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Searched refs:verticesCanIntersect (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dobstacles.h102 …bool verticesCanIntersect(int lineType0, int lineType1, float x0, float y0, float x1, float y1) co…
H A Dobstacles.cpp666 bool Obstacles::verticesCanIntersect(int lineType0, int lineType1, float x0, float y0, float x1, fl… in verticesCanIntersect() function in BladeRunner::Obstacles
773 …if (verticesCanIntersect(vertexTypeStartPrev, vertexTypeStart, start.x, start.z, path[pathVertexId… in findFarthestAvailablePathVertex()
785 …if (verticesCanIntersect(_polygons[polygonIndexIntersection].vertexType[vertexIndexIntersectionpre… in findFarthestAvailablePathVertex()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dobstacles.h102 …bool verticesCanIntersect(int lineType0, int lineType1, float x0, float y0, float x1, float y1) co…
H A Dobstacles.cpp667 bool Obstacles::verticesCanIntersect(int lineType0, int lineType1, float x0, float y0, float x1, fl… in verticesCanIntersect() function in BladeRunner::Obstacles
774 …if (verticesCanIntersect(vertexTypeStartPrev, vertexTypeStart, start.x, start.z, path[pathVertexId… in findFarthestAvailablePathVertex()
786 …if (verticesCanIntersect(_polygons[polygonIndexIntersection].vertexType[vertexIndexIntersectionpre… in findFarthestAvailablePathVertex()