/dports/games/excido/excido-0.1.5c/src/ |
H A D | Mesh.cpp | 46 int vertindex; in Load() local 100 vertindex=0; in Load() 116 &geom[vertindex*12+0], in Load() 117 &geom[vertindex*12+1], in Load() 118 &geom[vertindex*12+2], in Load() 119 &geom[vertindex*12+3], in Load() 120 &geom[vertindex*12+4], in Load() 121 &geom[vertindex*12+5], in Load() 122 &geom[vertindex*12+6], in Load() 123 &geom[vertindex*12+7], in Load() [all …]
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MDL/HalfLife/ |
H A D | HL1MeshTrivert.h | 59 vertindex(-1), in HL1MeshTrivert() 66 HL1MeshTrivert(short vertindex, short normindex, short s, short t, short localindex) : in HL1MeshTrivert() 67 vertindex(vertindex), in HL1MeshTrivert() 75 vertindex(a.vertindex), in HL1MeshTrivert() 83 return vertindex == a.vertindex && 95 vertindex == a.vertindex && 106 vertindex = other.vertindex; 113 short vertindex; member
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/MDL/HalfLife/ |
H A D | HL1MeshTrivert.h | 59 vertindex(-1), in HL1MeshTrivert() 66 HL1MeshTrivert(short vertindex, short normindex, short s, short t, short localindex) : in HL1MeshTrivert() 67 vertindex(vertindex), in HL1MeshTrivert() 75 vertindex(a.vertindex), in HL1MeshTrivert() 83 return vertindex == a.vertindex && 95 vertindex == a.vertindex && 106 vertindex = other.vertindex; 113 short vertindex; member
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | gl_mesh.c | 76 m1 = last->vertindex[(startv+2)%3]; in StripLength() 77 m2 = last->vertindex[(startv+1)%3]; in StripLength() 87 if (check->vertindex[k] != m1) in StripLength() 89 if (check->vertindex[ (k+1)%3 ] != m2) in StripLength() 100 m2 = check->vertindex[ (k+2)%3 ]; in StripLength() 102 m1 = check->vertindex[ (k+2)%3 ]; in StripLength() 145 m1 = last->vertindex[(startv+0)%3]; in FanLength() 146 m2 = last->vertindex[(startv+2)%3]; in FanLength() 157 if (check->vertindex[k] != m1) in FanLength() 159 if (check->vertindex[ (k+1)%3 ] != m2) in FanLength() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | gl_mesh.c | 79 m1 = last->vertindex[(startv+2)%3]; in StripLength() 81 m2 = last->vertindex[(startv+1)%3]; in StripLength() 92 if (check->vertindex[k] != m1) in StripLength() 96 if (check->vertindex[ (k+1)%3 ] != m2) in StripLength() 110 m2 = check->vertindex[ (k+2)%3 ]; in StripLength() 115 m1 = check->vertindex[ (k+2)%3 ]; in StripLength() 169 m1 = last->vertindex[(startv+0)%3]; in FanLength() 171 m2 = last->vertindex[(startv+2)%3]; in FanLength() 182 if (check->vertindex[k] != m1) in FanLength() 186 if (check->vertindex[ (k+1)%3 ] != m2) in FanLength() [all …]
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H A D | r_aclip.c | 227 fv[0][0] = pfinalverts[ptri->vertindex[0]]; in R_AliasClipTriangle() 228 fv[0][1] = pfinalverts[ptri->vertindex[1]]; in R_AliasClipTriangle() 229 fv[0][2] = pfinalverts[ptri->vertindex[2]]; in R_AliasClipTriangle() 235 fv[0][i] = pfinalverts[ptri->vertindex[i]]; in R_AliasClipTriangle() 248 av[i] = pauxverts[ptri->vertindex[i]]; in R_AliasClipTriangle() 324 mtri.vertindex[0] = 0; in R_AliasClipTriangle() 327 mtri.vertindex[1] = i; in R_AliasClipTriangle() 328 mtri.vertindex[2] = i+1; in R_AliasClipTriangle()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_mesh.c | 39 v0 = current->vertindex[edgei]; in findneighbour() 40 v1 = current->vertindex[(edgei+1)%3]; in