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Searched refs:viewSizeY (Results 1 – 25 of 56) sorted by relevance

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/dports/games/spring/spring_98.0/rts/Rendering/Env/
H A DRefractWater.cpp33 …glTexImage2D(target, 0, 3, globalRendering->viewSizeX, globalRendering->viewSizeY, 0, GL_RGB, GL_I… in LoadGfx()
36 …ower_of_2(globalRendering->viewSizeX), next_power_of_2(globalRendering->viewSizeY), 0, GL_RGB, GL_… in LoadGfx()
56 glCopyTexSubImage2D(target, 0, 0, 0, 0, 0, globalRendering->viewSizeX, globalRendering->viewSizeY); in Draw()
64 …float v[] = { 10.0f * globalRendering->viewSizeX, 10.0f * globalRendering->viewSizeY, 0.0f, 0.0f }; in Draw()
70 v[1] = 1.0f / next_power_of_2(globalRendering->viewSizeY); in Draw()
H A DSkyBox.cpp79 -camera->CalcPixelDir(globalRendering->viewSizeX, globalRendering->viewSizeY), in Draw()
80 -camera->CalcPixelDir( 0, globalRendering->viewSizeY) in Draw()
H A DBumpWater.cpp169 , screenTextureY(globalRendering->viewSizeY) in CBumpWater()
436 …"ScreenInverse", 1.0f / globalRendering->viewSizeX, 1.0f / globalRendering->viewSizeY); in CBumpWater()
456 …Constf2(definitions, "BlurBase", 0.0f, mapInfo->water.blurBase / globalRendering->viewSizeY); in CBumpWater()
744 glViewport(globalRendering->viewPosX, 0, globalRendering->viewSizeX, globalRendering->viewSizeY); in UpdateWater()
1030 glViewport(globalRendering->viewPosX, 0, globalRendering->viewSizeX, globalRendering->viewSizeY); in UpdateDynWaves()
1058 glUniform2f( uniforms[13], 0.0f, mapInfo->water.blurBase / globalRendering->viewSizeY); in SetUniforms()
1083 …et, 0, 0, 0, globalRendering->viewPosX, 0, globalRendering->viewSizeX, globalRendering->viewSizeY); in Draw()
1089 …et, 0, 0, 0, globalRendering->viewPosX, 0, globalRendering->viewSizeX, globalRendering->viewSizeY); in Draw()
1169 glViewport(0, 0, globalRendering->viewSizeX, globalRendering->viewSizeY); in DrawRefraction()
H A DAdvWater.cpp125 float3 base = camera->CalcPixelDir(globalRendering->viewPosX, globalRendering->viewSizeY); in Draw()
126 …dering->viewPosX, 0) - camera->CalcPixelDir(globalRendering->viewPosX, globalRendering->viewSizeY); in Draw()
343 glViewport(globalRendering->viewPosX, 0, globalRendering->viewSizeX, globalRendering->viewSizeY); in UpdateWater()
/dports/games/spring/spring_98.0/rts/Rendering/
H A DGlobalRendering.cpp63 CR_IGNORED(viewSizeY),
121 , viewSizeY(1) in CGlobalRendering()
315 viewSizeY = vsy; in SetViewSize()
332 viewSizeY = winSizeY; in UpdateViewPortGeometry()
337 viewSizeY = winSizeY; in UpdateViewPortGeometry()
351 pixelY = 1.0f / viewSizeY; in UpdatePixelGeometry()
353 aspectRatio = viewSizeX / float(viewSizeY); in UpdatePixelGeometry()
H A DGlobalRendering.h85 int viewSizeY; variable
/dports/games/spring/spring_98.0/cont/examples/Widgets/
H A Dminimap_relative.lua60 function widget:ViewResize(viewSizeX, viewSizeY)
63 local yp = math.floor(viewSizeY * ymax) - yoff - 2
77 gl.ConfigMiniMap(xoff, viewSizeY - sy - yoff, sx, sy)
H A Dcamera_smooth_move.lua64 function widget:ViewResize(viewSizeX, viewSizeY)
66 vsy = viewSizeY
/dports/games/spring/spring_98.0/rts/Game/
H A DLoadScreen.cpp311 font->glPrint(0.1f,0.9f, globalRendering->viewSizeY / 35.0f, FONT_NORM, in Draw()
315 …ont->GetTextNumLines(oldLoadMessages) * font->GetLineHeight() * globalRendering->viewSizeY / 35.0f; in Draw()
