/dports/graphics/animorph/animorph-0.3/src/ |
H A D | PoseTranslation.cpp | 100 minXSet.insert(vertexvector[td.vertex_number].co.x); in calcFormFactor() 101 maxXSet.insert(vertexvector[td.vertex_number].co.x); in calcFormFactor() 103 minYSet.insert(vertexvector[td.vertex_number].co.y); in calcFormFactor() 104 maxYSet.insert(vertexvector[td.vertex_number].co.y); in calcFormFactor() 106 minZSet.insert(vertexvector[td.vertex_number].co.z); in calcFormFactor() 107 maxZSet.insert(vertexvector[td.vertex_number].co.z); in calcFormFactor() 115 minXSet.insert(vertexvector[td.vertex_number].co.x); in calcFormFactor() 120 maxXSet.insert(vertexvector[td.vertex_number].co.x); in calcFormFactor() 126 minYSet.insert(vertexvector[td.vertex_number].co.y); in calcFormFactor() 131 maxYSet.insert(vertexvector[td.vertex_number].co.y); in calcFormFactor() [all …]
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H A D | VertexGroup.cpp | 23 int vertex_number; in fromStream() local 40 if (sscanf (buffer, "%d,%f\n", &vertex_number, &weight) == 2) in fromStream() 45 vgd[vertex_number] = weight; in fromStream()
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H A D | Hotspot.cpp | 24 int vertex_number; in fromStream() local 51 if (sscanf (buffer, "%d\n", &vertex_number) == 1) in fromStream() 55 iv.push_back (vertex_number); in fromStream()
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H A D | Target.cpp | 18 out_stream << td.vertex_number << "," in createStream() 82 ret = fscanf (fd, "%d,%f,%f,%f", &td.vertex_number, in load() 98 modVertex.push_back (td.vertex_number); in load()
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H A D | ObjExporter.cpp | 114 int vertex_number = vertex_iterator->second; in createOBJStream() local 118 out_stream << vertex_number + 1 + v_offset; in createOBJStream() 216 int vertex_number = face.getVertexAtIndex(j); in createFullOBJStream() local 220 out_stream << vertex_number + 1; in createFullOBJStream()
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H A D | PoseRotation.cpp | 76 ret = fscanf (fd, "%d,%f", &td.vertex_number, &td.rotation); in load() 89 modVertex.push_back(td.vertex_number); in load()
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H A D | PoseSemiTarget.cpp | 70 ret = fscanf (fd, "%d,%f", &td.vertex_number, &td.rotation); in load() 83 modVertex.insert(td.vertex_number); in load()
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H A D | Mesh.cpp | 318 int vertex_number; in calcSharedVertices() local 324 vertex_number = face.getVertexAtIndex(j); in calcSharedVertices() 326 Vertex &vertex = vertexvector_morph[vertex_number]; in calcSharedVertices() 771 vertexvector_morph[td.vertex_number].co += td.morph_vector * real_morph_value; in doMorph() 773 vertexvector_morph_only[td.vertex_number].co += td.morph_vector * real_morph_value; in doMorph() 1013 if(modVertex.find(td.vertex_number) == modVertex.end()) in doPoseRotation() 1021 …vertexvector_morph[td.vertex_number].co = ((vertexvector_morph[td.vertex_number].co - pr.getCenter… in doPoseRotation() 1061 if(modVertex.find(td.vertex_number) == modVertex.end()) in doPoseTranslation() 1068 …vertexvector_morph[td.vertex_number].co += Vector3f(formFactor.x * td.morph_vector.x, formFactor.y… in doPoseTranslation()
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H A D | OgreXMLExporter.cpp | 94 int vertex_number = face.getVertexAtIndex(j); in InsertASubmeshNode() local 97 Vertex &vertex = vertexvector[vertex_number]; in InsertASubmeshNode()
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H A D | ColladaExporter.cpp | 466 int vertex_number = face.getVertexAtIndex(triangle[j]); in WriteTriangle() local 470 …polygon_out_stream << vertex_number << " " << vertex_number << " " << texture_counter + triangle[j… in WriteTriangle()