findneighbour() 50 if (((current->vertindex[edgei] == triangles[i].vertindex[j]) in findneighbour() 51 && (current->vertindex[(edgei+1)%3] == triangles[i].vertindex[(j+1)%3])) in findneighbour() 53 ((current->vertindex[edgei] == triangles[i].vertindex[(j+1)%3]) in findneighbour() 54 && (current->vertindex[(edgei+1)%3] == triangles[i].vertindex[j]))) in findneighbour() 286 s = stverts[triangles[i].vertindex[j]].s; in GL_MakeAliasModelDisplayLists() 293 triangles[i].vertindex[j] = dupIndex[triangles[i].vertindex[j]]; in GL_MakeAliasModelDisplayLists() 318 triangles[i].vertindex[j] = newindex; in GL_MakeAliasModelDisplayLists() 402 (*indecies) = triangles[i].vertindex[j]; in GL_MakeAliasModelDisplayLists() [all …]
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H A D | gl_md3.c | 115 if (((current->vertindex[edgei] == triangles[i].vertindex[j]) in findneighbourmd3_old() 116 && (current->vertindex[(edgei+1)%3] == triangles[i].vertindex[(j+1)%3])) in findneighbourmd3_old() 118 ((current->vertindex[edgei] == triangles[i].vertindex[(j+1)%3]) in findneighbourmd3_old() 119 && (current->vertindex[(edgei+1)%3] == triangles[i].vertindex[j]))) in findneighbourmd3_old() 141 v0 = current->vertindex[edgei]; in findneighbourmd3() 142 v1 = current->vertindex[(edgei+1)%3]; in findneighbourmd3() 152 if (((current->vertindex[edgei] == triangles[i].vertindex[j]) in findneighbourmd3() 153 && (current->vertindex[(edgei+1)%3] == triangles[i].vertindex[(j+1)%3])) in findneighbourmd3() 155 ((current->vertindex[edgei] == triangles[i].vertindex[(j+1)%3]) in findneighbourmd3() 156 && (current->vertindex[(edgei+1)%3] == triangles[i].vertindex[j]))) in findneighbourmd3() [all …]
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H A D | r_aclip.c | 245 fv[0][0] = pfinalverts[ptri->vertindex[0]]; in R_AliasClipTriangle() 246 fv[0][1] = pfinalverts[ptri->vertindex[1]]; in R_AliasClipTriangle() 247 fv[0][2] = pfinalverts[ptri->vertindex[2]]; in R_AliasClipTriangle() 253 fv[0][i] = pfinalverts[ptri->vertindex[i]]; in R_AliasClipTriangle() 266 av[i] = pauxverts[ptri->vertindex[i]]; in R_AliasClipTriangle() 342 mtri.vertindex[0] = 0; in R_AliasClipTriangle() 345 mtri.vertindex[1] = i; in R_AliasClipTriangle() 346 mtri.vertindex[2] = i+1; in R_AliasClipTriangle()
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | gl_mesh.c | 143 m1 = last->vertindex[(startv+2)%3]; in StripLength() 144 m2 = last->vertindex[(startv+1)%3]; in StripLength() 154 if (check->vertindex[k] != m1) in StripLength() 212 m1 = last->vertindex[(startv+0)%3]; in FanLength() 213 m2 = last->vertindex[(startv+2)%3]; in FanLength() 224 if (check->vertindex[k] != m1) in FanLength() 461 unsigned short vertindex = triangles[i].vertindex[j]; in GL_MakeAliasModelDisplayLists_VBO() local 464 int s = stverts[vertindex].s; in GL_MakeAliasModelDisplayLists_VBO() 465 int t = stverts[vertindex].t; in GL_MakeAliasModelDisplayLists_VBO() 474 if (desc[v].vertindex == vertindex && (int) desc[v].st[0] == s && (int) desc[v].st[1] == t) in GL_MakeAliasModelDisplayLists_VBO() [all …]
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/dports/games/quakeforge/quakeforge-0.7.2/libs/models/alias/ |
