Searched refs:vertex_corners_ (Results 1 – 10 of 10) sorted by relevance
73 return static_cast<int>(vertex_corners_.size()); in num_vertices()144 return vertex_corners_[v]; in LeftMostCorner()259 vertex_corners_.push_back(kInvalidCornerIndex); in AddNewVertex()260 return VertexIndex(static_cast<uint32_t>(vertex_corners_.size() - 1)); in AddNewVertex()267 vertex_corners_[vert] = corner; in SetLeftMostCorner()275 const CornerIndex first_c = vertex_corners_[vert]; in UpdateVertexToCornerMap()285 vertex_corners_[vert] = c; in UpdateVertexToCornerMap()294 vertex_corners_.resize(num_vertices, kInvalidCornerIndex); in SetNumVertices()300 vertex_corners_[vert] = kInvalidCornerIndex; in MakeVertexIsolated()351 IndexTypeVector<VertexIndex, CornerIndex> vertex_corners_; variable
69 vertex_corners_.reserve(num_vertices); in Reset()306 vertex_corners_.resize(num_vertices, kInvalidCornerIndex); in ComputeVertexCorners()333 vertex_corners_.push_back(kInvalidCornerIndex); in ComputeVertexCorners()347 vertex_corners_[v] = act_c; in ComputeVertexCorners()
73 return static_cast<int>(vertex_corners_.size()); in num_vertices()150 return vertex_corners_[v]; in LeftMostCorner()272 vertex_corners_.push_back(kInvalidCornerIndex); in AddNewVertex()273 return VertexIndex(static_cast<uint32_t>(vertex_corners_.size() - 1)); in AddNewVertex()294 vertex_corners_[vert] = corner; in SetLeftMostCorner()303 const CornerIndex first_c = vertex_corners_[vert]; in UpdateVertexToCornerMap()314 vertex_corners_[vert] = c; in UpdateVertexToCornerMap()323 vertex_corners_.resize(num_vertices, kInvalidCornerIndex); in SetNumVertices()329 vertex_corners_[vert] = kInvalidCornerIndex; in MakeVertexIsolated()380 IndexTypeVector<VertexIndex, CornerIndex> vertex_corners_; variable
76 vertex_corners_.reserve(num_vertices); in Reset()321 vertex_corners_.resize(num_vertices, kInvalidCornerIndex); in ComputeVertexCorners()350 vertex_corners_.push_back(kInvalidCornerIndex); in ComputeVertexCorners()364 vertex_corners_[v] = act_c; in ComputeVertexCorners()
178 vertex_corners_[vert_id] = corner_id;189 first_c = vertex_corners_[vert];199 vertex_corners_[vert] = c;
111 if (vertex_corners_[vert_id] < 0)115 vertex_corners_[vert_id]);
90 c = vertex_corners_[v];133 c = vertex_corners_[v];
213 vertex_corners_[vertex_n] = kInvalidCornerIndex;