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/dports/science/fastjet/fastjet-3.3.4/example/ |
H A D | 09-user_info.cc | 88 int vertex_number() const { return _vertex_number;} in vertex_number() function in MyUserInfo 156 SW_VertexNumber(const int & vertex_number) : _vertex_number(vertex_number){} in SW_VertexNumber() argument 177 return p.user_info<MyUserInfo>().vertex_number()==_vertex_number; in pass() 187 Selector SelectorVertexNumber(const int & vertex_number){ in SelectorVertexNumber() argument 188 return Selector(new SW_VertexNumber(vertex_number)); in SelectorVertexNumber() 201 int vertex_number=-1; in main() local 229 p.set_user_info(new MyUserInfo(pdg_id, vertex_number)); in main() 238 vertex_number++; in main()
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/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/gpu_neon/psx_gpu/ |
H A D | psx_gpu_parse.c | 212 #define get_vertex_data_xy(vertex_number, offset16) \ argument 213 vertexes[vertex_number].x = \ 215 vertexes[vertex_number].y = \ 218 #define get_vertex_data_uv(vertex_number, offset16) \ argument 219 vertexes[vertex_number].u = list_s16[offset16] & 0xFF; \ 220 vertexes[vertex_number].v = (list_s16[offset16] >> 8) & 0xFF \ 222 #define get_vertex_data_rgb(vertex_number, offset32) \ argument 223 vertexes[vertex_number].r = list[offset32] & 0xFF; \ 224 vertexes[vertex_number].g = (list[offset32] >> 8) & 0xFF; \ 225 vertexes[vertex_number].b = (list[offset32] >> 16) & 0xFF \ [all …]
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/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/gpu_neon/psx_gpu/ |
H A D | psx_gpu_parse.c | 212 #define get_vertex_data_xy(vertex_number, offset16) \ argument 213 vertexes[vertex_number].x = \ 215 vertexes[vertex_number].y = \ 218 #define get_vertex_data_uv(vertex_number, offset16) \ argument 219 vertexes[vertex_number].u = list_s16[offset16] & 0xFF; \ 220 vertexes[vertex_number].v = (list_s16[offset16] >> 8) & 0xFF \ 222 #define get_vertex_data_rgb(vertex_number, offset32) \ argument 223 vertexes[vertex_number].r = list[offset32] & 0xFF; \ 224 vertexes[vertex_number].g = (list[offset32] >> 8) & 0xFF; \ 225 vertexes[vertex_number].b = (list[offset32] >> 16) & 0xFF \ [all …]
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/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/ |
H A D | vertexarray.h | 51 inline std::vector <float> GetVertex(int face_number, int vertex_number) in GetVertex() argument 56 v3[i] = vertices[faces[face_number*3+vertex_number]*3+i]; in GetVertex() 61 inline std::vector <float> GetNormal(int face_number, int vertex_number) in GetNormal() argument 66 n3[i] = normals[faces[face_number*3+vertex_number]*3+i]; in GetNormal() 71 inline std::vector <float> GetTextureCoordinate(int face_number, int vertex_number, int tc_set) in GetTextureCoordinate() argument 76 t2[i] = texcoords[tc_set][faces[face_number*3+vertex_number]*2+i]; in GetTextureCoordinate()
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/dports/science/mpqc/mpqc-2.3.1/src/lib/chemistry/solvent/ |
H A D | bem.cc | 138 int j0 = triint.vertex_number(0); in init() 139 int j1 = triint.vertex_number(1); in init() 140 int j2 = triint.vertex_number(2); in init() 261 j0[i] = triint.vertex_number(0); in init_system_matrix() 262 j1[i] = triint.vertex_number(1); in init_system_matrix() 263 j2[i] = triint.vertex_number(2); in init_system_matrix() 447 int v0 = triint.vertex_number(0); in self_interaction_energy() 448 int v1 = triint.vertex_number(1); in self_interaction_energy() 449 int v2 = triint.vertex_number(2); in self_interaction_energy()
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/dports/math/dune-grid-glue/dune-grid-glue-17bd9898df80a52e2c316fc053119d190c149a2e/dune/grid-glue/extractors/ |
