/dports/games/torcs/torcs-1.3.7/src/tools/accc/ |
H A D | ac3dload.cpp | 368 tob->vertexarray[k*3].indice= (*object)->vertexarray[j*3].indice; in terrainSplitOb() 369 tob->vertexarray[k*3].u= (*object)->vertexarray[j*3].u; in terrainSplitOb() 370 tob->vertexarray[k*3].v= (*object)->vertexarray[j*3].v; in terrainSplitOb() 371 tob->vertexarray[k*3+1].indice= (*object)->vertexarray[j*3+1].indice; in terrainSplitOb() 372 tob->vertexarray[k*3+1].u= (*object)->vertexarray[j*3+1].u; in terrainSplitOb() 373 tob->vertexarray[k*3+1].v= (*object)->vertexarray[j*3+1].v; in terrainSplitOb() 374 tob->vertexarray[k*3+2].indice= (*object)->vertexarray[j*3+2].indice; in terrainSplitOb() 375 tob->vertexarray[k*3+2].u= (*object)->vertexarray[j*3+2].u; in terrainSplitOb() 376 tob->vertexarray[k*3+2].v= (*object)->vertexarray[j*3+2].v; in terrainSplitOb() 448 tob->textarray[tob->vertexarray[j].indice*2]=tob->vertexarray[j].u; in terrainSplitOb() [all …]
|
H A D | ac3dgroup.cpp | 74 *vertexarray=tmpob2->vertexarray; in assignArrays() 572 tu=vertexarray[i].u; in reorder() 573 tv=vertexarray[i].v; in reorder() 575 tsaved=vertexarray[i].saved; in reorder() 576 vertexarray[i].u=vertexarray[j].u; in reorder() 577 vertexarray[i].v=vertexarray[j].v; in reorder() 578 vertexarray[i].indice=vertexarray[j].indice; in reorder() 579 vertexarray[i].saved=vertexarray[j].saved; in reorder() 580 vertexarray[j].u=tu; in reorder() 581 vertexarray[j].v=tv; in reorder() [all …]
|
H A D | accc.h | 96 tcoord_t * vertexarray; member
|
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_model_iqm.c | 133 iqmVertexArray_t *vertexarray; in R_LoadIQM() local 232 if( vertexarray->size <= 0 || vertexarray->size > 4 ) { in R_LoadIQM() 239 switch( vertexarray->format ) { in R_LoadIQM() 268 vertexArrayFormat[vertexarray->type] = vertexarray->format; in R_LoadIQM() 271 switch( vertexarray->type ) { in R_LoadIQM() 275 vertexarray->size != 3 ) { in R_LoadIQM() 281 vertexarray->size != 4 ) { in R_LoadIQM() 287 vertexarray->size != 2 ) { in R_LoadIQM() 294 vertexarray->size != 4 ) { in R_LoadIQM() 302 vertexarray->size != 4 ) { in R_LoadIQM() [all …]
|
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_model_iqm.c | 133 iqmVertexArray_t *vertexarray; in R_LoadIQM() local 232 if( vertexarray->size <= 0 || vertexarray->size > 4 ) { in R_LoadIQM() 239 switch( vertexarray->format ) { in R_LoadIQM() 268 vertexArrayFormat[vertexarray->type] = vertexarray->format; in R_LoadIQM() 271 switch( vertexarray->type ) { in R_LoadIQM() 275 vertexarray->size != 3 ) { in R_LoadIQM() 281 vertexarray->size != 4 ) { in R_LoadIQM() 287 vertexarray->size != 2 ) { in R_LoadIQM() 294 vertexarray->size != 4 ) { in R_LoadIQM() 302 vertexarray->size != 4 ) { in R_LoadIQM() [all …]
|
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_model_iqm.c | 133 iqmVertexArray_t *vertexarray; in R_LoadIQM() local 232 if( vertexarray->size <= 0 || vertexarray->size > 4 ) { in R_LoadIQM() 239 switch( vertexarray->format ) { in R_LoadIQM() 268 vertexArrayFormat[vertexarray->type] = vertexarray->format; in R_LoadIQM() 271 switch( vertexarray->type ) { in R_LoadIQM() 275 vertexarray->size != 3 ) { in R_LoadIQM() 281 vertexarray->size != 4 ) { in R_LoadIQM() 287 vertexarray->size != 2 ) { in R_LoadIQM() 294 vertexarray->size != 4 ) { in R_LoadIQM() 302 vertexarray->size != 4 ) { in R_LoadIQM() [all …]