H A D | gl_mesh.c | 143 m1 = last->vertindex[(startv + 2) % 3]; in StripLength() 144 m2 = last->vertindex[(startv + 1) % 3]; in StripLength() 153 if (check->vertindex[k] != m1) in StripLength() 155 if (check->vertindex[(k + 1) % 3] != m2) in StripLength() 166 m2 = check->vertindex[(k + 2) % 3]; in StripLength() 168 m1 = check->vertindex[(k + 2) % 3]; in StripLength() 201 m1 = last->vertindex[(startv + 0) % 3]; in FanLength() 202 m2 = last->vertindex[(startv + 2) % 3]; in FanLength() 212 if (check->vertindex[k] != m1) in FanLength() 224 m2 = check->vertindex[(k + 2) % 3]; in FanLength() [all …]
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/dports/devel/etl/synfig-1.2.2/synfig-core/src/synfig/ |
H A D | curveset.cpp | 80 int vertindex; member 91 vertindex(), in ipoint() 104 if(vertindex == rhs.vertindex) in operator <() 107 }else return vertindex < rhs.vertindex; in operator <() 242 ip1->curveindex = ci1; ip1->vertindex = j1; ip1->tvalue = isect.times[index].first; in GetIntersections() 243 ip2->curveindex = ci2; ip2->vertindex = j2; ip2->tvalue = isect.times[index].second; in GetIntersections() 278 p = lhs.set[i][iter->vertindex].p; in GetIntersections() 299 p = rhs.set[i][iter->vertindex].p; in GetIntersections()
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/dports/graphics/synfig/synfig-1.2.2/synfig-core/src/synfig/ |
H A D | curveset.cpp | 80 int vertindex; member 91 vertindex(), in ipoint() 104 if(vertindex == rhs.vertindex) in operator <() 107 }else return vertindex < rhs.vertindex; in operator <() 242 ip1->curveindex = ci1; ip1->vertindex = j1; ip1->tvalue = isect.times[index].first; in GetIntersections() 243 ip2->curveindex = ci2; ip2->vertindex = j2; ip2->tvalue = isect.times[index].second; in GetIntersections() 278 p = lhs.set[i][iter->vertindex].p; in GetIntersections() 299 p = rhs.set[i][iter->vertindex].p; in GetIntersections()
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/dports/graphics/synfigstudio/synfig-1.2.2/synfig-core/src/synfig/ |
H A D | curveset.cpp | 80 int vertindex; member 91 vertindex(), in ipoint() 104 if(vertindex == rhs.vertindex) in operator <() 107 }else return vertindex < rhs.vertindex; in operator <() 242 ip1->curveindex = ci1; ip1->vertindex = j1; ip1->tvalue = isect.times[index].first; in GetIntersections() 243 ip2->curveindex = ci2; ip2->vertindex = j2; ip2->tvalue = isect.times[index].second; in GetIntersections() 278 p = lhs.set[i][iter->vertindex].p; in GetIntersections() 299 p = rhs.set[i][iter->vertindex].p; in GetIntersections()
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/dports/games/gtkradiant/GPL/GtkRadiant/plugins/md3model/ |
H A D | mdl.cpp | 83 inline mdlVertex_t(int vertindex, int facesfront) in mdlVertex_t() argument 84 : m_vertindex(vertindex), m_facesfront(facesfront) in mdlVertex_t() 145 (*i).vertindex[0] = istream_read_int32_le(inputStream); in MDLSurface_read() 146 (*i).vertindex[1] = istream_read_int32_le(inputStream); in MDLSurface_read() 147 (*i).vertindex[2] = istream_read_int32_le(inputStream); in MDLSurface_read() 183 surface.indices().insert(inserter.insert(mdlVertex_t((*i).vertindex[0], (*i).facesfront))); in MDLSurface_read() 184 surface.indices().insert(inserter.insert(mdlVertex_t((*i).vertindex[1], (*i).facesfront))); in MDLSurface_read() 185 surface.indices().insert(inserter.insert(mdlVertex_t((*i).vertindex[2], (*i).facesfront))); in MDLSurface_read()
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/dports/games/netradiant/netradiant-20150621-src/plugins/md3model/ |
