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Searched refs:vertex_buffer_offset (Results 1 – 12 of 12) sorted by relevance

/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dgl_rmain.c512 VkDeviceSize vertex_buffer_offset; in R_EmitWirePoint() local
513 …(basicvertex_t*)R_VertexAllocate(6 * sizeof(basicvertex_t), &vertex_buffer, &vertex_buffer_offset); in R_EmitWirePoint()
535 …md_bind_vertex_buffers(vulkan_globals.command_buffer, 0, 1, &vertex_buffer, &vertex_buffer_offset); in R_EmitWirePoint()
547 VkDeviceSize vertex_buffer_offset; in R_EmitWireBox() local
548 …(basicvertex_t*)R_VertexAllocate(8 * sizeof(basicvertex_t), &vertex_buffer, &vertex_buffer_offset); in R_EmitWireBox()
558 …md_bind_vertex_buffers(vulkan_globals.command_buffer, 0, 1, &vertex_buffer, &vertex_buffer_offset); in R_EmitWireBox()
H A Dr_part.c939 VkDeviceSize vertex_buffer_offset; in R_DrawParticlesFaces() local
942 …R_VertexAllocate(num_particles * 4 * sizeof(basicvertex_t), &vertex_buffer, &vertex_buffer_offset); in R_DrawParticlesFaces()
944 …R_VertexAllocate(num_particles * 3 * sizeof(basicvertex_t), &vertex_buffer, &vertex_buffer_offset); in R_DrawParticlesFaces()
1015 …md_bind_vertex_buffers(vulkan_globals.command_buffer, 0, 1, &vertex_buffer, &vertex_buffer_offset); in R_DrawParticlesFaces()
H A Dview.c543 VkDeviceSize vertex_buffer_offset; in V_PolyBlend() local
544 …(basicvertex_t*)R_VertexAllocate(4 * sizeof(basicvertex_t), &vertex_buffer, &vertex_buffer_offset); in V_PolyBlend()
568 vkCmdBindVertexBuffers(vulkan_globals.command_buffer, 0, 1, &vertex_buffer, &vertex_buffer_offset); in V_PolyBlend()
H A Dgl_sky.c899 VkDeviceSize vertex_buffer_offset; in Sky_DrawFaceQuad() local
900 …yervertex_t*)R_VertexAllocate(4 * sizeof(skylayervertex_t), &vertex_buffer, &vertex_buffer_offset); in Sky_DrawFaceQuad()
917 vkCmdBindVertexBuffers(vulkan_globals.command_buffer, 0, 1, &vertex_buffer, &vertex_buffer_offset); in Sky_DrawFaceQuad()
H A Dr_brush.c93 VkDeviceSize vertex_buffer_offset; in DrawGLPoly() local
95 …ertex_t*)R_VertexAllocate(numverts * sizeof(basicvertex_t), &vertex_buffer, &vertex_buffer_offset); in DrawGLPoly()
134 …md_bind_vertex_buffers(vulkan_globals.command_buffer, 0, 1, &vertex_buffer, &vertex_buffer_offset); in DrawGLPoly()
H A Dr_part_fte.c6884 const VkDeviceSize vertex_buffer_offset = 0; in PScript_DrawParticleTypes() local
6886 …vulkan_globals.command_buffer, 0, 1, &vertex_buffers[current_buffer_index], &vertex_buffer_offset); in PScript_DrawParticleTypes()
6959 const VkDeviceSize vertex_buffer_offset = 0; in PScript_DrawParticles_ShowTris() local
6961 …vulkan_globals.command_buffer, 0, 1, &vertex_buffers[current_buffer_index], &vertex_buffer_offset); in PScript_DrawParticles_ShowTris()
/dports/games/openclonk/openclonk-release-8.1-src/src/lib/
H A DStdMesh.h173 size_t GetOffsetInVBO() const { return vertex_buffer_offset; } in GetOffsetInVBO()
181 size_t vertex_buffer_offset{0};
H A DStdMesh.cpp622 submesh.vertex_buffer_offset = cursor - buffer; in UpdateVBO()
/dports/games/openclonk/openclonk-release-8.1-src/src/graphics/
H A DC4DrawMeshGL.cpp733 size_t vertex_buffer_offset = using_shared_vertices ? 0 : instance.GetSubMesh().GetOffsetInVBO(); in RenderSubMeshImpl() local
960 assert (vertex_buffer_offset % sizeof(StdMeshVertex) == 0); in RenderSubMeshImpl()
961 size_t base_vertex = vertex_buffer_offset / sizeof(StdMeshVertex); in RenderSubMeshImpl()
/dports/graphics/nanort/nanort-b1feea8/examples/gltfrender/
H A Drender.cc81 size_t vertex_buffer_offset; member
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/vulkan-validation-layers/src/layers/
H A Dcore_validation.cpp785 … const auto vertex_buffer_offset = current_vtx_bfr_binding_info[vertex_binding].offset; in ValidatePipelineDrawtimeState() local
788 … const auto attrib_address = vertex_buffer_offset + vertex_buffer_stride + attribute_offset; in ValidatePipelineDrawtimeState()
/dports/graphics/vulkan-validation-layers/Vulkan-ValidationLayers-1.2.203/layers/
H A Dcore_validation.cpp867 … const auto vertex_buffer_offset = current_vtx_bfr_binding_info[vertex_binding].offset; in ValidatePipelineDrawtimeState() local
870 … const auto attrib_address = vertex_buffer_offset + vertex_buffer_stride + attribute_offset; in ValidatePipelineDrawtimeState()