/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/glx/ |
H A D | indirect_vertex_array.c | 148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local 202 &vertex_program_attribs); in __glXInitVertexArrayState() 206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState() 207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState() 269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState() 270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState() 281 i += vertex_program_attribs; in __glXInitVertexArrayState()
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/dports/lang/clover/mesa-21.3.6/src/glx/ |
H A D | indirect_vertex_array.c | 148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local 202 &vertex_program_attribs); in __glXInitVertexArrayState() 206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState() 207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState() 269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState() 270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState() 281 i += vertex_program_attribs; in __glXInitVertexArrayState()
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/dports/graphics/libosmesa/mesa-21.3.6/src/glx/ |
H A D | indirect_vertex_array.c | 148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local 202 &vertex_program_attribs); in __glXInitVertexArrayState() 206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState() 207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState() 269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState() 270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState() 281 i += vertex_program_attribs; in __glXInitVertexArrayState()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/glx/ |
H A D | indirect_vertex_array.c | 148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local 202 &vertex_program_attribs); in __glXInitVertexArrayState() 206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState() 207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState() 269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState() 270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState() 281 i += vertex_program_attribs; in __glXInitVertexArrayState()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/glx/ |
H A D | indirect_vertex_array.c | 148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local 202 &vertex_program_attribs); in __glXInitVertexArrayState() 206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState() 207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState() 269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState() 270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState() 281 i += vertex_program_attribs; in __glXInitVertexArrayState()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/glx/ |
H A D | indirect_vertex_array.c | 148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local 202 &vertex_program_attribs); in __glXInitVertexArrayState() 206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState() 207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState() 269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState() 270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState() 281 i += vertex_program_attribs; in __glXInitVertexArrayState()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/glx/ |
H A D | indirect_vertex_array.c | 148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local 202 &vertex_program_attribs); in __glXInitVertexArrayState() 206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState() 207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState() 269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState() 270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState() 281 i += vertex_program_attribs; in __glXInitVertexArrayState()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/glx/ |
H A D | indirect_vertex_array.c | 148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local 202 &vertex_program_attribs); in __glXInitVertexArrayState() 206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState() 207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState() 269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState() 270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState() 281 i += vertex_program_attribs; in __glXInitVertexArrayState()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/glx/ |
H A D | indirect_vertex_array.c | 148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local 202 &vertex_program_attribs); in __glXInitVertexArrayState() 206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState() 207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState() 269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState() 270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState() 281 i += vertex_program_attribs; in __glXInitVertexArrayState()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/glx/ |
H A D | indirect_vertex_array.c | 148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local 202 &vertex_program_attribs); in __glXInitVertexArrayState() 206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState() 207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState() 269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState() 270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState() 281 i += vertex_program_attribs; in __glXInitVertexArrayState()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/glx/ |
H A D | indirect_vertex_array.c | 146 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local 200 &vertex_program_attribs); in __glXInitVertexArrayState() 204 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState() 205 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState() 267 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState() 268 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState() 279 i += vertex_program_attribs; in __glXInitVertexArrayState()
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