H A D | mdl.cpp | 81 inline mdlVertex_t( int vertindex, int facesfront ) in mdlVertex_t() argument 82 : m_vertindex( vertindex ), m_facesfront( facesfront ) in mdlVertex_t() 144 ( *i ).vertindex[0] = istream_read_int32_le( inputStream ); in MDLSurface_read() 145 ( *i ).vertindex[1] = istream_read_int32_le( inputStream ); in MDLSurface_read() 146 ( *i ).vertindex[2] = istream_read_int32_le( inputStream ); in MDLSurface_read() 182 …surface.indices().insert( inserter.insert( mdlVertex_t( ( *i ).vertindex[0], ( *i ).facesfront ) )… in MDLSurface_read() 183 …surface.indices().insert( inserter.insert( mdlVertex_t( ( *i ).vertindex[1], ( *i ).facesfront ) )… in MDLSurface_read() 184 …surface.indices().insert( inserter.insert( mdlVertex_t( ( *i ).vertindex[2], ( *i ).facesfront ) )… in MDLSurface_read()
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/dports/games/quakeforge/quakeforge-0.7.2/tools/qfmodelgen/source/ |
H A D | modelgen.c | 375 tri.vertindex[j] = LittleLong (triangles[i].vertindex[j]); in WriteModelFile() 521 baseverts[triangles[i].vertindex[1]], in SetSkinValues() 524 baseverts[triangles[i].vertindex[1]], in SetSkinValues() 613 triangles[i].vertindex[j] = k; in Cmd_Base() 756 int vertindex; in GrabFrame() local 758 vertindex = triangles[i].vertindex[j]; in GrabFrame() 771 framesmins[k] = ptrivert[vertindex].v[k]; in GrabFrame() 774 framesmaxs[k] = ptrivert[vertindex].v[k]; in GrabFrame() 778 vnorms[vertindex]. in GrabFrame() 779 normals[vnorms[vertindex].numnormals]); in GrabFrame() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/utils/genmodel/ |
H A D | genmodel.c | 574 tri.vertindex[j] = LittleShort (triangles[i].vertindex[j]); in WriteModelFile() 595 tri.vertindex[j] = LittleLong (triangles[i].vertindex[j]); in WriteModelFile() 786 triangles[i].vertindex[j] = vert_replacement[triangles[i].vertindex[j]]; in OptimizeVertices() 946 triangles[i].vertindex[j] = LittleLong (tri.vertindex[j]); in ReadModel() 1205 triangles[i].vertindex[j] = k; in Cmd_Base() 1425 int vertindex; in GrabFrame() local 1427 vertindex = triangles[i].vertindex[j]; in GrabFrame() 1439 framesmins[k] = ptrivert[vertindex].v[k]; in GrabFrame() 1442 framesmaxs[k] = ptrivert[vertindex].v[k]; in GrabFrame() 1445 VectorCopy (normal, vnorms[vertindex].normals[vnorms[vertindex].numnormals] ); in GrabFrame() [all …]
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/dports/devel/love/love-11.3/src/modules/graphics/ |
H A D | Mesh.cpp | 181 if (vertindex >= vertexCount) in setVertex() 182 throw love::Exception("Invalid vertex index: %ld", vertindex + 1); in setVertex() 184 size_t offset = vertindex * vertexStride; in setVertex() 193 size_t Mesh::getVertex(size_t vertindex, void *data, size_t datasize) in getVertex() argument 195 if (vertindex >= vertexCount) in getVertex() 196 throw love::Exception("Invalid vertex index: %ld", vertindex + 1); in getVertex() 198 size_t offset = vertindex * vertexStride; in getVertex() 215 if (vertindex >= vertexCount) in setVertexAttribute() 216 throw love::Exception("Invalid vertex index: %ld", vertindex + 1); in setVertexAttribute() 232 if (vertindex >= vertexCount) in getVertexAttribute() [all …]
