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Searched refs:vertexsource (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/py-pycollada/pycollada-0.6/collada/
H A Dgeometry.py186 vertexsource = None
199 vertexsource = verticesnode.get('id')
/dports/devel/love/love-11.3/src/modules/graphics/
H A Dwrap_Graphics.cpp1260 static int w_getShaderSource(lua_State *L, int startidx, bool gles, std::string &vertexsource, std:… in w_getShaderSource() argument
1341 vertexsource = luax_checkstring(L, -2); in w_getShaderSource()
1351 if (vertexsource.empty() && pixelsource.empty()) in w_getShaderSource()
1368 std::string vertexsource, pixelsource; in w_newShader() local
1369 w_getShaderSource(L, 1, gles, vertexsource, pixelsource); in w_newShader()
1374 Shader *shader = instance()->newShader(vertexsource, pixelsource); in w_newShader()
1398 std::string vertexsource, pixelsource; in w_validateShader() local
1399 w_getShaderSource(L, 2, gles, vertexsource, pixelsource); in w_validateShader()
1405 success = instance()->validateShader(gles, vertexsource, pixelsource, err); in w_validateShader()