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Searched refs:vid_mouse (Results 1 – 15 of 15) sorted by relevance

/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dvid.h61 extern cvar_t vid_mouse;
H A Dcl_screen.c2126 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse, true); in CL_UpdateScreen()
2128 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse, true); in CL_UpdateScreen()
2130 …VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && (!cls.demoplayback ||… in CL_UpdateScreen()
H A Dvid_shared.c107 cvar_t vid_mouse = {CVAR_SAVE, "vid_mouse", "1", "whether to use the mouse in windowed mode (fullsc… variable
1203 Cvar_RegisterVariable(&vid_mouse); in VID_Shared_Init()
H A Dtodo23 0 bug darkplaces client: can't move mouse around in nexuiz menu if vid_mouse is 0
110 0 change darkplaces: make vid_mouse 0 mouse movement work with menu.dat
H A DChangeLog4089 also consider vid_mouse cvar when key_dest is key_menu
15700 …parameter, this avoids mousegrab on the initial loading screen (before +vid_mouse 1 on commandline…
33211 removed a duplicate registration of the vid_mouse cvar (in vid_glx.c)
33965 vid_glx.c has been improved/cleaned up greatly and now pays attention to vid_mouse and vid_dga and …
/dports/games/darkplaces/darkplaces/
H A Dvid.h197 extern cvar_t vid_mouse;
H A Dcl_screen.c2950 …VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchsc… in CL_UpdateScreen()
2952 …VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !v… in CL_UpdateScreen()
2954 …VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integ… in CL_UpdateScreen()
H A Dvid_shared.c167 cvar_t vid_mouse = {CVAR_SAVE, "vid_mouse", "1", "whether to use the mouse in windowed mode (fullsc… variable
1691 Cvar_RegisterVariable(&vid_mouse); in VID_Shared_Init()
H A Dtodo28 0 bug darkplaces client: can't move mouse around in nexuiz menu if vid_mouse is 0
127 0 change darkplaces: make vid_mouse 0 mouse movement work with menu.dat
H A DChangeLog32340 also consider vid_mouse cvar when key_dest is key_menu
50880 …parameter, this avoids mousegrab on the initial loading screen (before +vid_mouse 1 on commandline…
80343 removed a duplicate registration of the vid_mouse cvar (in vid_glx.c)
81735 vid_glx.c has been improved/cleaned up greatly and now pays attention to vid_mouse and vid_dga and …
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dvid.h199 extern cvar_t vid_mouse;
H A Dcl_screen.c2958 …VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchsc… in CL_UpdateScreen()
2960 …VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !v… in CL_UpdateScreen()
2962 …VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integ… in CL_UpdateScreen()
H A Dvid_shared.c177 cvar_t vid_mouse = {CVAR_SAVE, "vid_mouse", "1", "whether to use the mouse in windowed mode (fullsc… variable
1772 Cvar_RegisterVariable(&vid_mouse); in VID_Shared_Init()
H A Dtodo29 0 bug darkplaces client: can't move mouse around in nexuiz menu if vid_mouse is 0
128 0 change darkplaces: make vid_mouse 0 mouse movement work with menu.dat
/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/menu/
H A Doptions.menu1018 cvarname "vid_mouse"