor>(vcolor, vertexStride); in regen_colors() 48 size_t texCoordOffset = vertexStride - sizeof(SkIPoint16); in regen_texcoords() 83 textureCoords = SkTAddOffset<uint16_t>(textureCoords, vertexStride); in regen_texcoords() 86 textureCoords = SkTAddOffset<uint16_t>(textureCoords, vertexStride); in regen_texcoords() 89 textureCoords = SkTAddOffset<uint16_t>(textureCoords, vertexStride); in regen_texcoords() 114 regen_colors(vertex, vertexStride, hackColor); in regen_texcoords() 182 auto vertexStride = GetVertexStride(fSubRun->maskFormat(), hasW); in doRegen() local 184 fCurrGlyph * kVerticesPerGlyph * vertexStride; in doRegen() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Math/ |
H A D | Ray.cpp | 251 const unsigned char* vertices = ((const unsigned char*)vertexData) + vertexStart * vertexStride; in HitDistance() 258 const Vector3& v0 = *((const Vector3*)(&vertices[index * vertexStride])); in HitDistance() 259 const Vector3& v1 = *((const Vector3*)(&vertices[(index + 1) * vertexStride])); in HitDistance() 260 const Vector3& v2 = *((const Vector3*)(&vertices[(index + 2) * vertexStride])); in HitDistance() 277 … const Vector2& uv0 = *((const Vector2*)(&vertices[uvOffset + nearestIdx * vertexStride])); in HitDistance() 305 const Vector3& v0 = *((const Vector3*)(&vertices[indices[0] * vertexStride])); in HitDistance() 306 const Vector3& v1 = *((const Vector3*)(&vertices[indices[1] * vertexStride])); in HitDistance() 307 const Vector3& v2 = *((const Vector3*)(&vertices[indices[2] * vertexStride])); in HitDistance() 341 const Vector3& v0 = *((const Vector3*)(&vertices[indices[0] * vertexStride])); in HitDistance() 342 const Vector3& v1 = *((const Vector3*)(&vertices[indices[1] * vertexStride])); in HitDistance() [all …]
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexArray.cpp | 18 …riangleIndexBase, int triangleIndexStride, int numVertices, btScalar* vertexBase, int vertexStride) in btTriangleIndexVertexArray() argument 28 mesh.m_vertexStride = vertexStride; in btTriangleIndexVertexArray() 37 …unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, unsigned char*… in getLockedVertexIndexBase() argument 48 vertexStride = mesh.m_vertexStride; in getLockedVertexIndexBase() 57 …unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, const unsigned… in getLockedReadOnlyVertexIndexBase() argument 66 vertexStride = mesh.m_vertexStride; in getLockedReadOnlyVertexIndexBase()
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/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3TriangleIndexVertexArray.cpp | 18 …riangleIndexBase, int triangleIndexStride, int numVertices, b3Scalar* vertexBase, int vertexStride) in b3TriangleIndexVertexArray() argument 28 mesh.m_vertexStride = vertexStride; in b3TriangleIndexVertexArray() 37 …unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, unsigned char*… in getLockedVertexIndexBase() argument 48 vertexStride = mesh.m_vertexStride; in getLockedVertexIndexBase() 57 …unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, const unsigned… in getLockedReadOnlyVertexIndexBase() argument 66 vertexStride = mesh.m_vertexStride; in getLockedReadOnlyVertexIndexBase()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexArray.cpp | 18 …riangleIndexBase, int triangleIndexStride, int numVertices, btScalar* vertexBase, int vertexStride) in btTriangleIndexVertexArray() argument 28 mesh.m_vertexStride = vertexStride; in btTriangleIndexVertexArray() 37 …unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, unsigned char*… in getLockedVertexIndexBase() argument 48 vertexStride = mesh.m_vertexStride; in getLockedVertexIndexBase() 57 …unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, const unsigned… in getLockedReadOnlyVertexIndexBase() argument 66 vertexStride = mesh.m_vertexStride; in getLockedReadOnlyVertexIndexBase()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexArray.cpp | 18 …t* triangleIndexBase,int triangleIndexStride,int numVertices,btScalar* vertexBase,int vertexStride) in btTriangleIndexVertexArray() argument 28 mesh.m_vertexStride = vertexStride; in btTriangleIndexVertexArray() 39 …(unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,unsigned char *… in getLockedVertexIndexBase() argument 50 vertexStride = mesh.m_vertexStride; in getLockedVertexIndexBase() 59 … unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,const unsigned … in getLockedReadOnlyVertexIndexBase() argument 68 vertexStride = mesh.m_vertexStride; in getLockedReadOnlyVertexIndexBase()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexArray.cpp | 18 …t* triangleIndexBase,int triangleIndexStride,int numVertices,btScalar* vertexBase,int