|
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_model_iqm.c | 133 iqmVertexArray_t *vertexarray; in R_LoadIQM() local 232 if( vertexarray->size <= 0 || vertexarray->size > 4 ) { in R_LoadIQM() 239 switch( vertexarray->format ) { in R_LoadIQM() 268 vertexArrayFormat[vertexarray->type] = vertexarray->format; in R_LoadIQM() 271 switch( vertexarray->type ) { in R_LoadIQM() 275 vertexarray->size != 3 ) { in R_LoadIQM() 281 vertexarray->size != 4 ) { in R_LoadIQM() 287 vertexarray->size != 2 ) { in R_LoadIQM() 294 vertexarray->size != 4 ) { in R_LoadIQM() 302 vertexarray->size != 4 ) { in R_LoadIQM() [all …]
|
/dports/graphics/tachyon/tachyon/demosrc/ |
H A D | ac3dparse.c | 383 apivector * vertexarray = NULL; in GetRecurseObject() local 468 vertexarray[i].x = tvtx[0] + newtmat[0]; in GetRecurseObject() 469 vertexarray[i].y = tvtx[1] + newtmat[1]; in GetRecurseObject() 470 vertexarray[i].z = tvtx[2] + newtmat[2]; in GetRecurseObject() 519 &vertexarray[refarray[0]], in GetRecurseObject() 520 &vertexarray[refarray[2]]); in GetRecurseObject() 544 if ((vertexarray != NULL) && (normalarray != NULL)) { in GetRecurseObject() 548 gen_triangles(scene, tlist, vertexarray, normalarray); in GetRecurseObject() 553 if (vertexarray != NULL) in GetRecurseObject() 554 free(vertexarray); in GetRecurseObject() [all …]
|
/dports/x11-toolkits/plib/plib-1.8.5/src/ssg/ |
H A D | ssgLoadAC.cxx | 366 ssgVertexArray* vertexarray = (ssgVertexArray *) current_vertexarray -> clone () ; in do_object() local 367 vertexarray -> ref () ; in do_object() 445 int num = vertexarray -> getNum () ; in do_object() 448 if ( sgEqualVec3( vertices[i], vertexarray -> get ( l ) ) && in do_object() 457 vertexarray -> add ( vertices[i] ) ; in do_object() 472 vertexarray, in do_object() 485 ssgDeRefDelete ( vertexarray ) ; in do_object()
|
/dports/biology/ncbi-toolkit/ncbi/api/ |
H A D | alignmgr2.c | 1268 MemFree(vertexarray); in AlnMgr2IndexSeqAlignEx() 1330 MemFree(vertexarray); in AlnMgr2ReIndexSeqAlign() 1618 MemFree(vertexarray); in AlnMgr2IndexIndexedChain() 2129 return vertexarray; in AlnMgr2MakeVerticesFromIntervals() 2144 HeapSort(vertexarray, numvertices, sizeof(vertexarray), AlnMgr2CompareVertices); in AlnMgr2SortVerticesByNumEdges() 2147 vertexarray[i]->next = vertexarray[i+1]; in AlnMgr2SortVerticesByNumEdges() 2265 …if (start >= vertexarray[i]->from && start <= vertexarray[i]->to && stop >= vertexarray[i]->from &… in AlnMgr2MatchToVertex() 2407 if (vertexarray[edge->vertex1]->numedges >= vertexarray[edge->vertex2]->numedges) in AlnMgr2GetBetterVertex() 2436 if (vertexarray[edge->vertex1]->used != vertexarray[edge->vertex2]->used) in AlnMgr2RecursePrims() 2500 …= TRUE && (SeqIdComp(vertexarray[i]->sip, vertexarray[edge->vertex1]->sip) == SIC_YES || SeqIdComp… in AlnMgr2CleanUpLeftovers() [all …]
|
/dports/games/gl-117/gl-117-1.3.2-src/src/ |
H A D | Makefile.am | 3 …del.cpp 3ds.cpp audio.cpp land.cpp glland.cpp aiobject.cpp effects.cpp vertexarray.cpp net.cpp mat…
|
H A D | Makefile.in | 56 aiobject.$(OBJEXT) effects.$(OBJEXT) vertexarray.$(OBJEXT) \ 78 @AMDEP_TRUE@ ./$(DEPDIR)/pilots.Po ./$(DEPDIR)/vertexarray.Po 170 …del.cpp 3ds.cpp audio.cpp land.cpp glland.cpp aiobject.cpp effects.cpp vertexarray.cpp net.cpp mat… 261 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vertexarray.Po@am__quote@
