Searched refs:view_inv (Results 1 – 5 of 5) sorted by relevance
/dports/graphics/blender/blender-2.91.0/release/scripts/templates_py/ |
H A D | gizmo_operator.py | 63 view_inv = rv3d.view_matrix.to_3x3() 65 self.plane_no = view_inv[1].normalized() 101 view_inv = rv3d.view_matrix.to_3x3() 102 return view_inv.normalized() 153 no_a = (no_a @ self.view_inv).xy.normalized() 154 no_b = (no_b @ self.view_inv).xy.normalized() 181 view_inv = self.my_view_orientation(context) 183 self.view_inv = view_inv 184 self.rotate_axis = view_inv[2].xyz 185 self.rotate_up = view_inv[1].xyz
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/gizmo_library/gizmo_types/ |
H A D | snap3d_gizmo.c | 120 float view_inv[4][4]; in ED_gizmotypes_snap_3d_draw_util() local 121 copy_m4_m4(view_inv, rv3d->viewinv); in ED_gizmotypes_snap_3d_draw_util() 132 imm_drawcircball(loc_curr, ED_view3d_pixel_size(rv3d, loc_curr) * radius, view_inv, pos); in ED_gizmotypes_snap_3d_draw_util() 155 mul_v3_v3fl(vx, view_inv[0], x_size); in ED_gizmotypes_snap_3d_draw_util() 156 mul_v3_v3fl(vy, view_inv[1], x_size); in ED_gizmotypes_snap_3d_draw_util()
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/dports/games/spacejunk/spacejunk-1.0.5/src/ |
H A D | cworld.cpp | 369 …Matrix2x3 view_inv(1.0/zoom,1.0/zoom,0,-Graphic::screencenter.x,-Graphic::screencenter.y, eye->get… in hittedBodies() local 370 Vector2d pos=view_inv*point; in hittedBodies()
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_view3d/ |
H A D | view3d_edit.c | 1127 float view_inv[4]; in view3d_ndof_pan_zoom() local 1173 mul_qt_v3(view_inv, pan_vec); in view3d_ndof_pan_zoom() 1193 float view_inv[4]; in view3d_ndof_orbit() local 1201 invert_qt_qt_normalized(view_inv, rv3d->viewquat); in view3d_ndof_orbit() 1214 mul_qt_v3(view_inv, xvec); in view3d_ndof_orbit() 1239 mul_qt_v3(view_inv, axis); in view3d_ndof_orbit() 1270 float view_inv[4]; in view3d_ndof_fly() local 1294 mul_qt_v3(view_inv, trans); in view3d_ndof_fly() 1340 mul_qt_v3(view_inv, axis); in view3d_ndof_fly() 1357 mul_qt_v3(view_inv, view_horizon); in view3d_ndof_fly() [all …]
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/transform/ |
H A D | transform_snap.c | 194 float view_inv[4][4]; in drawSnapping() local 195 copy_m4_m4(view_inv, rv3d->viewinv); in drawSnapping() 209 imm_drawcircball(p->co, ED_view3d_pixel_size(rv3d, p->co) * size, view_inv, pos); in drawSnapping()
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