316 …font->glPrint(0.1f,0.9f - posy * globalRendering->pixelY, globalRendering->viewSizeY / 35.0f, FO… in Draw()
326 …font->glFormat(0.5f,0.06f, globalRendering->viewSizeY / 35.0f, FONT_OUTLINE | FONT_CENTER | FONT_N… in Draw()
328 …font->glFormat(0.5f,0.02f, globalRendering->viewSizeY / 50.0f, FONT_OUTLINE | FONT_CENTER | FONT_N… in Draw()
436 if ((bm.xsize > globalRendering->viewSizeX) || (bm.ysize > globalRendering->viewSizeY)) { in LoadStartPicture()
438 float newY = globalRendering->viewSizeY; in LoadStartPicture()
H A DCamera.cpp76 if (globalRendering->viewSizeY <= 0) { in Update()
79 lppScale = (2.0f * tanHalfFov) / globalRendering->viewSizeY; in Update()
128 viewport[3] = globalRendering->viewSizeY; in Update()
229 const int vsy = std::max(1, globalRendering->viewSizeY); in CalcPixelDir()
433 v.y -= (camDeltaTime * 0.001f * (mouse->lasty > (globalRendering->viewSizeY - 2))); in GetMoveVectorFromState()
H A DAviVideoCapturing.cpp73 const int videoSizeY = (globalRendering->viewSizeY / 4) * 4; in StartCapturing()
/dports/games/spring/spring_98.0/rts/Game/UI/
H A DInputReceiver.h53 return float(globalRendering->viewSizeY - y) / globalRendering->viewSizeY; in MouseY()
67 return -float(y) / globalRendering->viewSizeY; in MouseMoveY()
H A DMiniMap.cpp110 lastWindowSizeY = globalRendering->viewSizeY; in CMiniMap()
114 height = globalRendering->viewSizeY; in CMiniMap()
239 ypos = globalRendering->viewSizeY - height - ypos; in ParseGeometry()
267 height = globalRendering->viewSizeY; in SetMaximizedGeometry()
279 ypos = (globalRendering->viewSizeY - height) / 2; in SetMaximizedGeometry()
282 height = globalRendering->viewSizeY; in SetMaximizedGeometry()
398 ypos -= (lastWindowSizeY - globalRendering->viewSizeY); in UpdateGeometry()
401 height = globalRendering->viewSizeY; in UpdateGeometry()
416 lastWindowSizeY = globalRendering->viewSizeY; in UpdateGeometry()
433 mapBox.ymin = globalRendering->viewSizeY - (ypos + height); in UpdateGeometry()
[all …]
H A DResourceBar.cpp170 const float headerFontSize = (box.y2 - box.y1) * 0.7 * globalRendering->viewSizeY; in Draw()
171 const float labelsFontSize = (box.y2 - box.y1) * 0.5 * globalRendering->viewSizeY; in Draw()
279 box.y1 -= float(dy) / globalRendering->viewSizeY; in MouseMove()
280 box.y2 -= float(dy) / globalRendering->viewSizeY; in MouseMove()
H A DCursorIcons.cpp124 glViewport(globalRendering->viewPosX, 0, globalRendering->viewSizeX, globalRendering->viewSizeY); in DrawTexts()
153 glViewport(globalRendering->viewPosX, 0, globalRendering->viewSizeX, globalRendering->viewSizeY); in DrawBuilds()
H A DStartPosSelecter.cpp175 const float my = (globalRendering->viewSizeY - float(mouse->lasty)) / globalRendering->viewSizeY; in Draw()
H A DTooltipConsole.cpp70 const float fontSize = (h * globalRendering->viewSizeY) * (smallFont->GetLineHeight() / 5.75f); in Draw()
73 float curY = y + h - 0.5f * fontSize * smallFont->GetLineHeight() / globalRendering->viewSizeY; in Draw()
H A DMouseCursor.cpp285 glViewport(xp, globalRendering->viewSizeY - yp, xs, ys); in Draw()
307 glViewport(globalRendering->viewPosX, 0, globalRendering->viewSizeX, globalRendering->viewSizeY); in Draw()
/dports/games/ufoai/ufoai-2.5-source/src/client/ui/node/
H A Dui_node_textlist.cpp80 int viewSizeY; in drawText() local