|
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgSSBO/ |
H A D | osgSSBO.cpp | 591 osg::Vec3Array* vertexarray = new osg::Vec3Array; in addComputationResultsRenderTree() local 607 vertexarray->push_back(osg::Vec3(texcoord.x(), texcoord.y(), 0.0)); in addComputationResultsRenderTree() 613 particleGeometry->setVertexArray(vertexarray); in addComputationResultsRenderTree()
|
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgSSBO/ |
H A D | osgSSBO.cpp | 588 osg::Vec3Array* vertexarray = new osg::Vec3Array; in addComputationResultsRenderTree() local 604 vertexarray->push_back(osg::Vec3(texcoord.x(), texcoord.y(), 0.0)); in addComputationResultsRenderTree() 610 particleGeometry->setVertexArray(vertexarray); in addComputationResultsRenderTree()
|
/dports/games/gl-117/gl-117-1.3.2-src/macosx/GL-117/GL-117.xcode/ |
H A D | project.pbxproj | 569 path = vertexarray.cpp; 577 path = vertexarray.h;
|
/dports/cad/gmsh/gmsh-4.9.2-source/contrib/hxt/tetBR/src/ |
H A D | tetgenBR.cxx | 8172 if (vertexarray[i][axis] >= split) break; in hilbert_split() 8175 if (vertexarray[j][axis] < split) break; in hilbert_split() 8180 swapvert = vertexarray[i]; in hilbert_split() 8181 vertexarray[i] = vertexarray[j]; in hilbert_split() 8182 vertexarray[j] = swapvert; in hilbert_split() 8188 if (vertexarray[i][axis] <= split) break; in hilbert_split() 8191 if (vertexarray[j][axis] > split) break; in hilbert_split() 8196 swapvert = vertexarray[i]; in hilbert_split() 8197 vertexarray[i] = vertexarray[j]; in hilbert_split() 8198 vertexarray[j] = swapvert; in hilbert_split() [all …]
|
H A D | tetgenBR.h | 1178 int hilbert_split(point* vertexarray, int arraysize, int gc0, int gc1, 1180 void hilbert_sort3(point* vertexarray, int arraysize, int e, int d,
|
/dports/cad/gmsh/gmsh-4.9.2-source/Mesh/ |
H A D | tetgenBR.cxx | 8181 if (vertexarray[i][axis] >= split) break; in hilbert_split() 8184 if (vertexarray[j][axis] < split) break; in hilbert_split() 8189 swapvert = vertexarray[i]; in hilbert_split() 8190 vertexarray[i] = vertexarray[j]; in hilbert_split() 8191 vertexarray[j] = swapvert; in hilbert_split() 8197 if (vertexarray[i][axis] <= split) break; in hilbert_split() 8200 if (vertexarray[j][axis] > split) break; in hilbert_split() 8205 swapvert = vertexarray[i]; in hilbert_split() 8206 vertexarray[i] = vertexarray[j]; in hilbert_split() 8207 vertexarray[j] = swapvert; in hilbert_split() [all …]
|
H A D | tetgenBR.h | 1241 int hilbert_split(point *vertexarray, int arraysize, int gc0, int gc1, REAL, 1243 void hilbert_sort3(point *vertexarray, int arraysize, int e, int d, REAL,
|
/dports/games/gtkradiant/GPL/GtkRadiant/contrib/gtkgensurf/ |
H A D | triangle.c | 8737 triangle *vertexarray; variable 8863 vertexarray = (triangle *) malloc(points.items * sizeof(triangle)); 8864 if (vertexarray == (triangle *) NULL) { 8870 vertexarray[i] = (triangle) dummytri; 8977 nexttri = vertexarray[aroundpoint - firstnumber]; 8981 vertexarray[aroundpoint - firstnumber] = encode(triangleloop); 9085 prevlink = &vertexarray[aroundpoint - firstnumber]; 9086 nexttri = vertexarray[aroundpoint - firstnumber]; 9130 nexttri = vertexarray[i]; 9147 free(vertexarray);
|
