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Searched refs:vertex_program_attribs (Results 1 – 11 of 11) sorted by relevance

/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/glx/
H A Dindirect_vertex_array.c148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local
202 &vertex_program_attribs); in __glXInitVertexArrayState()
206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState()
207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState()
269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState()
270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState()
281 i += vertex_program_attribs; in __glXInitVertexArrayState()
/dports/lang/clover/mesa-21.3.6/src/glx/
H A Dindirect_vertex_array.c148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local
202 &vertex_program_attribs); in __glXInitVertexArrayState()
206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState()
207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState()
269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState()
270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState()
281 i += vertex_program_attribs; in __glXInitVertexArrayState()
/dports/graphics/libosmesa/mesa-21.3.6/src/glx/
H A Dindirect_vertex_array.c148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local
202 &vertex_program_attribs); in __glXInitVertexArrayState()
206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState()
207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState()
269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState()
270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState()
281 i += vertex_program_attribs; in __glXInitVertexArrayState()
/dports/graphics/mesa-libs/mesa-21.3.6/src/glx/
H A Dindirect_vertex_array.c148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local
202 &vertex_program_attribs); in __glXInitVertexArrayState()
206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState()
207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState()
269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState()
270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState()
281 i += vertex_program_attribs; in __glXInitVertexArrayState()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/glx/
H A Dindirect_vertex_array.c148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local
202 &vertex_program_attribs); in __glXInitVertexArrayState()
206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState()
207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState()
269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState()
270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState()
281 i += vertex_program_attribs; in __glXInitVertexArrayState()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/glx/
H A Dindirect_vertex_array.c148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local
202 &vertex_program_attribs); in __glXInitVertexArrayState()
206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState()
207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState()
269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState()
270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState()
281 i += vertex_program_attribs; in __glXInitVertexArrayState()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/glx/
H A Dindirect_vertex_array.c148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local
202 &vertex_program_attribs); in __glXInitVertexArrayState()
206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState()
207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState()
269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState()
270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState()
281 i += vertex_program_attribs; in __glXInitVertexArrayState()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/glx/
H A Dindirect_vertex_array.c148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local
202 &vertex_program_attribs); in __glXInitVertexArrayState()
206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState()
207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState()
269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState()
270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState()
281 i += vertex_program_attribs; in __glXInitVertexArrayState()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/glx/
H A Dindirect_vertex_array.c148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local
202 &vertex_program_attribs); in __glXInitVertexArrayState()
206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState()
207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState()
269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState()
270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState()
281 i += vertex_program_attribs; in __glXInitVertexArrayState()
/dports/graphics/mesa-dri/mesa-21.3.6/src/glx/
H A Dindirect_vertex_array.c148 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local
202 &vertex_program_attribs); in __glXInitVertexArrayState()
206 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState()
207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState()
269 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState()
270 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState()
281 i += vertex_program_attribs; in __glXInitVertexArrayState()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/glx/
H A Dindirect_vertex_array.c146 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local
200 &vertex_program_attribs); in __glXInitVertexArrayState()
204 arrays->num_vertex_program_attribs = vertex_program_attribs; in __glXInitVertexArrayState()
205 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState()
267 for (j = 0; j < vertex_program_attribs; j++) { in __glXInitVertexArrayState()
268 const unsigned idx = (vertex_program_attribs - (j + 1)); in __glXInitVertexArrayState()
279 i += vertex_program_attribs; in __glXInitVertexArrayState()