89 viewSizeY = node->box.size[1] / lineHeight; in drawText()
91 viewSizeY = EXTRADATA(node).super.scrollY.viewSize; in drawText()
150 setScrollY(node, -1, viewSizeY, count); in drawText()
H A Dui_node_text2.cpp151 int viewSizeY; in drawText() local
161 viewSizeY = node->box.size[1] / lineHeight; in drawText()
163 viewSizeY = EXTRADATA(node).super.super.scrollY.viewSize; in drawText()
218 …->contentAlign, x1, y, x, width, EXTRADATA(node).super.lineHeight, cur, viewSizeY, EXTRADATA(node)… in drawText()
225 setScrollY(node, -1, viewSizeY, fullSizeY); in drawText()
H A Dui_node_text.cpp168 int viewSizeY; in drawText() local
178 viewSizeY = node->box.size[1] / lineHeight; in drawText()
180 viewSizeY = EXTRADATA(node).super.scrollY.viewSize; in drawText()
303 …contentAlign, x1, y, x1, tabwidth - 1, EXTRADATA(node).lineHeight, cur, viewSizeY, EXTRADATA(node)… in drawText()
325 …t)node->contentAlign, x1, y, x, width, EXTRADATA(node).lineHeight, cur, viewSizeY, EXTRADATA(node)… in drawText()
344 setScrollY(node, -1, viewSizeY, fullSizeY); in drawText()
/dports/games/spring/spring_98.0/rts/System/
H A DSpringApp.cpp341 if (globalRendering->viewSizeY<=0) globalRendering->viewSizeY = dmode.h; in CreateSDLWindow()
348 globalRendering->viewSizeY = std::max(globalRendering->viewSizeY, minViewSizeY); in CreateSDLWindow()
376 globalRendering->viewSizeX, globalRendering->viewSizeY, in CreateSDLWindow()
484 const int vpy = globalRendering->winSizeY - globalRendering->viewSizeY - globalRendering->viewPosY; in SetupViewportGeometry()
486 agui::gui->UpdateScreenGeometry(globalRendering->viewSizeX, globalRendering->viewSizeY, vpx, vpy); in SetupViewportGeometry()
543 …ring->viewPosX, globalRendering->viewPosY, globalRendering->viewSizeX, globalRendering->viewSizeY); in InitOpenGL()
560 …t @%iHz %s", __FUNCTION__, globalRendering->viewSizeX, globalRendering->viewSizeY, SDL_BITSPERPIXE… in InitOpenGL()
/dports/games/spring/spring_98.0/rts/Game/Camera/
H A DTWController.cpp57 if (mouse->lasty < globalRendering->viewSizeY / 3) { in ScreenEdgeMove()
89 …pixelSize = (camera->GetTanHalfFov() * 2.0f) / globalRendering->viewSizeY * (-camera->rot.x * 1500… in Update()
/dports/games/spring/spring_98.0/rts/Map/SM3/terrain/
H A DTerrainTextureGLSL.cpp135 height = globalRendering->viewSizeY; in BufferTexture()
403 …glUniform2fARB(invScreenDim, 1.0f / globalRendering->viewSizeX, 1.0f / globalRendering->viewSizeY); in EndPass()
796 …((buffer->width != globalRendering->viewSizeX) || (buffer->height != globalRendering->viewSizeY)) { in BeginPass()
810 …ring->viewPosX, globalRendering->viewPosY, globalRendering->viewSizeX, globalRendering->viewSizeY); in BeginPass()
937 glUniform2fARB(invScreenDim, 1.0f/globalRendering->viewSizeX, 1.0f/globalRendering->viewSizeY); in SimpleCopyShader()
/dports/games/spring/spring_98.0/rts/Rendering/Env/Decals/
H A DDecalsDrawerGL4.cpp226 …etUniform("invScreenSize", 1.0f / globalRendering->viewSizeX, 1.0f / globalRendering->viewSizeY);
524 …r->SetUniform("invScreenSize", 1.f / globalRendering->viewSizeX, 1.f / globalRendering->viewSizeY);
533 …, 0, GL_DEPTH_COMPONENT24, globalRendering->viewSizeX, globalRendering->viewSizeY, 0, GL_DEPTH_COM…
550 …exSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, globalRendering->viewSizeX, globalRendering->viewSizeY);

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