/dports/games/netradiant/netradiant-20150621-src/contrib/gtkgensurf/ |
H A D | triangle.c | 8823 triangle *vertexarray; variable 8952 vertexarray = (triangle *) malloc( points.items * sizeof( triangle ) ); 8953 if ( vertexarray == (triangle *) NULL ) { 8959 vertexarray[i] = (triangle) dummytri; 9069 nexttri = vertexarray[aroundpoint - firstnumber]; 9073 vertexarray[aroundpoint - firstnumber] = encode( triangleloop ); 9180 prevlink = &vertexarray[aroundpoint - firstnumber]; 9181 nexttri = vertexarray[aroundpoint - firstnumber]; 9225 nexttri = vertexarray[i]; 9242 free( vertexarray );
|
/dports/math/geogram/geogram-1.7.7/src/lib/geogram/third_party/tetgen/ |
H A D | tetgen.cpp | 10861 if (vertexarray[i][axis] >= split) break; in hilbert_split() 10864 if (vertexarray[j][axis] < split) break; in hilbert_split() 10869 swapvert = vertexarray[i]; in hilbert_split() 10870 vertexarray[i] = vertexarray[j]; in hilbert_split() 10871 vertexarray[j] = swapvert; in hilbert_split() 10877 if (vertexarray[i][axis] <= split) break; in hilbert_split() 10880 if (vertexarray[j][axis] > split) break; in hilbert_split() 10885 swapvert = vertexarray[i]; in hilbert_split() 10886 vertexarray[i] = vertexarray[j]; in hilbert_split() 10887 vertexarray[j] = swapvert; in hilbert_split() [all …]
|
/dports/math/libmesh/libmesh-1.6.2/contrib/tetgen/ |
H A D | tetgen.C | 11409 if (vertexarray[i][axis] >= split) break; in hilbert_split() 11412 if (vertexarray[j][axis] < split) break; in hilbert_split() 11417 swapvert = vertexarray[i]; in hilbert_split() 11418 vertexarray[i] = vertexarray[j]; in hilbert_split() 11419 vertexarray[j] = swapvert; in hilbert_split() 11425 if (vertexarray[i][axis] <= split) break; in hilbert_split() 11428 if (vertexarray[j][axis] > split) break; in hilbert_split() 11433 swapvert = vertexarray[i]; in hilbert_split() 11434 vertexarray[i] = vertexarray[j]; in hilbert_split() 11435 vertexarray[j] = swapvert; in hilbert_split() [all …]
|
/dports/science/elmerfem/elmerfem-release-9.0/misc/tetgen_plugin/plugin/ |
H A D | tetgen.cxx | 11002 if (vertexarray[i][axis] >= split) break; in hilbert_split() 11005 if (vertexarray[j][axis] < split) break; in hilbert_split() 11010 swapvert = vertexarray[i]; in hilbert_split() 11011 vertexarray[i] = vertexarray[j]; in hilbert_split() 11012 vertexarray[j] = swapvert; in hilbert_split() 11018 if (vertexarray[i][axis] <= split) break; in hilbert_split() 11021 if (vertexarray[j][axis] > split) break; in hilbert_split() 11026 swapvert = vertexarray[i]; in hilbert_split() 11027 vertexarray[i] = vertexarray[j]; in hilbert_split() 11028 vertexarray[j] = swapvert; in hilbert_split() [all …]
|
/dports/math/tetgen/tetgen1.5.1/ |
H A D | tetgen.cxx | 11409 if (vertexarray[i][axis] >= split) break; in hilbert_split() 11412 if (vertexarray[j][axis] < split) break; in hilbert_split() 11417 swapvert = vertexarray[i]; in hilbert_split() 11418 vertexarray[i] = vertexarray[j]; in hilbert_split() 11419 vertexarray[j] = swapvert; in hilbert_split() 11425 if (vertexarray[i][axis] <= split) break; in hilbert_split() 11428 if (vertexarray[j][axis] > split) break; in hilbert_split() 11433 swapvert = vertexarray[i]; in hilbert_split() 11434 vertexarray[i] = vertexarray[j]; in hilbert_split() 11435 vertexarray[j] = swapvert; in hilbert_split() [all …]
|