Searched refs:vertical_angle (Results 1 – 6 of 6) sorted by relevance
/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/ |
H A D | weapons.cpp | 2780 _fixed horizontal_phase, vertical_angle, bob_height, bob_width; in calculate_weapon_position_for_idle() local 2787 vertical_angle= player->variables.step_phase>>(FIXED_FRACTIONAL_BITS-ANGULAR_BITS); in calculate_weapon_position_for_idle() 2790 …vertical_angle= NORMALIZE_ANGLE((player->variables.step_phase>>(FIXED_FRACTIONAL_BITS-ANGULAR_BITS… in calculate_weapon_position_for_idle() 2795 bob_height= (bob_height*table[vertical_angle])>>TRIG_SHIFT; in calculate_weapon_position_for_idle()
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/ |
H A D | canvas_item_editor_plugin.cpp | 2852 const int vertical_angle = round(180 * vertical_angle_rad / Math_PI); in _draw_ruler_tool() local 2861 …viewport->draw_string(font, v_angle_text_pos, vformat("%d deg", vertical_angle), font_secondary_co… in _draw_ruler_tool()
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/dports/devel/godot/godot-3.2.3-stable/editor/plugins/ |
H A D | canvas_item_editor_plugin.cpp | 2852 const int vertical_angle = round(180 * vertical_angle_rad / Math_PI); in _draw_ruler_tool() local 2861 …viewport->draw_string(font, v_angle_text_pos, vformat("%d deg", vertical_angle), font_secondary_co… in _draw_ruler_tool()
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/dports/textproc/py-wordnet/WordNet-2.0/dict/ |
H A D | index.sense | 194582 vertical_angle%1:25:00:: 13129865 1 0
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H A D | index.noun | 109674 vertical_angle n 1 1 @ 1 0 13129865
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H A D | data.noun | 72362 13129865 25 n 01 vertical_angle 0 001 @ 13100378 n 0000 | either of two equal and opposite angles f…
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