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Searched refs:videoClearScreen (Results 1 – 25 of 26) sorted by relevance

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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dscreens.cpp1462 videoClearScreen(0); in fadepaltile()
1557 videoClearScreen(0L); in G_DisplayLogo()
1653 videoClearScreen(0L); in G_DisplayLogo()
1660 videoClearScreen(0L); in G_DisplayLogo()
1847 videoClearScreen(0); in G_DisplayLogo()
1933 videoClearScreen(0L); in G_DisplayLogo()
1941 videoClearScreen(0L); in G_DisplayLogo()
2474 videoClearScreen(0L); in G_BonusScreen()
2498 videoClearScreen(0); in G_BonusScreen()
3053 videoClearScreen(0L); in G_BonusScreenRRRA()
[all …]
H A Danim.cpp369 videoClearScreen(0); in Anim_Play()
547 videoClearScreen(0); in Anim_Play()
H A Dpremap.cpp481 videoClearScreen(0L); in G_DoLoadScreen()
484 videoClearScreen(0); in G_DoLoadScreen()
547 videoClearScreen(0L); in G_DoLoadScreen()
H A Dplaymve.cpp733 videoClearScreen(0); in Run()
H A Ddemo.cpp546 videoClearScreen(0); in Demo_DisplayProfStatus()
H A Dsbar.cpp1445 videoClearScreen(0); in G_DrawBackground()
H A Dgameexec.cpp1357 videoClearScreen(0); in Screen_Play()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/
H A Dreality_screens.cpp280 videoClearScreen(0L); in RT_Intro()
427 videoClearScreen(0L); in RT_Intro()
450 videoClearScreen(0L); in RT_BossScene()
494 videoClearScreen(0L); in RT_BossScene()
547 videoClearScreen(0L); in RT_FinalBossScene()
658 videoClearScreen(0L); in RT_FinalBossScene()
665 videoClearScreen(0L); in RT_Bonus()
686 videoClearScreen(0); in RT_Bonus()
711 videoClearScreen(0L); in RT_Bonus()
867 videoClearScreen(0); in RT_Bonus()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dscreens.cpp1449 videoClearScreen(0); in fadepaltile()
1593 videoClearScreen(0); in gameDisplayTitleScreen()
1698 videoClearScreen(0L); in G_DisplayLogo()
1757 videoClearScreen(0L); in G_DisplayLogo()
1767 videoClearScreen(0L); in G_DisplayLogo()
1776 videoClearScreen(0L); in G_DisplayLogo()
1920 videoClearScreen(0L); in G_BonusCutscenes()
1954 videoClearScreen(0L); in G_BonusCutscenes()
1994 videoClearScreen(0L); in G_BonusCutscenes()
2307 videoClearScreen(0L); in G_BonusScreen()
[all …]
H A Danim.cpp335 videoClearScreen(0); in Anim_Play()
515 videoClearScreen(0); in Anim_Play()
H A Dpremap.cpp325 videoClearScreen(0L); in G_DemoLoadScreen()
368 videoClearScreen(0L); in G_DoLoadScreen()
373 videoClearScreen(0); in G_DoLoadScreen()
H A Ddemo.cpp416 videoClearScreen(0); in Demo_DisplayProfStatus()
H A Dsbar.cpp1040 videoClearScreen(0); in G_DrawBackground()
H A Dgameexec.cpp1204 videoClearScreen(0);
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dcredits.cpp91 videoClearScreen(0); in credLogosDos()
132 videoClearScreen(0); in credReset()
272 videoClearScreen(0); in credPlaySmk()
H A Dmap2d.cpp193 videoClearScreen(0); in sub_25C74()
H A Dblood.cpp1832 videoClearScreen(0); in app_main()
1848 videoClearScreen(0); in app_main()
1935 videoClearScreen(0); in app_main()
H A Dview.cpp3806 videoClearScreen(0); in viewLoadingScreenWide()
3842 videoClearScreen(0); in viewLoadingScreenUpdate()
H A Dgamemenu.cpp2153 videoClearScreen(0); in Draw()
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dexhumed.cpp3167 videoClearScreen(nClearColour); in EraseScreen()
3171 videoClearScreen(nClearColour); in EraseScreen()
H A Dmenu.cpp384 videoClearScreen(overscanindex); in menu_DoPlasma()
719videoClearScreen(overscanindex); // fix hall of mirrors when console renders offscreen in widescre… in menu_DrawTheMap()
H A Dview.cpp749 videoClearScreen(overscanindex); in DrawView()
/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/
H A Dmenu.cpp190 videoClearScreen(0); in menuscreen()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbuild.h1231 void videoClearScreen(int32_t dacol);
/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/
H A Dgame.cpp4311 videoClearScreen(0L); //Clear screen to specified color in drawscreen()
4333 videoClearScreen(0L); //Clear screen to specified color in drawscreen()

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