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H A D | Mesh.h | 72 void setVertex(size_t vertindex, const void *data, size_t datasize); 73 size_t getVertex(size_t vertindex, void *data, size_t datasize); 81 void setVertexAttribute(size_t vertindex, int attribindex, const void *data, size_t datasize); 82 size_t getVertexAttribute(size_t vertindex, int attribindex, void *data, size_t datasize);
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/dports/devel/love10/love-0.10.2/src/modules/graphics/opengl/ |
H A D | Mesh.cpp | 189 if (vertindex >= vertexCount) in setVertex() 190 throw love::Exception("Invalid vertex index: %ld", vertindex + 1); in setVertex() 192 size_t offset = vertindex * vertexStride; in setVertex() 203 size_t Mesh::getVertex(size_t vertindex, void *data, size_t datasize) in getVertex() argument 205 if (vertindex >= vertexCount) in getVertex() 206 throw love::Exception("Invalid vertex index: %ld", vertindex + 1); in getVertex() 208 size_t offset = vertindex * vertexStride; in getVertex() 227 if (vertindex >= vertexCount) in setVertexAttribute() 228 throw love::Exception("Invalid vertex index: %ld", vertindex + 1); in setVertexAttribute() 246 if (vertindex >= vertexCount) in getVertexAttribute() [all …]
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H A D | Mesh.h | 101 void setVertex(size_t vertindex, const void *data, size_t datasize); 102 size_t getVertex(size_t vertindex, void *data, size_t datasize); 110 void setVertexAttribute(size_t vertindex, int attribindex, const void *data, size_t datasize); 111 size_t getVertexAttribute(size_t vertindex, int attribindex, void *data, size_t datasize);
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | r_aclip.c | 214 fv[0][0] = pfinalverts[ptri->vertindex[0]]; in R_AliasClipTriangle() 215 fv[0][1] = pfinalverts[ptri->vertindex[1]]; in R_AliasClipTriangle() 216 fv[0][2] = pfinalverts[ptri->vertindex[2]]; in R_AliasClipTriangle() 219 fv[0][i] = pfinalverts[ptri->vertindex[i]]; in R_AliasClipTriangle() 231 av[i] = pauxverts[ptri->vertindex[i]]; in R_AliasClipTriangle() 300 mtri.vertindex[0] = 0; in R_AliasClipTriangle() 302 mtri.vertindex[1] = i; in R_AliasClipTriangle() 303 mtri.vertindex[2] = i + 1; in R_AliasClipTriangle()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | sw_raclip.c | 227 fv[0][0] = pfinalverts[ptri->vertindex[0]]; in R_AliasClipTriangle() 228 fv[0][1] = pfinalverts[ptri->vertindex[1]]; in R_AliasClipTriangle() 229 fv[0][2] = pfinalverts[ptri->vertindex[2]]; in R_AliasClipTriangle() 232 fv[0][i] = pfinalverts[ptri->vertindex[i]]; in R_AliasClipTriangle() 244 av[i] = pauxverts[ptri->vertindex[i]]; in R_AliasClipTriangle() 313 mtri.vertindex[0] = 0; in R_AliasClipTriangle() 315 mtri.vertindex[1] = i; in R_AliasClipTriangle() 316 mtri.vertindex[2] = i + 1; in R_AliasClipTriangle()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | sw32_raclip.c | 223 fv[0][0] = pfinalverts[ptri->vertindex[0]]; in sw32_R_AliasClipTriangle() 224 fv[0][1] = pfinalverts[ptri->vertindex[1]]; in sw32_R_AliasClipTriangle() 225 fv[0][2] = pfinalverts[ptri->vertindex[2]]; in sw32_R_AliasClipTriangle() 228 fv[0][i] = pfinalverts[ptri->vertindex[i]]; in sw32_R_AliasClipTriangle() 240 av[i] = sw32_pauxverts[ptri->vertindex[i]]; in sw32_R_AliasClipTriangle() 309 mtri.vertindex[0] = 0; in sw32_R_AliasClipTriangle() 311 mtri.vertindex[1] = i; in sw32_R_AliasClipTriangle() 312 mtri.vertindex[2] = i + 1; in sw32_R_AliasClipTriangle()
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