Searched refs:vgui_view_render (Results 1 – 4 of 4) sorted by relevance
/dports/misc/vxl/vxl-3.3.2/core/vgui/ |
H A D | vgui_vil_image_renderer.cxx | 277 …vgui_view_render(vbuf_->data(), sni_, snj_, zx_, zy_, GL_LUMINANCE, GL_UNSIGNED_BYTE, hmap, &fLmap… in render_directly() 333 vgui_view_render( in render_directly() 363 if (vbuf_&&vgui_view_render(reinterpret_cast<unsigned char*>(vbuf_->data()), in render_directly() 433 …vgui_view_render(vbuf_->data(), sni_, snj_, zx_, zy_, GL_LUMINANCE, GL_UNSIGNED_SHORT, hmap, &fLma… in render_directly()
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H A D | vgui_section_render.h | 37 bool vgui_view_render(void const *pixels,
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H A D | vgui_section_render.cxx | 307 vgui_view_render(void const * pixels, in vgui_view_render() function
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H A D | vgui_section_buffer.cxx | 542 …return vgui_view_render(buffer_, w_, h_, zoomx_, zoomy_, format_, type_, false); // no hardware map in draw_viewport_as_image()
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