vertexStride) in btTriangleIndexVertexArray() argument 28 mesh.m_vertexStride = vertexStride; in btTriangleIndexVertexArray() 39 …(unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,unsigned char *… in getLockedVertexIndexBase() argument 50 vertexStride = mesh.m_vertexStride; in getLockedVertexIndexBase() 59 … unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,const unsigned … in getLockedReadOnlyVertexIndexBase() argument 68 vertexStride = mesh.m_vertexStride; in getLockedReadOnlyVertexIndexBase()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexArray.cpp | 18 …riangleIndexBase, int triangleIndexStride, int numVertices, btScalar* vertexBase, int vertexStride) in btTriangleIndexVertexArray() argument 28 mesh.m_vertexStride = vertexStride; in btTriangleIndexVertexArray() 37 …unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, unsigned char*… in getLockedVertexIndexBase() argument 48 vertexStride = mesh.m_vertexStride; in getLockedVertexIndexBase() 57 …unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, const unsigned… in getLockedReadOnlyVertexIndexBase() argument 66 vertexStride = mesh.m_vertexStride; in getLockedReadOnlyVertexIndexBase()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexArray.cpp | 18 …t* triangleIndexBase,int triangleIndexStride,int numVertices,btScalar* vertexBase,int vertexStride) in btTriangleIndexVertexArray() argument 28 mesh.m_vertexStride = vertexStride; in btTriangleIndexVertexArray() 39 …(unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,unsigned char *… in getLockedVertexIndexBase() argument 50 vertexStride = mesh.m_vertexStride; in getLockedVertexIndexBase() 59 … unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,const unsigned … in getLockedReadOnlyVertexIndexBase() argument 68 vertexStride = mesh.m_vertexStride; in getLockedReadOnlyVertexIndexBase()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexArray.cpp | 18 …riangleIndexBase, int triangleIndexStride, int numVertices, btScalar* vertexBase, int vertexStride) in btTriangleIndexVertexArray() argument 28 mesh.m_vertexStride = vertexStride; in btTriangleIndexVertexArray() 37 …unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, unsigned char*… in getLockedVertexIndexBase() argument 48 vertexStride = mesh.m_vertexStride; in getLockedVertexIndexBase() 57 …unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, const unsigned… in getLockedReadOnlyVertexIndexBase() argument 66 vertexStride = mesh.m_vertexStride; in getLockedReadOnlyVertexIndexBase()
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3TriangleIndexVertexArray.cpp | 18 …riangleIndexBase, int triangleIndexStride, int numVertices, b3Scalar* vertexBase, int vertexStride) in b3TriangleIndexVertexArray() argument 28 mesh.m_vertexStride = vertexStride; in b3TriangleIndexVertexArray() 37 …unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, unsigned char*… in getLockedVertexIndexBase() argument 48 vertexStride = mesh.m_vertexStride; in getLockedVertexIndexBase() 57 …unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, const unsigned… in getLockedReadOnlyVertexIndexBase() argument 66 vertexStride = mesh.m_vertexStride; in getLockedReadOnlyVertexIndexBase()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/ |
H A D | btTriangleIndexVertexArray.cpp | 18 …t* triangleIndexBase,int triangleIndexStride,int numVertices,btScalar* vertexBase,int vertexStride) in btTriangleIndexVertexArray() argument 28 mesh.m_vertexStride = vertexStride; in btTriangleIndexVertexArray() 39 …(unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,unsigned char *… in getLockedVertexIndexBase() argument 50 vertexStride = mesh.m_vertexStride; in getLockedVertexIndexBase() 59 … unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,const unsigned … in getLockedReadOnlyVertexIndexBase() argument 68 vertexStride = mesh.m_vertexStride; in getLockedReadOnlyVertexIndexBase()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3TriangleIndexVertexArray.cpp | 18 …riangleIndexBase, int triangleIndexStride, int numVertices, b3Scalar* vertexBase, int vertexStride) in b3TriangleIndexVertexArray() argument 28 mesh.m_vertexStride = vertexStride; in b3TriangleIndexVertexArray() 37 …unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, unsigned char*… in getLockedVertexIndexBase() argument 48 vertexStride = mesh.m_vertexStride; in getLockedVertexIndexBase() 57 …unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, const unsigned… in getLockedReadOnlyVertexIndexBase() argument 66 vertexStride = mesh.m_vertexStride; in getLockedReadOnlyVertexIndexBase()
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