H A D | codim1extractor.hh | 183 int vertex_number = refElement.subEntity(in.indexInInside(), 1, i, dim); in update() local 186 const Vertex vertex = elmt.template subEntity<dim>(vertex_number); in update() 192 temp_faces.back().corners[i].num = vertex_number; in update()
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/dports/graphics/animorph/animorph-0.3/include/animorph/ |
H A D | Target.h | 47 int vertex_number; member
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H A D | PoseSemiTarget.h | 53 int vertex_number; member
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H A D | PoseRotation.h | 54 int vertex_number; member
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/dports/graphics/cogl/cogl-1.22.8/cogl-path/ |
H A D | cogl-path.c | 1075 int vertex_number; member 1102 tess->vertex_number = 0; in _cogl_path_tesselator_begin() 1181 if (tess->vertex_number == 0) in _cogl_path_tesselator_vertex() 1183 else if (tess->vertex_number == 1) in _cogl_path_tesselator_vertex() 1199 if (tess->vertex_number == 0) in _cogl_path_tesselator_vertex() 1201 else if (tess->vertex_number == 1) in _cogl_path_tesselator_vertex() 1208 if (tess->vertex_number & 1) in _cogl_path_tesselator_vertex() 1219 tess->vertex_number++; in _cogl_path_tesselator_vertex()
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/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl-path/ |
H A D | cogl-path.c | 1075 int vertex_number; member 1102 tess->vertex_number = 0; in _cogl_path_tesselator_begin() 1181 if (tess->vertex_number == 0) in _cogl_path_tesselator_vertex() 1183 else if (tess->vertex_number == 1) in _cogl_path_tesselator_vertex() 1199 if (tess->vertex_number == 0) in _cogl_path_tesselator_vertex() 1201 else if (tess->vertex_number == 1) in _cogl_path_tesselator_vertex() 1208 if (tess->vertex_number & 1) in _cogl_path_tesselator_vertex() 1219 tess->vertex_number++; in _cogl_path_tesselator_vertex()
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/dports/math/deal.ii/dealii-803d21ff957e349b3799cd3ef2c840bc78734305/source/grid/ |
H A D | grid_in.cc | 872 int vertex_number; in read_ucd() local 877 in >> vertex_number >> x[0] >> x[1] >> x[2]; in read_ucd() 885 vertex_indices[vertex_number] = vertex; in read_ucd() 1723 int vertex_number; in read_msh() local 1729 in >> vertex_number; in read_msh() 1730 vertex_numbers.push_back(vertex_number); in read_msh() 1736 int vertex_number; in read_msh() local 1742 vertex_number = vertex_numbers[vertex_per_entity]; in read_msh() 1746 in >> vertex_number >> x[0] >> x[1] >> x[2]; in read_msh() 1751 vertex_indices[vertex_number] = global_vertex; in read_msh()
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/dports/math/deal.ii/dealii-803d21ff957e349b3799cd3ef2c840bc78734305/include/deal.II/fe/ |
H A D | fe_tools.templates.h | 237 for (const unsigned int vertex_number : in compute_restriction_is_additive_flags() local 249 (fes[base]->n_dofs_per_vertex() * vertex_number + in compute_restriction_is_additive_flags() 430 for (const unsigned int vertex_number : in compute_nonzero_components() local 446 (fes[base]->n_dofs_per_vertex() * vertex_number + in compute_nonzero_components() 675 for (const unsigned int vertex_number : in build_cell_tables() local 691 (fe.base_element(base).n_dofs_per_vertex() * vertex_number + in build_cell_tables() 873 for (unsigned int vertex_number = 0; in build_face_tables() local 874 vertex_number < in build_face_tables() 878 ++vertex_number) in build_face_tables() 900 (fe.base_element(base).n_dofs_per_vertex() * vertex_number + in build_face_tables() [all …]
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/dports/science/mpqc/mpqc-2.3.1/src/lib/math/isosurf/ |
H A D | surf.h | 233 int vertex_number(int i);
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H A D | surf.cc | 761 vertex_number(int i) in vertex_number() function in TriangulatedSurfaceIntegrator
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