Home
last modified time | relevance | path

Searched refs:vid_vsync (Results 1 – 25 of 42) sorted by relevance

12

/dports/games/odamex/odamex-src-0.7.0/client/sdl/
H A Di_sdlvideo.cpp50 EXTERN_CVAR (vid_vsync) in EXTERN_CVAR() argument
54 CVAR_FUNC_IMPL(vid_vsync) in EXTERN_CVAR()
218 Uint32 flags = (vid_vsync ? SDL_HWSURFACE | SDL_DOUBLEBUF : SDL_SWSURFACE); in SetMode()
246 SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, vid_vsync); in SetMode()
313 if (vid_vsync) in UpdateScreen()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dc_cvars.h61 extern bool vid_vsync;
H A Dc_cvars.cpp50 bool vid_vsync = false; variable
239 vid_vsync = config.GetSetting("Vid_Vsync")->GetInteger() != 0; in ReadConfig()
348 config.GetSetting("Vid_Vsync")->SetValue(vid_vsync); in WriteConfig()
H A Dsdlvideo.cpp726 SetVSync (vid_vsync); in SDLFB()
1051 (vid_vsync ? SDL_RENDERER_PRESENTVSYNC : 0)); in ResetSDLRenderer()
H A Dwl_menu.cpp242 screen->SetVSync(vid_vsync); in MENU_LISTENER()
487 displayMenu.addItem(new BooleanMenuItem(language["STR_VSYNC"], vid_vsync, ToggleVsync)); in CreateMenus()
/dports/games/zdoom/zdoom-2.8.1/src/posix/sdl/
H A Dsdlvideo.cpp100 EXTERN_CVAR (Bool, vid_vsync) in EXTERN_CVAR()
395 SetVSync (vid_vsync); in SDLFB()
666 (vid_vsync ? SDL_RENDERER_PRESENTVSYNC : 0)); in ResetSDLRenderer()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dvid.h60 extern cvar_t vid_vsync;
H A Dvid_wgl.c253 vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable; in VID_Finish()
1238 vid_usevsync = vid_vsync.integer != 0; in VID_InitMode()
1239 vid_usingvsync = vid_vsync.integer != 0; in VID_InitMode()
H A Dvid_sdl.c731 if (vid_vsync.integer) in VID_InitMode()
H A Dvid_shared.c106 cvar_t vid_vsync = {CVAR_SAVE, "vid_vsync", "0", "sync to vertical blank, prevents 'tearing' (seein… variable
1202 Cvar_RegisterVariable(&vid_vsync); in VID_Shared_Init()
/dports/games/darkplaces/darkplaces/
H A Dvid.h196 extern cvar_t vid_vsync;
H A Dvid_wgl.c234 vid_usevsync = vid_vsync.integer && !cls.timedemo && qwglSwapIntervalEXT; in VID_Finish()
1292 vid_usevsync = vid_vsync.integer != 0; in VID_InitModeGL()
1293 vid_usingvsync = vid_vsync.integer != 0; in VID_InitModeGL()
1427 …vid_d3dpresentparameters.PresentationInterval = vid_vsync.integer ? D3DPRESENT_INTERVAL_ONE : D3DP… in VID_InitModeDX()
H A Dvid_agl.c198 vid_usevsync = (vid_vsync.integer && !cls.timedemo); in VID_Finish()
H A Dvid_sdl.c2636 if (vid_vsync.integer) in VID_InitModeGL()
2690 SDL_GL_SetSwapInterval(vid_vsync.integer != 0); in VID_InitModeGL()
2691 vid_usingvsync = (vid_vsync.integer != 0); in VID_InitModeGL()
2915 vid_usevsync = (vid_vsync.integer && !cls.timedemo); in VID_Finish()
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dvid.h198 extern cvar_t vid_vsync;
H A Dvid_wgl.c234 vid_usevsync = vid_vsync.integer && !cls.timedemo && qwglSwapIntervalEXT; in VID_Finish()
1319 vid_usevsync = vid_vsync.integer != 0; in VID_InitModeGL()
1320 vid_usingvsync = vid_vsync.integer != 0; in VID_InitModeGL()
1454 …vid_d3dpresentparameters.PresentationInterval = vid_vsync.integer ? D3DPRESENT_INTERVAL_ONE : D3DP… in VID_InitModeDX()
H A Dvid_sdl.c2610 if (vid_vsync.integer) in VID_InitModeGL()
2664 SDL_GL_SetSwapInterval(vid_vsync.integer != 0); in VID_InitModeGL()
2665 vid_usingvsync = (vid_vsync.integer != 0); in VID_InitModeGL()
2908 vid_usevsync = (vid_vsync.integer && !cls.timedemo); in VID_Finish()
H A Dvid_agl.c199 vid_usevsync = (vid_vsync.integer && !cls.timedemo); in VID_Finish()
/dports/games/zdoom/zdoom-2.8.1/src/posix/cocoa/
H A Di_main.mm64 EXTERN_CVAR(Bool, vid_vsync )
174 vid_vsync = true;
H A Di_video.mm96 EXTERN_CVAR(Bool, vid_vsync)
799 SetVSync(vid_vsync);
/dports/devel/urjtag/urjtag-2021.03/extra/fjmem/
H A Dfjmem_spartan3.vhd97 vid_vsync : out std_logic; port
580 vid_vsync <= '0';
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dgl_vidsdl.c98 static cvar_t vid_vsync = {"vid_vsync", "0", CVAR_ARCHIVE}; variable
1702 if (vid_vsync.value == 0) in GL_CreateSwapChain()
2415 Cvar_RegisterVariable (&vid_vsync); //johnfitz in VID_Init()
2431 Cvar_SetCallback (&vid_vsync, VID_Changed_f); in VID_Init()
3407 M_DrawCheckbox (184, y, (int)vid_vsync.value); in VID_MenuDraw()
/dports/games/xonotic/Xonotic/source/qcsrc/menu/xonotic/
H A Ddialog_settings_video.qc61 me.TD(me, 1, 2, e = makeXonoticCheckBox_T(0, "vid_vsync", _("Vertical Synchronization"),
/dports/games/zdoom/zdoom-2.8.1/src/win32/
H A Dwin32iface.h53 EXTERN_CVAR (Bool, vid_vsync)
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dcl_cvarlist.cpp669 CVAR_FUNC_DECL( vid_vsync, "0", "Enable/Disable vertical refresh sync (vsync)",

12